My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Furnace Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarian Barrel Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince
Giant Snowball
Furnace Guards
Zap
Mortar Furnace Guards Prince
Barbarian Barrel
Mortar Tesla Furnace Guards
The Log
Furnace Guards Prince
Earthquake
Mortar Tesla Furnace Guards
Arrows
Furnace Guards
Royal Delivery
Guards Prince
Fireball
Mortar Tesla Furnace
Poison
Mortar Furnace Guards
Lightning
Mortar Tesla Furnace Prince
Rocket
Mortar Furnace Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Furnace Barbarian Barrel The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Arrows Guards Mortar Tesla Furnace Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Arrows Guards

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Prince
Mortar
Arrows Barbarian Barrel The Log
Tesla
Furnace
Barbarian Barrel Prince
Barbarian Barrel
Mortar Furnace Prince
Guards
The Log
Prince
Arrows Furnace Barbarian Barrel The Log
The Log
Mortar Guards Prince

Defense Synergies 2 19

Arrows
Mortar Tesla Furnace Barbarian Barrel Prince
Mortar
Arrows Tesla Barbarian Barrel Guards The Log
Tesla
The Log Arrows Mortar Barbarian Barrel Guards Prince
Furnace
Arrows Barbarian Barrel Guards Prince
Barbarian Barrel
Arrows Mortar Tesla Furnace Guards Prince
Guards
Mortar Tesla Furnace Barbarian Barrel Prince The Log
Prince
The Log Arrows Tesla Furnace Barbarian Barrel Guards
The Log
Tesla Prince Mortar Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Tesla Barbarian Barrel The Log
Mortar Tesla Furnace Prince The Log
Mortar Tesla Furnace Prince
Tesla Prince Mortar Furnace Guards
Arrows Barbarian Barrel Prince The Log
Arrows Barbarian Barrel The Log Tesla Furnace Guards
Tesla Furnace Arrows Mortar
Arrows Tesla Barbarian Barrel The Log
Tesla Mortar Furnace Prince
Guards Tesla Barbarian Barrel Prince
Guards Arrows Tesla Furnace Barbarian Barrel The Log
Arrows Tesla Furnace
Mortar Tesla Furnace Prince Guards The Log
Arrows Mortar Tesla Furnace Barbarian Barrel Guards Prince The Log
Mortar Tesla Furnace Prince
Mortar Tesla Furnace Prince The Log
Tesla Arrows Mortar Furnace Prince
Arrows Mortar Tesla Furnace Barbarian Barrel Guards Prince The Log
Arrows Mortar Furnace Barbarian Barrel The Log Tesla Guards
Mortar Tesla Prince
Arrows Tesla Furnace Barbarian Barrel Guards Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla Furnace Barbarian Barrel Prince
Arrows Mortar Tesla Barbarian Barrel Prince The Log
Guards Furnace Prince The Log
Guards Prince Tesla Barbarian Barrel The Log
Tesla Guards Prince
Arrows Furnace Tesla
Guards Prince Tesla Furnace
Tesla Prince
Mortar Barbarian Barrel Prince The Log
Tesla Guards
Tesla Guards Prince
Arrows Guards Prince The Log
Prince Tesla Guards
Tesla Furnace
Tesla Guards Mortar Furnace Barbarian Barrel Prince The Log
Arrows Tesla Barbarian Barrel The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Barbarian Barrel Guards The Log
Arrows Mortar Barbarian Barrel The Log
Arrows Barbarian Barrel The Log
Arrows Barbarian Barrel Guards Prince The Log
Arrows Mortar Furnace Barbarian Barrel The Log
Arrows Furnace
Arrows Mortar Furnace The Log
Arrows The Log Barbarian Barrel
Arrows The Log Mortar
Guards Prince
Arrows Mortar Barbarian Barrel Prince The Log
Arrows
Mortar Barbarian Barrel The Log
Arrows Mortar Barbarian Barrel
Arrows Mortar Furnace Barbarian Barrel Prince The Log
Arrows Mortar Furnace Barbarian Barrel The Log
Arrows Mortar Furnace Barbarian Barrel The Log
Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel Prince The Log
Arrows Mortar Barbarian Barrel The Log
Prince The Log
Arrows
Prince The Log
Arrows Mortar Barbarian Barrel The Log
Arrows The Log Mortar Furnace Barbarian Barrel
Arrows Mortar The Log Barbarian Barrel
Arrows Mortar Prince The Log
Arrows Mortar Barbarian Barrel The Log
Arrows Furnace
Guards
Arrows Mortar The Log
Arrows
Prince
Arrows The Log
Barbarian Barrel Guards Prince
Arrows
Arrows The Log Barbarian Barrel
Prince
Arrows The Log Mortar
Arrows
Prince
Guards The Log
Mortar Barbarian Barrel Prince The Log

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