My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Miner Inferno Dragon
Giant Snowball
Minions Dart Goblin Hog Rider Miner Inferno Dragon
Zap
Minions Dart Goblin Inferno Dragon
Barbarian Barrel
Dart Goblin
The Log
Dart Goblin Hog Rider
Earthquake
Hog Rider
Arrows
Minions Dart Goblin
Royal Delivery
Minions Dart Goblin Hog Rider Miner Inferno Dragon
Fireball
Minions Dart Goblin Hog Rider Inferno Dragon
Poison
Minions Dart Goblin
Lightning
Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Dart Goblin Miner Hog Rider Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Minions Dart Goblin

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Miner Mega Knight
Minions
Hog Rider Miner Mega Knight Inferno Dragon
Dart Goblin
Miner Hog Rider The Log Mega Knight
Hog Rider
Arrows Minions The Log Dart Goblin Mega Knight
The Log
Hog Rider Dart Goblin Miner Mega Knight
Miner
Minions Dart Goblin Arrows The Log Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Minions Miner
Mega Knight
Minions Inferno Dragon Arrows Dart Goblin Hog Rider The Log Miner

Defense Synergies 1 12

Arrows
Mega Knight
Minions
Dart Goblin The Log Mega Knight
Dart Goblin
Minions The Log Miner Inferno Dragon Mega Knight
Hog Rider
The Log
Minions Dart Goblin Miner Inferno Dragon Mega Knight
Miner
Dart Goblin The Log Mega Knight
Inferno Dragon
Dart Goblin The Log Mega Knight
Mega Knight
Arrows Minions Dart Goblin The Log Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin The Log
Inferno Dragon Minions Dart Goblin The Log Mega Knight
Mega Knight Minions Dart Goblin Inferno Dragon
Inferno Dragon Minions Dart Goblin Mega Knight
Arrows The Log Mega Knight
Arrows The Log Minions Dart Goblin Mega Knight
Minions Dart Goblin Inferno Dragon Arrows
Arrows Dart Goblin The Log Mega Knight
Inferno Dragon Minions
Dart Goblin Miner Mega Knight
Minions Dart Goblin Arrows The Log Mega Knight
Arrows Minions Inferno Dragon Dart Goblin
Mega Knight Minions The Log
Mega Knight Arrows Minions Dart Goblin The Log
Inferno Dragon Mega Knight
The Log Inferno Dragon Mega Knight
Mega Knight Arrows Minions
Arrows Mega Knight Minions Dart Goblin The Log
Arrows The Log Minions Dart Goblin Inferno Dragon Mega Knight
Dart Goblin Inferno Dragon
Mega Knight Arrows Minions Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Arrows The Log Miner Inferno Dragon Mega Knight
Mega Knight Minions The Log
Mega Knight The Log
Inferno Dragon Mega Knight
Arrows Minions Dart Goblin
Minions Dart Goblin
Mega Knight Inferno Dragon
Mega Knight Minions The Log Inferno Dragon
Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Minions Dart Goblin
Mega Knight Arrows The Log
Mega Knight
Dart Goblin Mega Knight
Minions Dart Goblin The Log Inferno Dragon
Arrows Minions Mega Knight Dart Goblin The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin The Log
Arrows Dart Goblin The Log Miner
Arrows Dart Goblin The Log Miner
Arrows Dart Goblin The Log
Arrows The Log Mega Knight
Arrows Minions Dart Goblin
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Miner Dart Goblin
Minions
Miner Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin The Log Miner
Arrows Minions Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log Mega Knight
Arrows
Minions
Arrows Dart Goblin The Log Mega Knight
Arrows Dart Goblin The Log Miner Mega Knight
Minions The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Mega Knight
Inferno Dragon
Arrows The Log Miner Dart Goblin
Arrows The Log Miner Mega Knight
Miner Arrows Dart Goblin The Log
Arrows Dart Goblin
Minions Dart Goblin
Arrows Dart Goblin The Log Miner Mega Knight
Arrows
Mega Knight
Arrows The Log
Minions Dart Goblin
Arrows Dart Goblin
Arrows The Log
Miner Dart Goblin Mega Knight
Arrows The Log Dart Goblin
Arrows
Dart Goblin Mega Knight
Minions Dart Goblin The Log
Dart Goblin
Dart Goblin The Log Miner Mega Knight

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