My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards Inferno Dragon Lava Hound
Giant Snowball
Mega Minion Dart Goblin Battle Ram Guards Inferno Dragon Lava Hound
Zap
Dart Goblin Battle Ram Guards Inferno Dragon Lava Hound
Barbarian Barrel
Dart Goblin Battle Ram Guards
The Log
Dart Goblin Battle Ram Guards
Earthquake
Guards
Arrows
Dart Goblin Guards Lava Hound
Royal Delivery
Mega Minion Dart Goblin Battle Ram Guards Inferno Dragon Lava Hound
Fireball
Mega Minion Dart Goblin Battle Ram Inferno Dragon Lava Hound
Poison
Mega Minion Dart Goblin Guards Lava Hound
Lightning
Mega Minion Battle Ram Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Battle Ram Guards Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Mega Minion Dart Goblin Guards Battle Ram Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Mega Minion Dart Goblin

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Mega Minion Battle Ram
Mega Minion
Lava Hound Arrows
Dart Goblin
Lava Hound Battle Ram The Log
Battle Ram
The Log Arrows Dart Goblin Lava Hound
Guards
The Log Lava Hound
The Log
Battle Ram Dart Goblin Guards
Inferno Dragon
Lava Hound
Lava Hound
Arrows Mega Minion Dart Goblin Inferno Dragon Battle Ram Guards

Defense Synergies 0 9

Arrows
Mega Minion
Mega Minion
Arrows Dart Goblin Guards The Log
Dart Goblin
Mega Minion Guards The Log Inferno Dragon
Battle Ram
Guards
Mega Minion Dart Goblin The Log
The Log
Mega Minion Dart Goblin Guards Inferno Dragon
Inferno Dragon
Dart Goblin The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Dart Goblin The Log
Inferno Dragon Mega Minion Dart Goblin The Log
Mega Minion Dart Goblin Inferno Dragon
Inferno Dragon Mega Minion Dart Goblin Guards
Arrows The Log
Arrows The Log Mega Minion Dart Goblin Guards
Mega Minion Dart Goblin Inferno Dragon Arrows
Arrows Dart Goblin The Log
Inferno Dragon
Guards Dart Goblin
Dart Goblin Guards Arrows Mega Minion The Log
Arrows Mega Minion Inferno Dragon Dart Goblin
Guards The Log
Arrows Mega Minion Dart Goblin Guards The Log
Inferno Dragon
The Log Inferno Dragon
Arrows
Arrows Mega Minion Dart Goblin Guards The Log
Arrows The Log Mega Minion Dart Goblin Guards Inferno Dragon
Dart Goblin Inferno Dragon
Arrows Dart Goblin Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Arrows Mega Minion The Log Inferno Dragon
Guards The Log
Guards The Log
Guards Inferno Dragon
Arrows Dart Goblin
Guards Mega Minion Dart Goblin
Inferno Dragon
Mega Minion The Log Inferno Dragon
Mega Minion Dart Goblin Guards Inferno Dragon
Inferno Dragon Mega Minion Dart Goblin Guards
Arrows Guards The Log
Guards
Dart Goblin
Guards Mega Minion Dart Goblin The Log Inferno Dragon
Arrows Mega Minion Dart Goblin The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Guards The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Guards The Log
Arrows The Log
Arrows Mega Minion Dart Goblin
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Dart Goblin
Guards
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows
Arrows Mega Minion Dart Goblin The Log
Arrows Dart Goblin The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log
Mega Minion Inferno Dragon
Arrows The Log Dart Goblin
Arrows The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin
Mega Minion Dart Goblin Guards
Mega Minion
Arrows Dart Goblin The Log
Arrows
Arrows The Log
Dart Goblin Guards
Arrows Mega Minion Dart Goblin
Arrows The Log
Mega Minion Dart Goblin
Arrows The Log Dart Goblin
Arrows
Mega Minion Dart Goblin
Dart Goblin Guards The Log
Dart Goblin
Dart Goblin The Log

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