My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Cannon Witch
Zap
Minions Cannon Witch
Barbarian Barrel
Cannon Witch Ice Wizard
The Log
Cannon Witch
Earthquake
Cannon Witch
Arrows
Minions Witch
Royal Delivery
Minions Witch Ice Wizard
Fireball
Minions Cannon Witch Ice Wizard
Poison
Minions Cannon Witch Ice Wizard
Lightning
Cannon Witch Ice Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Minions Cannon Ice Wizard Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Arrows Minions

Attack Synergies 5 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant
Minions
Giant Rage
Cannon
Giant
Arrows Minions Rage Witch The Log Ice Wizard
Rage
Minions Giant Witch
Witch
Rage Giant
The Log
Giant
Ice Wizard
Giant

Defense Synergies 1 10

Arrows
Cannon Ice Wizard
Minions
Cannon The Log Ice Wizard
Cannon
The Log Arrows Minions Witch Ice Wizard
Giant
Rage
Witch
Cannon The Log Ice Wizard
The Log
Cannon Minions Witch Ice Wizard
Ice Wizard
Arrows Minions Cannon Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon The Log
Minions Cannon Witch The Log Ice Wizard
Cannon Witch Minions Ice Wizard
Cannon Witch Minions Ice Wizard
Arrows The Log
Arrows The Log Minions Cannon Ice Wizard
Minions Arrows Cannon Witch Ice Wizard
Arrows Cannon The Log
Cannon Witch Minions Ice Wizard
Cannon Ice Wizard
Minions Witch Ice Wizard Arrows Cannon The Log
Arrows Minions Witch Ice Wizard
Cannon Minions Witch The Log Ice Wizard
Arrows Minions Cannon Witch The Log
Cannon
Cannon The Log
Arrows Minions Cannon Witch
Arrows Cannon Minions Witch The Log Ice Wizard
Arrows Witch The Log Minions Cannon Ice Wizard
Cannon
Arrows Minions Cannon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch
Arrows The Log
Minions Witch The Log
The Log
Cannon Witch
Arrows Minions Witch Ice Wizard
Minions Witch Ice Wizard
Minions Witch The Log
Witch Cannon
Minions Witch
Arrows The Log
Cannon Witch
Cannon Witch
Witch Minions The Log
Arrows Minions Cannon Witch The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Ice Wizard
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Minions Witch Ice Wizard
Arrows Witch The Log
Arrows The Log Ice Wizard
Arrows The Log
Minions
Arrows The Log
Arrows
The Log
Arrows Minions
Arrows The Log
Arrows Witch The Log
Arrows The Log
Arrows
Minions
Arrows The Log
Arrows Witch The Log
Minions The Log
Arrows
The Log
Arrows The Log
Arrows The Log Witch Ice Wizard
Witch
Arrows The Log Witch Ice Wizard
Arrows Witch The Log
Arrows The Log
Arrows Witch Ice Wizard
Minions Witch
Arrows The Log
Arrows
Arrows The Log
Minions Witch
Arrows Witch Ice Wizard
Arrows The Log
Arrows The Log
Arrows
Minions Witch The Log
Witch
Witch The Log

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