My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Knight Barbarians Minion Horde Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde
Giant Snowball
Goblins Spear Goblins Barbarians Minion Horde Baby Dragon
Zap
Goblins Spear Goblins Minion Horde
Barbarian Barrel
Goblins Spear Goblins Knight Barbarians
The Log
Goblins Spear Goblins Barbarians
Earthquake
Spear Goblins Barbarians
Arrows
Goblins Spear Goblins Minion Horde
Royal Delivery
Goblins Spear Goblins Knight Barbarians Minion Horde Baby Dragon
Fireball
Barbarians Minion Horde Baby Dragon
Poison
Spear Goblins Barbarians Minion Horde
Lightning
Knight Baby Dragon
Rocket
Barbarians Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Arrows Knight Fireball Baby Dragon Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Arrows Knight

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Spear Goblins
Knight Baby Dragon
Arrows
Fireball Knight
Knight
Spear Goblins Baby Dragon Arrows Minion Horde Fireball
Barbarians
Minion Horde
Knight
Fireball
Arrows Knight Baby Dragon
Baby Dragon
Knight Goblins Spear Goblins Fireball

Defense Synergies 1 12

Goblins
Knight Minion Horde
Spear Goblins
Knight Arrows Barbarians Baby Dragon
Arrows
Spear Goblins Knight Barbarians Fireball
Knight
Spear Goblins Goblins Arrows Minion Horde Fireball Baby Dragon
Barbarians
Spear Goblins Arrows Minion Horde
Minion Horde
Goblins Knight Barbarians
Fireball
Arrows Knight
Baby Dragon
Spear Goblins Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Minion Horde Fireball Baby Dragon
Barbarians Minion Horde Goblins Knight
Barbarians Minion Horde Goblins Knight
Barbarians Minion Horde Goblins Knight
Arrows Barbarians Fireball
Arrows Fireball Goblins Spear Goblins Baby Dragon
Minion Horde Spear Goblins Arrows Fireball Baby Dragon
Arrows Barbarians Fireball Baby Dragon
Barbarians Minion Horde Goblins
Knight Goblins Spear Goblins Barbarians Minion Horde
Goblins Barbarians Minion Horde Spear Goblins Arrows Knight Fireball Baby Dragon
Arrows Minion Horde Spear Goblins Fireball Baby Dragon
Barbarians Minion Horde Knight Fireball
Fireball Goblins Arrows Barbarians Minion Horde Baby Dragon
Barbarians Knight Minion Horde
Barbarians Minion Horde Fireball
Barbarians Minion Horde Goblins Arrows Knight Fireball
Arrows Fireball Goblins Spear Goblins Knight Barbarians Minion Horde Baby Dragon
Arrows Baby Dragon Spear Goblins Knight Barbarians Fireball
Barbarians
Goblins Spear Goblins Arrows Knight Barbarians Minion Horde Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Goblins Spear Goblins Fireball
Fireball Arrows Knight Baby Dragon
Barbarians Goblins Spear Goblins Knight Minion Horde
Knight Barbarians Minion Horde Fireball
Barbarians Knight Minion Horde
Arrows Fireball Minion Horde Baby Dragon
Goblins Spear Goblins Knight Barbarians Minion Horde Fireball
Knight Barbarians Minion Horde
Minion Horde Goblins Spear Goblins Knight Barbarians Fireball Baby Dragon
Barbarians Minion Horde
Knight Barbarians Minion Horde
Arrows Barbarians Fireball
Barbarians Knight Minion Horde Fireball
Barbarians Minion Horde Fireball Baby Dragon
Barbarians Goblins Spear Goblins Knight Minion Horde Fireball Baby Dragon
Arrows Barbarians Minion Horde Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Minion Horde Baby Dragon
Arrows Fireball Baby Dragon
Arrows Minion Horde Fireball Baby Dragon
Arrows Knight Barbarians Fireball
Fireball Arrows Minion Horde Baby Dragon
Arrows Fireball Spear Goblins Minion Horde Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Goblins Minion Horde Fireball
Arrows Knight Minion Horde Fireball
Fireball Arrows Baby Dragon
Knight Fireball Baby Dragon
Arrows Minion Horde Fireball Baby Dragon
Arrows Fireball Baby Dragon
Spear Goblins Arrows Minion Horde Fireball Baby Dragon
Arrows Minion Horde Fireball Baby Dragon
Arrows Fireball
Minion Horde
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Arrows Fireball
Arrows Barbarians Minion Horde Fireball Baby Dragon
Arrows Fireball Baby Dragon
Minion Horde
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Arrows Minion Horde Fireball Baby Dragon
Minion Horde Fireball
Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball
Minion Horde Spear Goblins Barbarians Fireball
Fireball Arrows Baby Dragon
Arrows Fireball
Fireball Knight Minion Horde Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Minion Horde
Minion Horde Fireball Baby Dragon
Fireball
Fireball Baby Dragon

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