My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No ground units!

You don't have any ground unit. You need those to stop or distract certain ground units. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Electro Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Clone Lava Hound
Giant Snowball
Minions Flying Machine Clone Baby Dragon Electro Dragon Lava Hound
Zap
Minions Flying Machine Clone Lava Hound
Barbarian Barrel
Clone
The Log
Clone
Earthquake
Clone
Arrows
Minions Flying Machine Clone Lava Hound
Royal Delivery
Minions Flying Machine Clone Baby Dragon Electro Dragon Lava Hound
Fireball
Minions Flying Machine Clone Baby Dragon Electro Dragon Lava Hound
Poison
Minions Flying Machine Clone Electro Dragon Lava Hound
Lightning
Baby Dragon Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Clone Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Clone Flying Machine Baby Dragon Poison Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Clone Flying Machine

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound
Minions
Lava Hound Clone Baby Dragon
Flying Machine
Lava Hound Clone Baby Dragon Electro Dragon
Clone
Lava Hound Minions Flying Machine Baby Dragon
Baby Dragon
Lava Hound Minions Flying Machine Clone Poison Electro Dragon
Poison
Lava Hound Baby Dragon Electro Dragon
Electro Dragon
Lava Hound Flying Machine Baby Dragon Poison
Lava Hound
Arrows Minions Flying Machine Clone Baby Dragon Poison Electro Dragon

Defense Synergies 0 5

Arrows
Minions
Flying Machine Baby Dragon
Flying Machine
Minions Baby Dragon Electro Dragon
Clone
Baby Dragon
Minions Flying Machine Electro Dragon
Poison
Electro Dragon
Flying Machine Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Flying Machine Baby Dragon Electro Dragon
Minions Flying Machine Electro Dragon
Minions Electro Dragon
Minions Electro Dragon
Arrows Poison
Arrows Minions Flying Machine Baby Dragon Electro Dragon
Minions Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Minions
Minions Poison Arrows Flying Machine Baby Dragon Electro Dragon
Arrows Minions Flying Machine Baby Dragon Poison Electro Dragon
Minions Flying Machine Electro Dragon
Arrows Minions Baby Dragon Poison Electro Dragon
Arrows Minions Poison Electro Dragon
Arrows Minions Flying Machine Baby Dragon Electro Dragon
Arrows Baby Dragon Poison Minions Flying Machine Electro Dragon
Arrows Minions Flying Machine Baby Dragon Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Poison Arrows Flying Machine Baby Dragon Electro Dragon
Minions Electro Dragon
Arrows Poison Minions Flying Machine Baby Dragon Electro Dragon
Minions Flying Machine
Electro Dragon Minions Flying Machine Baby Dragon Poison
Minions Flying Machine Electro Dragon
Arrows Poison
Flying Machine Baby Dragon Electro Dragon
Electro Dragon Minions Flying Machine Baby Dragon Poison
Arrows Minions Poison Flying Machine Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Flying Machine Baby Dragon Electro Dragon
Arrows Poison Flying Machine Baby Dragon Electro Dragon
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Flying Machine Poison
Poison Arrows Baby Dragon
Arrows Poison Minions Flying Machine Baby Dragon Electro Dragon
Arrows Flying Machine Baby Dragon Poison
Arrows Poison Flying Machine Baby Dragon Electro Dragon
Arrows Poison Flying Machine Electro Dragon
Minions Poison Electro Dragon
Poison Arrows Flying Machine Electro Dragon
Poison Arrows Flying Machine Baby Dragon Electro Dragon
Flying Machine Poison Baby Dragon
Arrows Minions Flying Machine Baby Dragon Poison Electro Dragon
Arrows Flying Machine Baby Dragon Poison
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Poison
Minions
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Minions Baby Dragon Poison
Arrows Poison
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Poison Baby Dragon Electro Dragon
Arrows Poison Flying Machine Baby Dragon Electro Dragon
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Poison Arrows Baby Dragon
Poison Arrows Flying Machine Baby Dragon Electro Dragon
Electro Dragon Minions Flying Machine Poison
Poison Arrows Electro Dragon
Arrows Poison Electro Dragon
Arrows Poison
Minions Flying Machine Electro Dragon
Poison Arrows Flying Machine Baby Dragon Electro Dragon
Arrows
Poison Flying Machine Baby Dragon Electro Dragon
Arrows Flying Machine Baby Dragon Poison Electro Dragon
Arrows Poison
Flying Machine Electro Dragon
Electro Dragon Minions Flying Machine Baby Dragon Poison
Flying Machine Poison Electro Dragon
Poison Electro Dragon Flying Machine Baby Dragon

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