My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Barbarians Witch
Zap
Minions Inferno Tower Witch
Barbarian Barrel
Barbarians Valkyrie Inferno Tower Wizard Witch
The Log
Barbarians Witch
Earthquake
Barbarians Inferno Tower Witch
Arrows
Minions Witch
Royal Delivery
Minions Barbarians Valkyrie Wizard Witch
Fireball
Minions Barbarians Inferno Tower Wizard Witch
Poison
Minions Barbarians Inferno Tower Wizard Witch
Lightning
Valkyrie Inferno Tower Wizard Witch
Rocket
Barbarians Valkyrie Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Fireball Valkyrie Barbarians Inferno Tower Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Fireball Valkyrie

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball
Minions
Valkyrie
Barbarians
Fireball
Arrows
Valkyrie
Minions Wizard Witch
Inferno Tower
Wizard
Valkyrie
Witch
Valkyrie

Defense Synergies 1 10

Arrows
Barbarians Fireball Valkyrie Inferno Tower
Minions
Valkyrie Inferno Tower
Barbarians
Arrows
Fireball
Arrows Valkyrie Inferno Tower
Valkyrie
Minions Arrows Fireball Inferno Tower Wizard Witch
Inferno Tower
Arrows Minions Fireball Valkyrie
Wizard
Valkyrie
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Inferno Tower Wizard
Barbarians Inferno Tower Minions Valkyrie Witch
Barbarians Inferno Tower Witch Minions Valkyrie
Barbarians Inferno Tower Witch Minions Valkyrie
Arrows Barbarians Fireball Valkyrie
Arrows Fireball Minions Valkyrie
Minions Inferno Tower Arrows Fireball Wizard Witch
Arrows Barbarians Fireball Valkyrie Inferno Tower
Barbarians Inferno Tower Witch Minions
Barbarians Valkyrie Inferno Tower
Minions Barbarians Valkyrie Witch Arrows Fireball Wizard
Arrows Minions Inferno Tower Fireball Wizard Witch
Barbarians Inferno Tower Minions Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Arrows Minions Barbarians Witch
Barbarians Inferno Tower
Barbarians Inferno Tower Fireball
Barbarians Wizard Arrows Minions Fireball Valkyrie Inferno Tower Witch
Arrows Fireball Minions Barbarians Valkyrie Wizard Witch
Arrows Valkyrie Wizard Witch Minions Barbarians Fireball
Barbarians Inferno Tower
Valkyrie Wizard Arrows Minions Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball Inferno Tower Witch
Fireball Arrows Valkyrie Wizard
Barbarians Minions Valkyrie Inferno Tower Witch
Valkyrie Barbarians Fireball Inferno Tower
Barbarians Inferno Tower Valkyrie Witch
Arrows Fireball Wizard Minions Witch
Minions Barbarians Fireball Valkyrie Inferno Tower Witch
Inferno Tower Barbarians Valkyrie
Minions Barbarians Fireball Valkyrie Inferno Tower Witch
Inferno Tower Witch Barbarians
Minions Barbarians Valkyrie Inferno Tower Witch
Arrows Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie Inferno Tower Wizard Witch
Wizard Barbarians Fireball Valkyrie Witch
Barbarians Inferno Tower Witch Minions Fireball Valkyrie
Arrows Minions Valkyrie Barbarians Fireball Inferno Tower Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Barbarians Fireball Valkyrie
Fireball Wizard Arrows Valkyrie
Arrows Fireball Wizard Minions Witch
Arrows Wizard Witch
Arrows Fireball Wizard
Arrows Fireball Wizard
Minions Fireball
Arrows Fireball Valkyrie Wizard
Fireball Arrows Wizard
Fireball
Arrows Minions Fireball
Arrows Fireball
Arrows Fireball Wizard Witch
Arrows Fireball Wizard
Arrows Fireball
Minions
Arrows Fireball Wizard
Arrows Fireball Valkyrie Wizard Witch
Minions Fireball
Arrows Fireball Wizard
Arrows Barbarians Fireball
Arrows Fireball Valkyrie Wizard Witch
Witch
Arrows Fireball Wizard Witch
Fireball Arrows Wizard Witch
Fireball Arrows
Arrows Fireball Wizard Witch
Minions Fireball Wizard Witch
Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard
Minions Barbarians Fireball Witch
Fireball Arrows Wizard Witch
Arrows Fireball
Fireball Valkyrie Wizard
Arrows Fireball Wizard
Arrows Fireball
Minions Fireball Witch
Fireball Witch
Fireball Witch

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