My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Giant Skeleton Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Elite Barbarians Executioner Giant Skeleton Electro Wizard
The Log
Elite Barbarians Giant Skeleton
Earthquake
Arrows
Royal Delivery
Elite Barbarians Executioner Giant Skeleton Electro Wizard Inferno Dragon
Fireball
Elite Barbarians Executioner Electro Wizard Inferno Dragon
Poison
Executioner Electro Wizard
Lightning
Elite Barbarians Executioner Electro Wizard Inferno Dragon
Rocket
Elite Barbarians Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Executioner Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Electro Wizard Inferno Dragon Executioner Elite Barbarians Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Electro Wizard Inferno Dragon

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Giant Skeleton
Elite Barbarians
Arrows The Log
Rocket
Executioner
The Log
Giant Skeleton
Arrows The Log Electro Wizard
The Log
Elite Barbarians Executioner Giant Skeleton
Electro Wizard
Giant Skeleton
Inferno Dragon

Defense Synergies 0 10

Arrows
Giant Skeleton
Elite Barbarians
The Log
Rocket
The Log
Executioner
Giant Skeleton The Log
Giant Skeleton
Arrows Executioner The Log Electro Wizard
The Log
Elite Barbarians Rocket Executioner Giant Skeleton Electro Wizard Inferno Dragon
Electro Wizard
Giant Skeleton The Log Inferno Dragon
Inferno Dragon
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Executioner The Log Electro Wizard
Elite Barbarians Inferno Dragon Executioner The Log Electro Wizard
Rocket Elite Barbarians Executioner Giant Skeleton Electro Wizard Inferno Dragon
Elite Barbarians Inferno Dragon Electro Wizard
Arrows Elite Barbarians Rocket Giant Skeleton The Log
Arrows The Log Executioner Electro Wizard
Rocket Electro Wizard Inferno Dragon Arrows Executioner
Rocket Arrows Giant Skeleton The Log Electro Wizard
Inferno Dragon Elite Barbarians
Elite Barbarians Giant Skeleton Electro Wizard
Executioner Electro Wizard Arrows Giant Skeleton The Log
Arrows Executioner Inferno Dragon Electro Wizard
Elite Barbarians Rocket Giant Skeleton The Log Electro Wizard
Rocket Executioner Arrows The Log Electro Wizard
Elite Barbarians Inferno Dragon Electro Wizard
Rocket Elite Barbarians The Log Electro Wizard Inferno Dragon
Arrows Elite Barbarians Executioner Electro Wizard
Arrows Elite Barbarians Executioner The Log Electro Wizard
Arrows Executioner The Log Giant Skeleton Electro Wizard Inferno Dragon
Elite Barbarians Electro Wizard Inferno Dragon
Arrows Elite Barbarians Executioner Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Giant Skeleton Electro Wizard
Electro Wizard Arrows Elite Barbarians Rocket Executioner The Log Inferno Dragon
Giant Skeleton Elite Barbarians Rocket The Log Electro Wizard
Rocket Giant Skeleton Elite Barbarians The Log Electro Wizard
Giant Skeleton Elite Barbarians Executioner Inferno Dragon
Arrows Rocket Executioner Electro Wizard
Rocket Elite Barbarians Giant Skeleton Electro Wizard
Giant Skeleton Elite Barbarians Inferno Dragon
Rocket Giant Skeleton Electro Wizard Elite Barbarians The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians Giant Skeleton
Rocket Arrows Elite Barbarians Giant Skeleton The Log Electro Wizard
Elite Barbarians Rocket Giant Skeleton Executioner
Executioner
Elite Barbarians Electro Wizard Rocket Executioner Giant Skeleton The Log Inferno Dragon
Arrows Executioner Elite Barbarians Giant Skeleton The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Giant Skeleton The Log
Arrows Executioner The Log Electro Wizard
Rocket Arrows Giant Skeleton The Log
Arrows Rocket Giant Skeleton The Log
Rocket Executioner Arrows The Log
Arrows Executioner Rocket
Arrows Executioner The Log
Arrows The Log Executioner
Arrows The Log
Rocket Elite Barbarians Electro Wizard
Rocket Arrows The Log Electro Wizard
Arrows Rocket Executioner
Rocket Elite Barbarians Executioner The Log
Arrows Rocket
Arrows Elite Barbarians The Log
Rocket Arrows Executioner The Log
Arrows Rocket Executioner The Log
Arrows Rocket
Rocket
Rocket Arrows Executioner The Log Electro Wizard
Rocket Arrows The Log
Rocket Giant Skeleton The Log
Rocket Arrows
Rocket The Log
Rocket Arrows The Log
Arrows The Log Executioner
Inferno Dragon
Arrows The Log Executioner Electro Wizard
Arrows The Log
Rocket Arrows The Log
Elite Barbarians Arrows Executioner Electro Wizard
Rocket Electro Wizard
Elite Barbarians
Arrows Rocket The Log
Rocket Arrows Electro Wizard
Giant Skeleton
Rocket Arrows The Log
Electro Wizard Rocket
Rocket Arrows Executioner Electro Wizard
Arrows The Log
Rocket Executioner Electro Wizard
Arrows The Log Executioner
Rocket Arrows Giant Skeleton
Elite Barbarians Executioner
Elite Barbarians Rocket Giant Skeleton The Log Electro Wizard
Rocket Executioner Electro Wizard
Rocket Executioner Giant Skeleton The Log Electro Wizard

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