My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Hunter Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Hunter Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Musketeer Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Musketeer Wizard Hunter Witch
The Log
Musketeer Hunter Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Musketeer Wizard Hunter Witch Inferno Dragon
Fireball
Musketeer Wizard Hunter Witch Inferno Dragon
Poison
Musketeer Wizard Hunter Witch
Lightning
Musketeer Wizard Hunter Witch Inferno Dragon
Rocket
Musketeer Wizard Hunter Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Hunter The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Musketeer Hunter Inferno Dragon Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Musketeer Hunter

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Musketeer
The Log Mega Knight
Wizard
Mega Knight
Hunter
Mega Knight
Witch
Mega Knight
The Log
Musketeer Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows Musketeer Wizard Hunter Witch The Log

Defense Synergies 2 10

Arrows
Mega Knight
Musketeer
The Log Mega Knight
Wizard
The Log Mega Knight
Hunter
The Log Mega Knight
Witch
The Log Mega Knight
The Log
Musketeer Wizard Hunter Witch Inferno Dragon Mega Knight
Inferno Dragon
The Log Mega Knight
Mega Knight
Arrows Musketeer Wizard Hunter Witch The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard The Log
Hunter Inferno Dragon Musketeer Witch The Log Mega Knight
Hunter Witch Mega Knight Musketeer Inferno Dragon
Hunter Witch Inferno Dragon Musketeer Mega Knight
Arrows The Log Mega Knight
Arrows The Log Musketeer Hunter Mega Knight
Musketeer Hunter Inferno Dragon Arrows Wizard Witch
Arrows Musketeer The Log Mega Knight
Hunter Witch Inferno Dragon Musketeer
Musketeer Hunter Mega Knight
Witch Arrows Musketeer Wizard Hunter The Log Mega Knight
Arrows Musketeer Hunter Inferno Dragon Wizard Witch
Hunter Mega Knight Musketeer Wizard Witch The Log
Wizard Mega Knight Arrows Hunter Witch The Log
Inferno Dragon Hunter Mega Knight
Hunter The Log Inferno Dragon Mega Knight
Wizard Mega Knight Arrows Musketeer Hunter Witch
Arrows Mega Knight Musketeer Wizard Hunter Witch The Log
Arrows Wizard Hunter Witch The Log Musketeer Inferno Dragon Mega Knight
Musketeer Hunter Inferno Dragon
Wizard Mega Knight Arrows Musketeer Hunter Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
Arrows Musketeer Wizard Hunter The Log Inferno Dragon Mega Knight
Mega Knight Musketeer Hunter Witch The Log
Hunter Mega Knight Musketeer The Log
Musketeer Hunter Witch Inferno Dragon Mega Knight
Arrows Wizard Musketeer Hunter Witch
Musketeer Hunter Witch
Mega Knight Hunter Inferno Dragon
Mega Knight Witch The Log Inferno Dragon
Witch Musketeer Inferno Dragon
Inferno Dragon Mega Knight Musketeer Hunter Witch
Mega Knight Arrows The Log
Mega Knight Wizard Hunter Witch
Wizard Musketeer Witch Mega Knight
Witch Musketeer Hunter The Log Inferno Dragon
Arrows Mega Knight Musketeer Wizard Hunter Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer The Log
Arrows Musketeer The Log
Arrows The Log
Arrows Musketeer The Log
Wizard Arrows The Log Mega Knight
Arrows Wizard Musketeer Hunter Witch
Arrows Musketeer Wizard Witch The Log
Arrows The Log Wizard Hunter
Arrows The Log Wizard
Musketeer
Arrows Musketeer Wizard The Log
Arrows Musketeer Wizard
Musketeer Hunter The Log
Arrows Musketeer
Arrows Musketeer The Log
Arrows Musketeer Wizard Hunter Witch The Log
Arrows Musketeer Wizard The Log Mega Knight
Arrows
Arrows Musketeer Wizard Hunter The Log Mega Knight
Arrows Wizard Witch The Log Mega Knight
Musketeer The Log Mega Knight
Arrows Wizard
Musketeer The Log
Arrows Musketeer The Log
Arrows The Log Wizard Hunter Witch Mega Knight
Witch Inferno Dragon
Arrows The Log Musketeer Wizard Hunter Witch
Arrows Musketeer Wizard Witch The Log Mega Knight
Arrows Musketeer The Log
Arrows Musketeer Wizard Hunter Witch
Musketeer Wizard Witch
Arrows Musketeer Wizard Hunter The Log Mega Knight
Arrows
Mega Knight
Arrows Wizard The Log
Musketeer Witch
Arrows Musketeer Wizard Hunter Witch
Arrows The Log
Musketeer Wizard Hunter Mega Knight
Arrows The Log Musketeer Wizard
Arrows
Musketeer Mega Knight
Musketeer Witch The Log
Musketeer Witch
Musketeer Witch The Log Mega Knight

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