My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Rascals Royal Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant
Giant Snowball
Bats
Zap
Bats Royal Giant
Barbarian Barrel
Tesla Rascals
The Log
Rascals Royal Giant
Earthquake
Tesla
Arrows
Bats Rascals
Royal Delivery
Bats Rascals P.E.K.K.A
Fireball
Tesla Rascals
Poison
Bats Rascals
Lightning
Tesla
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Rocket P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Tesla Rascals Royal Giant Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Arrows Tesla

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Rascals P.E.K.K.A
Arrows
Royal Giant P.E.K.K.A
Tesla
Rascals
Bats
Royal Giant
Bats Arrows Rocket The Log
Rocket
Royal Giant
P.E.K.K.A
Arrows Bats The Log
The Log
Royal Giant P.E.K.K.A

Defense Synergies 2 9

Bats
Tesla Rascals P.E.K.K.A The Log
Arrows
Tesla P.E.K.K.A
Tesla
The Log Bats Arrows Rascals
Rascals
Bats Tesla The Log
Royal Giant
Rocket
The Log
P.E.K.K.A
The Log Bats Arrows
The Log
Tesla P.E.K.K.A Bats Rascals Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla The Log
P.E.K.K.A Bats Tesla Rascals The Log
Tesla Rocket P.E.K.K.A Bats Rascals
Tesla P.E.K.K.A Bats Rascals
Arrows Rocket P.E.K.K.A The Log
Arrows The Log Bats Tesla Rascals
Bats Tesla Rocket Arrows Rascals
Rocket Arrows Tesla Rascals P.E.K.K.A The Log
Tesla P.E.K.K.A Rascals
Tesla Rascals
Bats Arrows Tesla Rascals The Log
Arrows Tesla Bats Rascals
Tesla P.E.K.K.A Bats Rascals Rocket The Log
Rocket Bats Arrows Tesla Rascals P.E.K.K.A The Log
P.E.K.K.A Tesla Rascals
Rocket Tesla Rascals P.E.K.K.A The Log
Tesla Bats Arrows Rascals P.E.K.K.A
Arrows Tesla Bats Rascals The Log
Arrows The Log Bats Tesla Rascals
P.E.K.K.A Tesla
Rascals Bats Arrows Tesla P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Tesla P.E.K.K.A
Arrows Tesla Rocket The Log
P.E.K.K.A Bats Rascals Rocket The Log
Rocket P.E.K.K.A Bats Tesla Rascals The Log
P.E.K.K.A Tesla Rascals
Arrows Rocket Bats Tesla Rascals
Rascals Rocket P.E.K.K.A Bats Tesla
P.E.K.K.A Tesla Rascals
Rocket P.E.K.K.A Bats The Log
P.E.K.K.A Tesla
P.E.K.K.A Bats Tesla Rascals
Rocket P.E.K.K.A Arrows The Log
Rascals Rocket P.E.K.K.A Tesla
Tesla Rascals
Tesla Rascals Bats Rocket P.E.K.K.A The Log
Bats Arrows Tesla Rascals P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals Rocket The Log
Arrows The Log
Rocket Arrows The Log
Arrows Rascals Rocket The Log
Rocket Arrows The Log
Arrows Bats Rocket
Arrows The Log
Arrows The Log
Arrows The Log
Rocket Bats
Rocket Arrows The Log
Arrows Rocket
Rocket The Log
Arrows Rocket
Arrows The Log
Rocket Arrows The Log
Arrows Rocket The Log
Arrows Rocket
Bats Rocket
Rocket Arrows The Log
Rocket Arrows The Log
Rocket The Log
Rocket Arrows
Rocket The Log
Rocket Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Rocket Arrows The Log
Bats Arrows
Rocket Bats
Arrows Rocket The Log
Rocket Arrows
P.E.K.K.A
Rocket Arrows The Log
Bats Rocket
Rocket Arrows
Arrows The Log
Rascals Rocket
Arrows The Log
Rocket Arrows
P.E.K.K.A
Bats Rascals Rocket The Log
Bats Rocket
Rocket The Log

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