My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla X-Bow Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Dart Goblin
Zap
Dart Goblin X-Bow
Barbarian Barrel
Tesla Elite Barbarians Dart Goblin X-Bow Ice Wizard
The Log
Elite Barbarians Dart Goblin X-Bow
Earthquake
Tesla X-Bow
Arrows
Dart Goblin
Royal Delivery
Elite Barbarians Dart Goblin Ice Wizard
Fireball
Tesla Elite Barbarians Dart Goblin X-Bow Ice Wizard
Poison
Dart Goblin X-Bow Ice Wizard
Lightning
Tesla Elite Barbarians X-Bow Ice Wizard
Rocket
Elite Barbarians X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Dart Goblin Ice Wizard Tesla Elite Barbarians Rocket X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Dart Goblin Ice Wizard

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians X-Bow Dart Goblin Ice Wizard
Arrows
Zap Elite Barbarians X-Bow
Tesla
Elite Barbarians
Zap Arrows Dart Goblin
Dart Goblin
Zap Elite Barbarians X-Bow
Rocket
X-Bow
X-Bow
Zap Arrows Dart Goblin Rocket Ice Wizard
Ice Wizard
Zap X-Bow

Defense Synergies 1 13

Zap
Arrows Tesla Elite Barbarians Dart Goblin X-Bow Ice Wizard
Arrows
Zap Tesla Ice Wizard
Tesla
X-Bow Zap Arrows Dart Goblin
Elite Barbarians
Zap Dart Goblin
Dart Goblin
Zap Tesla Elite Barbarians X-Bow Ice Wizard
Rocket
X-Bow
Tesla Zap Dart Goblin Ice Wizard
Ice Wizard
Zap Arrows Dart Goblin X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Tesla Dart Goblin X-Bow
Elite Barbarians Zap Tesla Dart Goblin X-Bow Ice Wizard
Tesla Rocket Elite Barbarians Dart Goblin Ice Wizard
Tesla Elite Barbarians Dart Goblin Ice Wizard
Arrows Elite Barbarians Rocket X-Bow
Arrows Zap Tesla Dart Goblin X-Bow Ice Wizard
Tesla Dart Goblin Rocket Zap Arrows X-Bow Ice Wizard
Rocket Zap Arrows Tesla Dart Goblin X-Bow
Tesla Elite Barbarians X-Bow Ice Wizard
Elite Barbarians Tesla Dart Goblin Ice Wizard
Dart Goblin Ice Wizard Zap Arrows Tesla X-Bow
Arrows Tesla Zap Dart Goblin Ice Wizard
Tesla Zap Elite Barbarians Rocket X-Bow Ice Wizard
Rocket Zap Arrows Tesla Dart Goblin X-Bow
Elite Barbarians Tesla X-Bow
Rocket Zap Tesla Elite Barbarians X-Bow
Tesla Arrows Elite Barbarians X-Bow
Arrows Tesla Zap Elite Barbarians Dart Goblin X-Bow Ice Wizard
Zap Arrows Tesla Dart Goblin Ice Wizard
Tesla Elite Barbarians Dart Goblin
Arrows Tesla Elite Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Elite Barbarians X-Bow
Zap Arrows Tesla Elite Barbarians Rocket X-Bow
Zap Elite Barbarians Rocket
Rocket Zap Tesla Elite Barbarians X-Bow
Tesla Elite Barbarians
Arrows Rocket Zap Tesla Dart Goblin Ice Wizard
Rocket Tesla Elite Barbarians Dart Goblin Ice Wizard
Tesla Elite Barbarians
Zap Rocket Elite Barbarians X-Bow
Tesla Dart Goblin
Tesla Elite Barbarians Dart Goblin
Rocket Zap Arrows Elite Barbarians
Elite Barbarians Rocket Tesla
Tesla Dart Goblin
Tesla Elite Barbarians Zap Dart Goblin Rocket X-Bow
Arrows Zap Tesla Elite Barbarians Dart Goblin Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Rocket X-Bow
Arrows Zap Dart Goblin X-Bow Ice Wizard
Rocket Arrows Dart Goblin X-Bow
Arrows Dart Goblin Rocket
Rocket Zap Arrows
Arrows Zap Dart Goblin Rocket Ice Wizard
Arrows Dart Goblin
Arrows X-Bow Zap Dart Goblin Ice Wizard
Arrows Zap Dart Goblin X-Bow
Rocket Elite Barbarians X-Bow
Rocket Zap Arrows Dart Goblin X-Bow
Zap Arrows Dart Goblin Rocket
Rocket Elite Barbarians Dart Goblin
Arrows Dart Goblin Rocket X-Bow
Zap Arrows Elite Barbarians Dart Goblin X-Bow
Rocket X-Bow Zap Arrows Dart Goblin
Arrows Dart Goblin Rocket X-Bow
Arrows Rocket
Rocket
Rocket Zap Arrows Dart Goblin X-Bow
Rocket Zap Arrows Dart Goblin X-Bow
Rocket X-Bow
Rocket Arrows
Rocket X-Bow
Rocket Zap Arrows X-Bow
Zap Arrows Ice Wizard
Arrows X-Bow Zap Dart Goblin Ice Wizard
Zap Arrows X-Bow
Rocket Zap Arrows Dart Goblin X-Bow
Elite Barbarians Zap Arrows Dart Goblin X-Bow Ice Wizard
Zap Rocket Dart Goblin
Elite Barbarians
Zap Arrows Dart Goblin Rocket X-Bow
Zap Rocket Arrows
Rocket Arrows
Zap Dart Goblin Rocket X-Bow
Rocket Zap Arrows Dart Goblin Ice Wizard
Arrows
Dart Goblin Rocket
Arrows Zap Dart Goblin
Rocket Zap Arrows
Elite Barbarians Dart Goblin
Zap Elite Barbarians Dart Goblin Rocket
Zap Dart Goblin Rocket
Zap Dart Goblin Rocket X-Bow

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