My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Furnace P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Musketeer Furnace
Zap
Minions Furnace
Barbarian Barrel
Musketeer Valkyrie Furnace
The Log
Mini P.E.K.K.A Musketeer Furnace
Earthquake
Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A
Fireball
Minions Musketeer Furnace
Poison
Minions Musketeer Furnace
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Furnace
Rocket
Musketeer Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Mini P.E.K.K.A Musketeer Valkyrie Furnace P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Minions Mini P.E.K.K.A

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Minions Mini P.E.K.K.A Musketeer Valkyrie Furnace
Arrows
Zap P.E.K.K.A Mini P.E.K.K.A
Minions
Zap Mini P.E.K.K.A Valkyrie P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Minions Musketeer Valkyrie Furnace
Musketeer
Valkyrie Zap Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Musketeer Zap Minions Mini P.E.K.K.A Furnace P.E.K.K.A
Furnace
Zap Mini P.E.K.K.A Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Arrows Minions Musketeer Valkyrie Furnace

Defense Synergies 3 19

Zap
Mini P.E.K.K.A Arrows Minions Musketeer Valkyrie Furnace P.E.K.K.A
Arrows
Zap Mini P.E.K.K.A Valkyrie Furnace P.E.K.K.A
Minions
Valkyrie Zap Musketeer P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Musketeer Valkyrie Furnace
Musketeer
Valkyrie Zap Minions Mini P.E.K.K.A Furnace P.E.K.K.A
Valkyrie
Minions Musketeer Zap Arrows Mini P.E.K.K.A Furnace P.E.K.K.A
Furnace
Zap Arrows Mini P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A
Zap Arrows Minions Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Zap Minions Musketeer Valkyrie Furnace
Mini P.E.K.K.A Furnace P.E.K.K.A Minions Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Minions Musketeer Valkyrie Furnace
Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A
Arrows Zap Minions Musketeer Valkyrie Furnace
Minions Musketeer Furnace Zap Arrows
Zap Arrows Musketeer Valkyrie P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Minions Musketeer Furnace
Mini P.E.K.K.A Musketeer Valkyrie
Minions Valkyrie Zap Arrows Musketeer Furnace
Arrows Minions Musketeer Zap Furnace
Mini P.E.K.K.A Furnace P.E.K.K.A Zap Minions Musketeer Valkyrie
Valkyrie Zap Arrows Minions Mini P.E.K.K.A Furnace P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Furnace
Zap Mini P.E.K.K.A Furnace P.E.K.K.A
Arrows Minions Mini P.E.K.K.A Musketeer Valkyrie Furnace P.E.K.K.A
Arrows Zap Minions Musketeer Valkyrie Furnace
Zap Arrows Valkyrie Furnace Minions Musketeer
Mini P.E.K.K.A P.E.K.K.A Musketeer
Valkyrie Arrows Minions Mini P.E.K.K.A Musketeer Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Furnace P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Zap Minions Mini P.E.K.K.A Musketeer Valkyrie Furnace
Mini P.E.K.K.A Valkyrie P.E.K.K.A Zap Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
Arrows Furnace Zap Minions Musketeer
Mini P.E.K.K.A P.E.K.K.A Minions Musketeer Valkyrie Furnace
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Zap P.E.K.K.A Minions Mini P.E.K.K.A Valkyrie
P.E.K.K.A Musketeer
P.E.K.K.A Minions Mini P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Zap Arrows Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Musketeer Valkyrie Furnace
Zap Minions Mini P.E.K.K.A Musketeer Valkyrie Furnace P.E.K.K.A
Arrows Minions Valkyrie Zap Mini P.E.K.K.A Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie
Arrows Zap Musketeer
Arrows
Arrows Musketeer Valkyrie
Zap Arrows Valkyrie Furnace
Arrows Zap Minions Musketeer Furnace
Arrows Musketeer Furnace
Arrows Zap
Arrows Zap
Minions Mini P.E.K.K.A Musketeer
Zap Arrows Musketeer Valkyrie
Zap Arrows Musketeer
Musketeer
Arrows Minions Musketeer
Zap Arrows Musketeer Furnace
Zap Arrows Musketeer Furnace
Arrows Musketeer Furnace
Arrows
Minions Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Musketeer
Zap Arrows Valkyrie
Minions Musketeer
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows Valkyrie Furnace
Arrows Zap Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer Furnace
Zap Minions Musketeer
Mini P.E.K.K.A
Zap Arrows Musketeer
Zap Arrows
P.E.K.K.A
Arrows
Zap Minions Musketeer
Zap Arrows Musketeer
Arrows
Mini P.E.K.K.A Musketeer Valkyrie
Arrows Zap Musketeer
Zap Arrows
Musketeer P.E.K.K.A
Zap Minions Musketeer
Zap Musketeer
Zap Musketeer

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