My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Hog Rider Miner
Zap
Barbarian Barrel
Valkyrie Bomb Tower Wizard Electro Wizard
The Log
Hog Rider
Earthquake
Bomb Tower Hog Rider
Arrows
Royal Delivery
Valkyrie Hog Rider Wizard Miner Electro Wizard
Fireball
Bomb Tower Hog Rider Wizard Electro Wizard
Poison
Bomb Tower Wizard Electro Wizard
Lightning
Valkyrie Bomb Tower Wizard Electro Wizard
Rocket
Valkyrie Bomb Tower Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bomb Tower Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Miner Valkyrie Bomb Tower Hog Rider Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Tornado Miner Valkyrie

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Miner
Valkyrie
Hog Rider Wizard Tornado Electro Wizard
Bomb Tower
Hog Rider
Arrows Valkyrie Wizard Tornado Electro Wizard
Wizard
Tornado Valkyrie Hog Rider Miner
Tornado
Wizard Valkyrie Hog Rider
Miner
Arrows Wizard Electro Wizard
Electro Wizard
Valkyrie Hog Rider Miner

Defense Synergies 2 10

Arrows
Valkyrie Bomb Tower Tornado
Valkyrie
Arrows Bomb Tower Wizard Tornado Electro Wizard
Bomb Tower
Tornado Arrows Valkyrie Electro Wizard
Hog Rider
Wizard
Tornado Valkyrie Electro Wizard
Tornado
Bomb Tower Wizard Arrows Valkyrie Electro Wizard
Miner
Electro Wizard
Valkyrie Bomb Tower Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Electro Wizard
Bomb Tower Valkyrie Electro Wizard
Bomb Tower Tornado Valkyrie Electro Wizard
Bomb Tower Valkyrie Electro Wizard
Arrows Valkyrie Bomb Tower Tornado
Arrows Tornado Valkyrie Bomb Tower Electro Wizard
Tornado Electro Wizard Arrows Bomb Tower Wizard
Arrows Valkyrie Bomb Tower Electro Wizard
Bomb Tower Tornado
Tornado Valkyrie Miner Electro Wizard
Valkyrie Electro Wizard Arrows Bomb Tower Wizard Tornado
Arrows Wizard Tornado Electro Wizard
Bomb Tower Valkyrie Wizard Electro Wizard
Valkyrie Bomb Tower Wizard Arrows Tornado Electro Wizard
Bomb Tower Electro Wizard
Bomb Tower Tornado Electro Wizard
Bomb Tower Wizard Arrows Valkyrie Tornado Electro Wizard
Arrows Bomb Tower Valkyrie Wizard Tornado Electro Wizard
Arrows Valkyrie Bomb Tower Wizard Tornado Electro Wizard
Bomb Tower Tornado Electro Wizard
Valkyrie Wizard Arrows Bomb Tower Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Electro Wizard
Electro Wizard Arrows Valkyrie Bomb Tower Wizard Miner
Valkyrie Bomb Tower Electro Wizard
Valkyrie Tornado Electro Wizard
Valkyrie
Arrows Wizard Bomb Tower Tornado Electro Wizard
Valkyrie Bomb Tower Electro Wizard
Valkyrie Bomb Tower
Electro Wizard Valkyrie Bomb Tower Tornado
Valkyrie Bomb Tower
Arrows Valkyrie Tornado Electro Wizard
Valkyrie Bomb Tower Wizard
Wizard Valkyrie Bomb Tower
Electro Wizard Valkyrie Bomb Tower Tornado
Arrows Valkyrie Bomb Tower Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Tornado Miner Electro Wizard
Arrows Miner
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Miner Wizard Tornado
Tornado Electro Wizard
Miner Arrows Valkyrie Wizard Tornado Electro Wizard
Arrows Wizard Tornado
Miner
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows Tornado
Arrows Wizard Electro Wizard
Arrows Valkyrie Wizard Tornado Miner
Arrows Wizard Tornado
Tornado
Arrows
Arrows Tornado Valkyrie Wizard
Arrows Miner Wizard Tornado Electro Wizard
Arrows Wizard Tornado Miner
Miner Arrows Tornado
Arrows Wizard Tornado Electro Wizard
Electro Wizard Wizard
Arrows Wizard Miner
Arrows Electro Wizard
Arrows Wizard
Electro Wizard
Arrows Wizard Tornado Electro Wizard
Arrows
Miner Valkyrie Wizard Electro Wizard
Arrows Wizard
Arrows Tornado
Tornado Electro Wizard
Tornado Electro Wizard
Tornado Miner Electro Wizard

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