My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Lumberjack
Zap
Skeleton Army
Barbarian Barrel
Tesla Elite Barbarians Valkyrie Wizard Skeleton Army Lumberjack
The Log
Elite Barbarians Skeleton Army Lumberjack
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Valkyrie Wizard Skeleton Army Lumberjack
Fireball
Tesla Elite Barbarians Wizard Skeleton Army Lumberjack
Poison
Wizard Skeleton Army
Lightning
Tesla Elite Barbarians Valkyrie Wizard Lumberjack
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Tesla Valkyrie Lumberjack Wizard Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Tesla Valkyrie

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Golem Lumberjack
Tesla
Elite Barbarians
Arrows Valkyrie Wizard Lumberjack
Valkyrie
Elite Barbarians Lumberjack Wizard
Wizard
Elite Barbarians Valkyrie Golem Lumberjack
Skeleton Army
Golem
Arrows Wizard Lumberjack
Lumberjack
Valkyrie Arrows Elite Barbarians Wizard Golem

Defense Synergies 1 12

Arrows
Tesla Valkyrie Lumberjack
Tesla
Arrows Valkyrie Wizard Skeleton Army
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Arrows Tesla Wizard Lumberjack
Wizard
Tesla Elite Barbarians Valkyrie Skeleton Army Lumberjack
Skeleton Army
Tesla Wizard Lumberjack
Golem
Lumberjack
Arrows Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Wizard
Elite Barbarians Skeleton Army Lumberjack Tesla Valkyrie
Tesla Skeleton Army Lumberjack Elite Barbarians Valkyrie
Tesla Elite Barbarians Skeleton Army Lumberjack Valkyrie
Arrows Elite Barbarians Valkyrie Skeleton Army Lumberjack
Arrows Skeleton Army Tesla Valkyrie Lumberjack
Tesla Arrows Wizard
Arrows Tesla Valkyrie
Tesla Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Tesla Valkyrie Lumberjack
Valkyrie Skeleton Army Arrows Tesla Wizard Lumberjack
Arrows Tesla Wizard
Tesla Skeleton Army Lumberjack Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Skeleton Army Arrows Tesla Lumberjack
Elite Barbarians Skeleton Army Tesla Lumberjack
Skeleton Army Tesla Elite Barbarians Lumberjack
Tesla Wizard Arrows Elite Barbarians Valkyrie Skeleton Army Lumberjack
Arrows Tesla Elite Barbarians Valkyrie Wizard Skeleton Army Lumberjack
Arrows Valkyrie Wizard Tesla Lumberjack
Tesla Elite Barbarians Lumberjack
Valkyrie Wizard Skeleton Army Arrows Tesla Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Tesla Elite Barbarians
Arrows Tesla Elite Barbarians Valkyrie Wizard Lumberjack
Skeleton Army Lumberjack Elite Barbarians Valkyrie
Valkyrie Skeleton Army Lumberjack Tesla Elite Barbarians
Tesla Elite Barbarians Valkyrie Skeleton Army Lumberjack
Arrows Wizard Tesla
Skeleton Army Tesla Elite Barbarians Valkyrie Lumberjack
Tesla Elite Barbarians Valkyrie Skeleton Army Lumberjack
Elite Barbarians Valkyrie Skeleton Army
Tesla Skeleton Army
Tesla Elite Barbarians Valkyrie Lumberjack
Skeleton Army Arrows Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Tesla Valkyrie Wizard Lumberjack
Wizard Tesla Valkyrie Skeleton Army
Tesla Elite Barbarians Skeleton Army Valkyrie Lumberjack
Arrows Valkyrie Tesla Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Wizard
Elite Barbarians Lumberjack
Arrows Valkyrie Wizard
Arrows Wizard
Elite Barbarians
Arrows
Arrows Elite Barbarians
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Valkyrie Wizard
Arrows Wizard
Arrows Wizard
Arrows
Elite Barbarians Arrows Wizard
Wizard
Elite Barbarians
Arrows Wizard
Arrows
Arrows Wizard
Skeleton Army
Arrows Wizard
Arrows
Valkyrie Wizard Lumberjack
Arrows Wizard
Arrows
Elite Barbarians
Elite Barbarians

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