My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Furnace Wizard Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Balloon
Giant Snowball
Battle Ram Furnace Witch Balloon
Zap
Battle Ram Furnace Witch Balloon
Barbarian Barrel
Valkyrie Battle Ram Furnace Wizard Witch
The Log
Battle Ram Furnace Witch
Earthquake
Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Valkyrie Battle Ram Wizard Witch Balloon
Fireball
Battle Ram Furnace Wizard Witch Balloon
Poison
Furnace Wizard Witch Balloon
Lightning
Valkyrie Battle Ram Furnace Wizard Witch Balloon
Rocket
Valkyrie Furnace Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Battle Ram Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Valkyrie Battle Ram Furnace Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Arrows Valkyrie Battle Ram

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Battle Ram
Valkyrie
Balloon Battle Ram Furnace Wizard Witch
Battle Ram
Arrows Valkyrie Furnace Witch
Furnace
Valkyrie Battle Ram Balloon
Wizard
Valkyrie Rage Balloon
Rage
Witch Balloon Wizard
Witch
Rage Valkyrie Battle Ram
Balloon
Arrows Valkyrie Rage Furnace Wizard

Defense Synergies 0 5

Arrows
Valkyrie Furnace
Valkyrie
Arrows Furnace Wizard Witch
Battle Ram
Furnace
Arrows Valkyrie
Wizard
Valkyrie
Rage
Witch
Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Valkyrie Furnace Witch
Furnace Witch Valkyrie
Witch Valkyrie Furnace
Arrows Valkyrie
Arrows Valkyrie Furnace
Furnace Arrows Wizard Witch
Arrows Valkyrie
Witch Furnace
Valkyrie
Valkyrie Witch Arrows Furnace Wizard
Arrows Furnace Wizard Witch
Furnace Valkyrie Wizard Witch
Valkyrie Wizard Arrows Furnace Witch
Furnace
Furnace
Wizard Arrows Valkyrie Furnace Witch
Arrows Valkyrie Furnace Wizard Witch
Arrows Valkyrie Furnace Wizard Witch
Valkyrie Wizard Arrows Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Furnace Witch
Arrows Valkyrie Wizard
Valkyrie Furnace Witch
Valkyrie
Valkyrie Witch
Arrows Furnace Wizard Witch
Valkyrie Furnace Witch
Valkyrie
Valkyrie Witch
Witch
Valkyrie Witch
Arrows Valkyrie
Valkyrie Wizard Witch
Wizard Valkyrie Furnace Witch
Witch Valkyrie Furnace
Arrows Valkyrie Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie Furnace
Arrows Wizard Furnace Witch
Arrows Furnace Wizard Witch
Arrows Wizard
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Furnace
Arrows Furnace Wizard Witch
Arrows Furnace Wizard
Arrows
Arrows Wizard
Arrows Valkyrie Wizard Witch
Arrows Wizard
Arrows
Arrows Valkyrie Furnace Wizard Witch
Witch
Arrows Wizard Witch
Arrows Wizard Witch
Arrows
Arrows Furnace Wizard Witch
Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard
Witch
Arrows Wizard Witch
Arrows
Valkyrie Wizard
Arrows Wizard
Arrows
Witch
Witch
Witch

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