My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Minion Horde Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde
Giant Snowball
Minions Minion Horde
Zap
Minions Minion Horde
Barbarian Barrel
Tesla Wizard Executioner
The Log
Earthquake
Tesla
Arrows
Minions Minion Horde
Royal Delivery
Minions Minion Horde Wizard Executioner
Fireball
Minions Tesla Minion Horde Wizard Executioner
Poison
Minions Minion Horde Wizard Executioner
Lightning
Tesla Wizard Executioner
Rocket
Minion Horde Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Tesla Fireball Minion Horde Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Minions Tesla

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Minions Minion Horde Executioner
Arrows
Zap Fireball
Minions
Zap
Tesla
Minion Horde
Zap
Fireball
Zap Arrows
Wizard
Executioner
Zap

Defense Synergies 1 10

Zap
Fireball Arrows Minions Tesla Minion Horde Executioner
Arrows
Zap Tesla Fireball
Minions
Zap Tesla
Tesla
Zap Arrows Minions Fireball Wizard
Minion Horde
Zap
Fireball
Zap Arrows Tesla
Wizard
Tesla
Executioner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Minion Horde Fireball Wizard Executioner
Minion Horde Zap Minions Tesla Executioner
Tesla Minion Horde Minions Executioner
Tesla Minion Horde Minions
Arrows Fireball
Arrows Fireball Zap Minions Tesla Executioner
Minions Tesla Minion Horde Zap Arrows Fireball Wizard Executioner
Zap Arrows Tesla Fireball
Tesla Minion Horde Minions
Tesla Minion Horde
Minions Minion Horde Executioner Zap Arrows Tesla Fireball Wizard
Arrows Minions Tesla Minion Horde Executioner Zap Fireball Wizard
Tesla Minion Horde Zap Minions Fireball Wizard
Fireball Wizard Executioner Zap Arrows Minions Tesla Minion Horde
Tesla Minion Horde
Minion Horde Zap Tesla Fireball
Tesla Minion Horde Wizard Arrows Minions Fireball Executioner
Arrows Tesla Fireball Zap Minions Minion Horde Wizard Executioner
Zap Arrows Wizard Executioner Minions Tesla Fireball
Tesla
Wizard Arrows Minions Tesla Minion Horde Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Fireball
Fireball Zap Arrows Tesla Wizard Executioner
Zap Minions Minion Horde
Zap Tesla Minion Horde Fireball
Tesla Minion Horde Executioner
Arrows Fireball Wizard Executioner Zap Minions Tesla Minion Horde
Minions Tesla Minion Horde Fireball
Tesla Minion Horde
Zap Minion Horde Minions Fireball
Tesla Minion Horde
Minions Tesla Minion Horde
Zap Arrows Fireball
Tesla Minion Horde Fireball Wizard Executioner
Wizard Tesla Minion Horde Fireball Executioner
Tesla Zap Minions Minion Horde Fireball Executioner
Arrows Minions Executioner Zap Tesla Minion Horde Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde
Arrows Fireball Zap Executioner
Arrows Minion Horde Fireball
Arrows Fireball
Fireball Wizard Executioner Zap Arrows Minion Horde
Arrows Fireball Wizard Executioner Zap Minions Minion Horde
Arrows Minion Horde Wizard Executioner
Arrows Fireball Zap Wizard Executioner
Arrows Fireball Zap Wizard
Minions Minion Horde Fireball
Zap Arrows Minion Horde Fireball Wizard
Fireball Zap Arrows Wizard Executioner
Fireball Executioner
Arrows Minions Minion Horde Fireball
Zap Arrows Fireball
Zap Arrows Minion Horde Fireball Wizard Executioner
Arrows Minion Horde Fireball Wizard Executioner
Arrows Fireball
Minions Minion Horde
Zap Arrows Fireball Wizard Executioner
Zap Arrows Fireball Wizard
Minions Minion Horde Fireball
Arrows Fireball Wizard
Zap Arrows Minion Horde Fireball
Zap Arrows Fireball Wizard Executioner
Minion Horde
Arrows Fireball Zap Wizard Executioner
Fireball Zap Arrows Wizard
Fireball Zap Arrows
Zap Arrows Minion Horde Fireball Wizard Executioner
Zap Minions Minion Horde Fireball Wizard
Minion Horde Fireball
Zap Arrows Minion Horde Fireball Wizard
Zap Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball Wizard
Zap Minion Horde Minions Fireball
Fireball Zap Arrows Wizard Executioner
Arrows Fireball
Fireball Minion Horde Wizard Executioner
Arrows Zap Fireball Wizard Executioner
Zap Arrows Fireball
Minion Horde Executioner
Zap Minions Minion Horde Fireball
Zap Fireball Executioner
Zap Fireball Executioner

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