My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Balloon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon Miner Sparky
Giant Snowball
Skeleton Army Baby Dragon Balloon Miner
Zap
Skeleton Army Balloon Sparky
Barbarian Barrel
Valkyrie Skeleton Army Sparky
The Log
Skeleton Army Sparky
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Skeleton Army Baby Dragon Balloon Miner Sparky
Fireball
Skeleton Army Baby Dragon Balloon Sparky
Poison
Skeleton Army Balloon Sparky
Lightning
Valkyrie Baby Dragon Balloon Sparky
Rocket
Valkyrie Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Baby Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Baby Dragon Miner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Miner Valkyrie Baby Dragon Balloon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Skeleton Army Miner

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Balloon Miner Sparky Valkyrie Baby Dragon
Arrows
Zap Balloon Sparky Miner
Valkyrie
Balloon Zap Baby Dragon Sparky
Skeleton Army
Sparky
Baby Dragon
Zap Valkyrie Balloon Miner Sparky
Balloon
Zap Arrows Valkyrie Miner Baby Dragon Sparky
Miner
Zap Balloon Arrows Baby Dragon Sparky
Sparky
Zap Arrows Valkyrie Skeleton Army Baby Dragon Balloon Miner

Defense Synergies 0 11

Zap
Arrows Valkyrie Skeleton Army Baby Dragon Miner Sparky
Arrows
Zap Valkyrie Sparky
Valkyrie
Zap Arrows Baby Dragon Sparky
Skeleton Army
Zap Sparky
Baby Dragon
Zap Valkyrie
Balloon
Miner
Zap
Sparky
Zap Arrows Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Baby Dragon Sparky
Skeleton Army Sparky Zap Valkyrie
Skeleton Army Sparky Valkyrie
Skeleton Army Sparky Valkyrie
Arrows Valkyrie Skeleton Army Sparky
Arrows Skeleton Army Zap Valkyrie Baby Dragon
Zap Arrows Baby Dragon
Zap Arrows Valkyrie Baby Dragon Sparky
Sparky Skeleton Army
Skeleton Army Valkyrie Miner Sparky
Valkyrie Skeleton Army Zap Arrows Baby Dragon
Arrows Zap Baby Dragon
Skeleton Army Sparky Zap Valkyrie
Valkyrie Skeleton Army Sparky Zap Arrows Baby Dragon
Skeleton Army Sparky
Skeleton Army Zap Sparky
Sparky Arrows Valkyrie Skeleton Army
Arrows Zap Valkyrie Skeleton Army Baby Dragon
Zap Arrows Valkyrie Baby Dragon
Sparky
Valkyrie Skeleton Army Arrows Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Sparky
Zap Arrows Valkyrie Baby Dragon Miner
Skeleton Army Zap Valkyrie Sparky
Valkyrie Skeleton Army Zap Sparky
Valkyrie Skeleton Army Sparky
Arrows Zap Baby Dragon
Skeleton Army Sparky Valkyrie
Valkyrie Skeleton Army Sparky
Zap Valkyrie Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky
Valkyrie Sparky
Skeleton Army Zap Arrows Valkyrie
Skeleton Army Valkyrie Sparky
Valkyrie Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky Zap Valkyrie Baby Dragon
Arrows Valkyrie Zap Baby Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon Sparky
Arrows Zap Baby Dragon Miner
Arrows Baby Dragon Miner Sparky
Arrows Valkyrie Sparky
Zap Arrows Valkyrie Baby Dragon Sparky
Arrows Zap Baby Dragon
Arrows Baby Dragon Sparky
Arrows Zap Baby Dragon
Arrows Miner Zap
Sparky
Miner Zap Arrows Valkyrie Sparky
Zap Arrows Baby Dragon
Baby Dragon Miner Sparky
Arrows Baby Dragon
Zap Arrows Baby Dragon Sparky
Zap Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky
Arrows Sparky
Sparky
Zap Arrows Baby Dragon Sparky
Zap Arrows Valkyrie Baby Dragon Miner
Baby Dragon Sparky
Arrows
Sparky
Zap Arrows Baby Dragon
Zap Arrows Valkyrie Baby Dragon Sparky
Arrows Miner Zap Baby Dragon Sparky
Zap Arrows Baby Dragon Miner Sparky
Miner Zap Arrows Baby Dragon Sparky
Zap Arrows Baby Dragon Sparky
Zap
Sparky
Zap Arrows Miner Sparky
Zap Arrows Sparky
Sparky
Arrows Sparky
Zap Skeleton Army
Zap Arrows Baby Dragon
Arrows
Miner Valkyrie Baby Dragon Sparky
Arrows Zap Baby Dragon
Zap Arrows Sparky
Sparky
Zap Baby Dragon Sparky
Zap
Zap Baby Dragon Miner Sparky

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