My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Miner Graveyard
Giant Snowball
Spear Goblins Minion Horde Miner Princess Graveyard
Zap
Spear Goblins Minion Horde Princess Graveyard
Barbarian Barrel
Spear Goblins Wizard Princess Graveyard
The Log
Spear Goblins Princess Graveyard
Earthquake
Spear Goblins Graveyard
Arrows
Spear Goblins Minion Horde Princess Graveyard
Royal Delivery
Spear Goblins Minion Horde Wizard Miner Princess Graveyard
Fireball
Minion Horde Wizard Princess
Poison
Spear Goblins Minion Horde Wizard Princess Graveyard
Lightning
Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Miner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Miner Princess Minion Horde Wizard Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Miner Princess

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Princess Graveyard Mega Knight
Arrows
Graveyard Miner Mega Knight
Minion Horde
Miner Mega Knight
Wizard
Miner Mega Knight
Miner
Spear Goblins Minion Horde Arrows Wizard Graveyard Mega Knight
Princess
Spear Goblins Mega Knight
Graveyard
Arrows Spear Goblins Miner Mega Knight
Mega Knight
Minion Horde Spear Goblins Arrows Wizard Miner Princess Graveyard

Defense Synergies 1 5

Spear Goblins
Arrows Mega Knight
Arrows
Mega Knight Spear Goblins
Minion Horde
Wizard
Mega Knight
Miner
Mega Knight
Princess
Mega Knight
Graveyard
Mega Knight
Arrows Spear Goblins Wizard Miner Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Wizard
Minion Horde Mega Knight
Minion Horde Mega Knight
Minion Horde Mega Knight
Arrows Princess Mega Knight
Arrows Spear Goblins Mega Knight
Minion Horde Spear Goblins Arrows Wizard Princess
Arrows Mega Knight
Minion Horde Princess
Spear Goblins Minion Horde Miner Mega Knight
Minion Horde Spear Goblins Arrows Wizard Princess Mega Knight
Arrows Minion Horde Spear Goblins Wizard Princess
Minion Horde Mega Knight Wizard
Wizard Mega Knight Arrows Minion Horde Princess
Minion Horde Mega Knight
Minion Horde Mega Knight
Minion Horde Wizard Mega Knight Arrows
Arrows Mega Knight Spear Goblins Minion Horde Wizard
Arrows Wizard Spear Goblins Princess Mega Knight
Wizard Mega Knight Spear Goblins Arrows Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins
Arrows Wizard Miner Mega Knight
Mega Knight Spear Goblins Minion Horde
Mega Knight Minion Horde
Minion Horde Mega Knight
Arrows Wizard Minion Horde Princess
Spear Goblins Minion Horde
Mega Knight Minion Horde
Minion Horde Mega Knight Spear Goblins
Minion Horde
Mega Knight Minion Horde
Mega Knight Arrows
Mega Knight Minion Horde Wizard
Wizard Minion Horde Princess Mega Knight
Spear Goblins Minion Horde
Arrows Mega Knight Minion Horde Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Minion Horde
Arrows Miner Princess
Arrows Minion Horde Miner
Arrows
Wizard Arrows Minion Horde Mega Knight
Arrows Wizard Spear Goblins Minion Horde Princess
Arrows Minion Horde Wizard Princess
Arrows Wizard Princess
Arrows Miner Wizard
Minion Horde
Miner Arrows Minion Horde Wizard Princess
Arrows Wizard Princess
Miner Princess
Arrows Minion Horde Princess
Princess Arrows
Spear Goblins Arrows Minion Horde Wizard Princess
Arrows Minion Horde Wizard Princess Mega Knight
Arrows
Minion Horde
Arrows Wizard Princess Mega Knight
Arrows Wizard Miner Princess Mega Knight
Minion Horde Mega Knight
Arrows Wizard Princess
Arrows Minion Horde
Arrows Wizard Princess Mega Knight
Minion Horde
Arrows Miner Wizard Princess
Arrows Wizard Miner Princess Mega Knight
Miner Arrows
Arrows Minion Horde Wizard Princess
Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard Miner Mega Knight
Arrows Minion Horde Princess
Minion Horde Mega Knight
Arrows Wizard Princess
Minion Horde Spear Goblins Princess
Arrows Wizard Princess
Arrows
Miner Minion Horde Wizard Princess Mega Knight
Arrows Wizard Princess
Arrows
Minion Horde Mega Knight
Minion Horde Princess
Princess
Miner Princess Mega Knight

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