My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Musketeer Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel
Giant Snowball
Musketeer Goblin Barrel
Zap
Royal Giant Goblin Barrel
Barbarian Barrel
Knight Musketeer Wizard Goblin Barrel
The Log
Royal Giant Musketeer Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Knight Musketeer Wizard Goblin Barrel
Fireball
Musketeer Wizard Goblin Barrel
Poison
Musketeer Wizard
Lightning
Knight Musketeer Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Knight Goblin Barrel Musketeer Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Knight

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Knight Royal Giant Musketeer The Log
Arrows
Zap Royal Giant Knight Goblin Barrel
Knight
Musketeer Goblin Barrel Zap Arrows Wizard The Log
Royal Giant
Arrows Goblin Barrel Zap Musketeer Wizard The Log
Musketeer
Knight Zap Royal Giant The Log
Wizard
Knight Royal Giant
Goblin Barrel
Knight Royal Giant Arrows
The Log
Zap Knight Royal Giant Musketeer

Defense Synergies 2 8

Zap
Arrows Knight Musketeer The Log
Arrows
Zap Knight
Knight
Musketeer Zap Arrows Wizard The Log
Royal Giant
Musketeer
Knight The Log Zap
Wizard
Knight The Log
Goblin Barrel
The Log
Musketeer Zap Knight Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Musketeer Wizard The Log
Zap Knight Musketeer The Log
Knight Musketeer
Knight Musketeer
Arrows The Log
Arrows The Log Zap Musketeer
Musketeer Zap Arrows Wizard
Zap Arrows Musketeer The Log
Musketeer
Knight Musketeer
Zap Arrows Knight Musketeer Wizard The Log
Arrows Musketeer Zap Wizard
Zap Knight Musketeer Wizard The Log
Wizard Zap Arrows The Log
Knight
Zap The Log
Wizard Arrows Knight Musketeer
Arrows Zap Knight Musketeer Wizard The Log
Zap Arrows Wizard The Log Knight Musketeer
Musketeer
Wizard Arrows Knight Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap
Zap Arrows Knight Musketeer Wizard The Log
Zap Knight Musketeer The Log
Zap Knight Musketeer The Log
Knight Musketeer
Arrows Wizard Zap Musketeer
Knight Musketeer
Knight
Zap Knight The Log
Musketeer
Knight Musketeer
Zap Arrows The Log
Knight Wizard
Wizard Musketeer
Zap Knight Musketeer The Log
Arrows Zap Musketeer Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer The Log
Arrows Zap Musketeer The Log
Arrows The Log
Arrows Knight Musketeer The Log
Wizard Zap Arrows The Log
Arrows Wizard Zap Musketeer
Arrows Musketeer Wizard The Log
Arrows The Log Zap Wizard
Arrows The Log Zap Wizard
Musketeer
Zap Arrows Knight Musketeer Wizard The Log
Zap Arrows Musketeer Wizard
Knight Musketeer The Log
Arrows Musketeer
Zap Arrows Musketeer The Log
Zap Arrows Musketeer Wizard The Log
Arrows Musketeer Wizard The Log
Arrows
Zap Arrows Musketeer Wizard The Log
Zap Arrows Wizard The Log
Musketeer The Log
Arrows Wizard
Musketeer The Log
Zap Arrows Musketeer The Log
Zap Arrows The Log Wizard
Arrows The Log Zap Musketeer Wizard
Zap Arrows Musketeer Wizard The Log
Zap Arrows Musketeer The Log
Zap Arrows Musketeer Wizard
Zap Musketeer Wizard
Zap Arrows Musketeer Wizard The Log
Zap Arrows
Arrows Wizard The Log
Zap Musketeer
Zap Arrows Musketeer Wizard
Arrows The Log
Knight Musketeer Wizard
Arrows The Log Zap Musketeer Wizard
Zap Arrows
Musketeer
Zap Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

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