My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Mega Minion Guards
Zap
Inferno Tower Guards X-Bow
Barbarian Barrel
Inferno Tower Guards X-Bow
The Log
Mini P.E.K.K.A Guards X-Bow
Earthquake
Inferno Tower Guards X-Bow
Arrows
Guards
Royal Delivery
Mega Minion Mini P.E.K.K.A Guards
Fireball
Mega Minion Inferno Tower X-Bow
Poison
Mega Minion Inferno Tower Guards X-Bow
Lightning
Mega Minion Mini P.E.K.K.A Inferno Tower X-Bow
Rocket
Inferno Tower X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Inferno Tower Rocket Guards

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Guards Mini P.E.K.K.A Inferno Tower Rocket X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Mega Minion Guards

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Mini P.E.K.K.A X-Bow
Mega Minion
Arrows X-Bow
Mini P.E.K.K.A
Arrows X-Bow The Log
Inferno Tower
Rocket
X-Bow
Guards
X-Bow The Log
X-Bow
The Log Arrows Mega Minion Mini P.E.K.K.A Rocket Guards
The Log
X-Bow Mini P.E.K.K.A Guards

Defense Synergies 4 12

Arrows
Mega Minion Mini P.E.K.K.A Inferno Tower
Mega Minion
Arrows Inferno Tower Guards X-Bow The Log
Mini P.E.K.K.A
The Log Arrows Guards
Inferno Tower
Guards The Log Arrows Mega Minion X-Bow
Rocket
The Log
Guards
Inferno Tower Mega Minion Mini P.E.K.K.A X-Bow The Log
X-Bow
The Log Mega Minion Inferno Tower Guards
The Log
Mini P.E.K.K.A Inferno Tower X-Bow Mega Minion Rocket Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mega Minion Inferno Tower X-Bow The Log
Mini P.E.K.K.A Inferno Tower Mega Minion X-Bow The Log
Mini P.E.K.K.A Inferno Tower Rocket Mega Minion
Mini P.E.K.K.A Inferno Tower Mega Minion Guards
Arrows Mini P.E.K.K.A Rocket X-Bow The Log
Arrows The Log Mega Minion Guards X-Bow
Mega Minion Inferno Tower Rocket Arrows X-Bow
Rocket Arrows Inferno Tower X-Bow The Log
Mini P.E.K.K.A Inferno Tower X-Bow
Guards Mini P.E.K.K.A Inferno Tower
Guards Arrows Mega Minion X-Bow The Log
Arrows Mega Minion Inferno Tower
Mini P.E.K.K.A Inferno Tower Rocket Guards X-Bow The Log
Rocket Arrows Mega Minion Mini P.E.K.K.A Guards X-Bow The Log
Mini P.E.K.K.A Inferno Tower X-Bow
Inferno Tower Rocket Mini P.E.K.K.A X-Bow The Log
Arrows Mini P.E.K.K.A Inferno Tower X-Bow
Arrows Mega Minion Guards X-Bow The Log
Arrows The Log Mega Minion Guards
Mini P.E.K.K.A Inferno Tower
Arrows Mini P.E.K.K.A Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Inferno Tower X-Bow
Arrows Mega Minion Mini P.E.K.K.A Rocket X-Bow The Log
Guards Mini P.E.K.K.A Inferno Tower Rocket The Log
Mini P.E.K.K.A Rocket Guards Inferno Tower X-Bow The Log
Inferno Tower Mini P.E.K.K.A Guards
Arrows Rocket
Mini P.E.K.K.A Rocket Guards Mega Minion Inferno Tower
Mini P.E.K.K.A Inferno Tower
Rocket Mega Minion Mini P.E.K.K.A Inferno Tower X-Bow The Log
Inferno Tower Mega Minion Guards
Mega Minion Mini P.E.K.K.A Inferno Tower Guards
Rocket Arrows Guards The Log
Mini P.E.K.K.A Rocket Inferno Tower Guards
Inferno Tower Guards Mega Minion Mini P.E.K.K.A Rocket X-Bow The Log
Arrows Mega Minion Mini P.E.K.K.A Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Guards X-Bow The Log
Arrows X-Bow The Log
Rocket Arrows X-Bow The Log
Arrows Rocket Guards The Log
Rocket Arrows The Log
Arrows Mega Minion Rocket
Arrows The Log
Arrows X-Bow The Log
Arrows The Log X-Bow
Rocket Mini P.E.K.K.A Guards X-Bow
Rocket Arrows X-Bow The Log
Arrows Rocket
Rocket The Log
Arrows Rocket X-Bow
Arrows X-Bow The Log
Rocket X-Bow Arrows The Log
Arrows Rocket X-Bow The Log
Arrows Rocket
Mini P.E.K.K.A Rocket
Rocket Arrows Mega Minion Mini P.E.K.K.A X-Bow The Log
Rocket Arrows X-Bow The Log
Rocket X-Bow The Log
Rocket Arrows
Rocket X-Bow The Log
Rocket Arrows X-Bow The Log
Arrows The Log
Mega Minion
Arrows X-Bow The Log
Arrows X-Bow The Log
Rocket Arrows X-Bow The Log
Arrows X-Bow
Rocket Mega Minion Guards
Mega Minion Mini P.E.K.K.A
Arrows Rocket X-Bow The Log
Rocket Arrows
Rocket Arrows The Log
Rocket Guards X-Bow
Rocket Arrows Mega Minion
Arrows The Log
Mega Minion Mini P.E.K.K.A Rocket
Arrows The Log
Rocket Arrows
Mega Minion
Rocket Guards The Log
Rocket
Rocket X-Bow The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: