My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Skeleton Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton Miner Bandit
Giant Snowball
Barbarians Musketeer Hog Rider Miner
Zap
Bandit
Barbarian Barrel
Barbarians Musketeer Giant Skeleton Ice Wizard Bandit
The Log
Barbarians Musketeer Hog Rider Giant Skeleton Bandit
Earthquake
Barbarians Hog Rider
Arrows
Royal Delivery
Barbarians Musketeer Hog Rider Giant Skeleton Miner Ice Wizard Bandit
Fireball
Barbarians Musketeer Hog Rider Ice Wizard Bandit
Poison
Barbarians Musketeer Ice Wizard
Lightning
Musketeer Ice Wizard Bandit
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Ice Wizard Bandit Musketeer Hog Rider Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Miner Ice Wizard Bandit

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Giant Skeleton Miner Bandit
Barbarians
Hog Rider
Musketeer
Hog Rider Giant Skeleton Miner Bandit
Hog Rider
Arrows Musketeer Barbarians Giant Skeleton Bandit
Giant Skeleton
Arrows Musketeer Hog Rider Miner Ice Wizard Bandit
Miner
Arrows Musketeer Giant Skeleton Bandit
Ice Wizard
Giant Skeleton Bandit
Bandit
Arrows Musketeer Hog Rider Giant Skeleton Miner Ice Wizard

Defense Synergies 0 9

Arrows
Barbarians Giant Skeleton Ice Wizard Bandit
Barbarians
Arrows
Musketeer
Giant Skeleton Miner Bandit
Hog Rider
Giant Skeleton
Arrows Musketeer Ice Wizard
Miner
Musketeer
Ice Wizard
Arrows Giant Skeleton Bandit
Bandit
Arrows Musketeer Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Barbarians Musketeer Ice Wizard Bandit
Barbarians Musketeer Giant Skeleton Ice Wizard Bandit
Barbarians Musketeer Ice Wizard Bandit
Arrows Barbarians Giant Skeleton
Arrows Musketeer Ice Wizard Bandit
Musketeer Arrows Ice Wizard
Arrows Barbarians Musketeer Giant Skeleton Bandit
Barbarians Musketeer Ice Wizard
Barbarians Musketeer Giant Skeleton Miner Ice Wizard Bandit
Barbarians Ice Wizard Arrows Musketeer Giant Skeleton Bandit
Arrows Musketeer Ice Wizard
Barbarians Musketeer Giant Skeleton Ice Wizard Bandit
Arrows Barbarians
Barbarians Bandit
Barbarians Bandit
Barbarians Arrows Musketeer
Arrows Barbarians Musketeer Ice Wizard Bandit
Arrows Barbarians Musketeer Giant Skeleton Ice Wizard Bandit
Barbarians Musketeer
Arrows Barbarians Musketeer Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Giant Skeleton Bandit
Bandit Arrows Musketeer Miner
Barbarians Giant Skeleton Bandit Musketeer
Giant Skeleton Barbarians Musketeer Bandit
Barbarians Giant Skeleton Musketeer Bandit
Arrows Musketeer Ice Wizard
Barbarians Musketeer Giant Skeleton Ice Wizard Bandit
Giant Skeleton Barbarians
Giant Skeleton Barbarians Bandit
Barbarians Musketeer
Barbarians Musketeer Giant Skeleton
Arrows Barbarians Giant Skeleton
Barbarians Giant Skeleton Bandit
Barbarians Musketeer
Barbarians Musketeer Giant Skeleton
Arrows Barbarians Musketeer Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Giant Skeleton Bandit
Arrows Musketeer Miner Ice Wizard Bandit
Arrows Giant Skeleton Miner Bandit
Arrows Barbarians Musketeer Giant Skeleton
Arrows
Arrows Musketeer Ice Wizard
Arrows Musketeer
Arrows Ice Wizard
Arrows Miner Bandit
Musketeer
Miner Arrows Musketeer Bandit
Arrows Musketeer
Musketeer Miner Bandit
Arrows Musketeer Bandit
Arrows Musketeer
Arrows Musketeer Bandit
Arrows Musketeer Bandit
Arrows
Arrows Musketeer Bandit
Arrows Miner
Musketeer Giant Skeleton
Arrows
Musketeer
Arrows Barbarians Musketeer
Arrows Ice Wizard
Arrows Miner Musketeer Ice Wizard Bandit
Arrows Musketeer Miner Bandit
Miner Arrows Musketeer Bandit
Arrows Musketeer Ice Wizard
Musketeer
Arrows Musketeer Miner Bandit
Arrows
Giant Skeleton
Arrows
Barbarians Musketeer Bandit
Arrows Musketeer Ice Wizard
Arrows
Miner Musketeer
Arrows Musketeer
Arrows Giant Skeleton
Musketeer
Musketeer Giant Skeleton
Musketeer
Musketeer Giant Skeleton Miner Bandit

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