My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Inferno Dragon
Giant Snowball
Minions Baby Dragon Inferno Dragon
Zap
Minions Inferno Dragon
Barbarian Barrel
Magic Archer
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Baby Dragon Inferno Dragon Magic Archer
Fireball
Minions Baby Dragon Inferno Dragon Magic Archer
Poison
Minions Magic Archer
Lightning
Mini P.E.K.K.A Baby Dragon Inferno Dragon Magic Archer
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Fireball Mini P.E.K.K.A Baby Dragon Inferno Dragon Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Minions Fireball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mini P.E.K.K.A
Minions
Mini P.E.K.K.A Baby Dragon Inferno Dragon
Fireball
Arrows Baby Dragon The Log Magic Archer
Mini P.E.K.K.A
Arrows Minions Baby Dragon The Log Magic Archer
Baby Dragon
Minions Fireball Mini P.E.K.K.A Inferno Dragon
The Log
Fireball Mini P.E.K.K.A Magic Archer
Inferno Dragon
Minions Baby Dragon
Magic Archer
Fireball Mini P.E.K.K.A The Log

Defense Synergies 2 11

Arrows
Fireball Mini P.E.K.K.A
Minions
Baby Dragon The Log
Fireball
The Log Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Arrows Fireball Baby Dragon Magic Archer
Baby Dragon
Minions Mini P.E.K.K.A The Log Inferno Dragon
The Log
Fireball Mini P.E.K.K.A Minions Baby Dragon Inferno Dragon Magic Archer
Inferno Dragon
Baby Dragon The Log
Magic Archer
Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Baby Dragon The Log Magic Archer
Mini P.E.K.K.A Inferno Dragon Minions The Log
Mini P.E.K.K.A Minions Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Minions
Arrows Fireball Mini P.E.K.K.A The Log
Arrows Fireball The Log Minions Baby Dragon Magic Archer
Minions Inferno Dragon Arrows Fireball Baby Dragon Magic Archer
Arrows Fireball Baby Dragon The Log Magic Archer
Mini P.E.K.K.A Inferno Dragon Minions
Mini P.E.K.K.A
Minions Arrows Fireball Baby Dragon The Log Magic Archer
Arrows Minions Inferno Dragon Fireball Baby Dragon Magic Archer
Mini P.E.K.K.A Minions Fireball The Log
Fireball Arrows Minions Mini P.E.K.K.A Baby Dragon The Log Magic Archer
Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A The Log Inferno Dragon
Arrows Minions Fireball Mini P.E.K.K.A
Arrows Fireball Minions Baby Dragon The Log Magic Archer
Arrows Baby Dragon The Log Minions Fireball Inferno Dragon Magic Archer
Mini P.E.K.K.A Inferno Dragon
Arrows Minions Fireball Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Arrows Mini P.E.K.K.A Baby Dragon The Log Inferno Dragon Magic Archer
Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Fireball The Log
Mini P.E.K.K.A Inferno Dragon
Arrows Fireball Minions Baby Dragon Magic Archer
Mini P.E.K.K.A Minions Fireball
Mini P.E.K.K.A Inferno Dragon
Minions Fireball Mini P.E.K.K.A Baby Dragon The Log Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Minions Mini P.E.K.K.A
Arrows Fireball The Log
Mini P.E.K.K.A Fireball
Fireball Baby Dragon Magic Archer
Minions Fireball Mini P.E.K.K.A Baby Dragon The Log Inferno Dragon Magic Archer
Arrows Minions Fireball Mini P.E.K.K.A Baby Dragon The Log Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Baby Dragon The Log
Arrows Fireball Baby Dragon The Log Magic Archer
Arrows Fireball Baby Dragon The Log Magic Archer
Arrows Fireball The Log
Fireball Arrows Baby Dragon The Log Magic Archer
Arrows Fireball Minions Baby Dragon Magic Archer
Arrows Baby Dragon The Log Magic Archer
Arrows Fireball The Log Baby Dragon Magic Archer
Arrows Fireball The Log
Minions Fireball Mini P.E.K.K.A
Arrows Fireball The Log Magic Archer
Fireball Arrows Baby Dragon Magic Archer
Fireball Baby Dragon The Log Magic Archer
Arrows Minions Fireball Baby Dragon Magic Archer
Arrows Fireball Baby Dragon The Log Magic Archer
Arrows Fireball Baby Dragon The Log Magic Archer
Magic Archer Arrows Fireball Baby Dragon The Log
Arrows Fireball
Minions Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Baby Dragon The Log Magic Archer
Arrows Fireball Baby Dragon The Log Magic Archer
Minions Fireball Baby Dragon The Log Magic Archer
Arrows Fireball
The Log
Arrows Fireball Baby Dragon The Log
Arrows The Log Fireball Baby Dragon Magic Archer
Inferno Dragon
Arrows Fireball The Log Baby Dragon Magic Archer
Fireball Arrows Baby Dragon The Log Magic Archer
Fireball Arrows Baby Dragon The Log Magic Archer
Arrows Fireball Baby Dragon Magic Archer
Minions Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball The Log Magic Archer
Arrows Fireball Magic Archer
Arrows Fireball The Log Magic Archer
Minions Fireball Magic Archer
Fireball Arrows Baby Dragon Magic Archer
Arrows The Log Fireball
Fireball Mini P.E.K.K.A Baby Dragon Magic Archer
Arrows The Log Fireball Baby Dragon Magic Archer
Arrows Fireball
Minions Fireball Baby Dragon The Log Magic Archer
Fireball Magic Archer
Fireball Baby Dragon The Log Magic Archer

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