My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Furnace Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace Baby Dragon Lumberjack
Zap
Furnace
Barbarian Barrel
Tesla Valkyrie Furnace Lumberjack
The Log
Furnace Lumberjack
Earthquake
Tesla Furnace
Arrows
Furnace
Royal Delivery
Valkyrie Baby Dragon Lumberjack
Fireball
Tesla Furnace Baby Dragon Lumberjack
Poison
Furnace
Lightning
Tesla Valkyrie Furnace Baby Dragon Lumberjack
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Furnace Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tesla Valkyrie Furnace Baby Dragon Poison Lumberjack Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Tesla Valkyrie Furnace

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lightning Lumberjack
Tesla
Valkyrie
Lumberjack Furnace Baby Dragon
Furnace
Valkyrie Baby Dragon
Baby Dragon
Valkyrie Furnace Poison Lightning Lumberjack
Poison
Baby Dragon
Lightning
Arrows Baby Dragon
Lumberjack
Valkyrie Arrows Baby Dragon

Defense Synergies 0 14

Arrows
Tesla Valkyrie Furnace Lightning Lumberjack
Tesla
Arrows Valkyrie Baby Dragon Poison
Valkyrie
Arrows Tesla Furnace Baby Dragon Lumberjack
Furnace
Arrows Valkyrie Baby Dragon Lumberjack
Baby Dragon
Tesla Valkyrie Furnace Lumberjack
Poison
Tesla
Lightning
Arrows
Lumberjack
Arrows Valkyrie Furnace Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Valkyrie Baby Dragon
Lumberjack Tesla Valkyrie Furnace
Tesla Furnace Lumberjack Valkyrie Lightning
Tesla Lumberjack Valkyrie Furnace
Lightning Arrows Valkyrie Poison Lumberjack
Arrows Tesla Valkyrie Furnace Baby Dragon Lumberjack
Tesla Furnace Lightning Arrows Baby Dragon Poison
Lightning Arrows Tesla Valkyrie Baby Dragon Poison
Tesla Furnace Lumberjack
Tesla Valkyrie Lumberjack
Valkyrie Poison Arrows Tesla Furnace Baby Dragon Lumberjack
Arrows Tesla Furnace Baby Dragon Poison
Tesla Furnace Lumberjack Valkyrie Lightning
Valkyrie Arrows Tesla Furnace Baby Dragon Poison Lumberjack
Tesla Furnace Lumberjack
Tesla Furnace Lightning Lumberjack
Tesla Arrows Valkyrie Furnace Poison Lumberjack
Arrows Tesla Valkyrie Furnace Baby Dragon Lumberjack
Arrows Valkyrie Furnace Baby Dragon Poison Tesla Lumberjack
Tesla Lumberjack
Valkyrie Arrows Tesla Furnace Baby Dragon Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Tesla Furnace
Poison Arrows Tesla Valkyrie Baby Dragon Lightning Lumberjack
Lumberjack Valkyrie Furnace Lightning
Valkyrie Lightning Lumberjack Tesla
Tesla Valkyrie Lumberjack
Arrows Furnace Poison Tesla Baby Dragon
Tesla Valkyrie Furnace Lightning Lumberjack
Tesla Valkyrie Lumberjack
Lightning Valkyrie Baby Dragon Poison
Tesla
Tesla Valkyrie Lumberjack
Lightning Arrows Valkyrie Poison
Lightning Tesla Valkyrie Lumberjack
Tesla Valkyrie Furnace Baby Dragon
Tesla Valkyrie Furnace Baby Dragon Poison Lightning Lumberjack
Arrows Valkyrie Poison Tesla Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Arrows Valkyrie Baby Dragon
Arrows Poison Baby Dragon
Lightning Arrows Baby Dragon Poison
Lightning Arrows Valkyrie Poison
Poison Arrows Valkyrie Furnace Baby Dragon
Arrows Poison Furnace Baby Dragon
Arrows Furnace Baby Dragon Poison
Arrows Poison Baby Dragon Lightning
Arrows Poison Lightning
Lightning Poison Lumberjack
Poison Lightning Arrows Valkyrie
Poison Lightning Arrows Baby Dragon
Poison Lightning Baby Dragon
Lightning Arrows Baby Dragon Poison
Lightning Arrows Furnace Baby Dragon Poison
Lightning Arrows Furnace Baby Dragon Poison
Lightning Arrows Furnace Baby Dragon Poison
Lightning Arrows Poison
Lightning
Lightning Arrows Baby Dragon Poison
Lightning Arrows Valkyrie Baby Dragon Poison
Lightning Baby Dragon Poison
Lightning Arrows Poison
Lightning
Lightning Arrows Baby Dragon Poison
Arrows Poison Valkyrie Furnace Baby Dragon
Arrows Poison Baby Dragon Lightning
Lightning Arrows Baby Dragon Poison
Poison Lightning Arrows Baby Dragon
Poison Lightning Arrows Furnace Baby Dragon
Lightning Poison
Lightning
Poison Lightning Arrows
Lightning Arrows Poison
Arrows Poison Lightning
Lightning
Poison Lightning Arrows Baby Dragon
Arrows
Poison Lightning Valkyrie Baby Dragon Lumberjack
Arrows Baby Dragon Poison Lightning
Lightning Arrows Poison
Baby Dragon Poison Lightning
Poison Lightning
Poison Lightning Baby Dragon

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