My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Furnace Giant Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant
Giant Snowball
Spear Goblins Furnace Lumberjack
Zap
Spear Goblins Furnace
Barbarian Barrel
Spear Goblins Furnace Wizard Lumberjack
The Log
Spear Goblins Mini P.E.K.K.A Furnace Lumberjack
Earthquake
Spear Goblins Furnace
Arrows
Spear Goblins Furnace
Royal Delivery
Spear Goblins Mini P.E.K.K.A Wizard Lumberjack
Fireball
Furnace Wizard Lumberjack
Poison
Spear Goblins Furnace Wizard
Lightning
Mini P.E.K.K.A Furnace Wizard Lumberjack
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Mini P.E.K.K.A Furnace Lumberjack Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Arrows Mini P.E.K.K.A

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Mini P.E.K.K.A Furnace Giant Lumberjack
Arrows
Giant Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Giant Spear Goblins Arrows Furnace Wizard The Log Lumberjack
Furnace
Spear Goblins Mini P.E.K.K.A Giant
Giant
Arrows Mini P.E.K.K.A Spear Goblins Furnace Wizard The Log Lumberjack
Wizard
Mini P.E.K.K.A Giant Lumberjack
The Log
Mini P.E.K.K.A Giant Lumberjack
Lumberjack
Spear Goblins Arrows Mini P.E.K.K.A Giant Wizard The Log

Defense Synergies 1 13

Spear Goblins
Arrows Mini P.E.K.K.A The Log Lumberjack
Arrows
Spear Goblins Mini P.E.K.K.A Furnace Lumberjack
Mini P.E.K.K.A
The Log Spear Goblins Arrows Furnace Wizard
Furnace
Arrows Mini P.E.K.K.A Lumberjack
Giant
Wizard
Mini P.E.K.K.A The Log Lumberjack
The Log
Mini P.E.K.K.A Spear Goblins Wizard Lumberjack
Lumberjack
Spear Goblins Arrows Furnace Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard The Log
Mini P.E.K.K.A Lumberjack Furnace The Log
Mini P.E.K.K.A Furnace Lumberjack
Mini P.E.K.K.A Lumberjack Furnace
Arrows Mini P.E.K.K.A The Log Lumberjack
Arrows The Log Spear Goblins Furnace Lumberjack
Furnace Spear Goblins Arrows Wizard
Arrows The Log
Mini P.E.K.K.A Furnace Lumberjack
Spear Goblins Mini P.E.K.K.A Lumberjack
Spear Goblins Arrows Furnace Wizard The Log Lumberjack
Arrows Spear Goblins Furnace Wizard
Mini P.E.K.K.A Furnace Lumberjack Wizard The Log
Wizard Arrows Mini P.E.K.K.A Furnace The Log Lumberjack
Mini P.E.K.K.A Furnace Lumberjack
Mini P.E.K.K.A Furnace The Log Lumberjack
Wizard Arrows Mini P.E.K.K.A Furnace Lumberjack
Arrows Spear Goblins Furnace Wizard The Log Lumberjack
Arrows Furnace Wizard The Log Spear Goblins Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Spear Goblins Arrows Mini P.E.K.K.A Furnace The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Spear Goblins Furnace
Arrows Mini P.E.K.K.A Wizard The Log Lumberjack
Lumberjack Spear Goblins Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Lumberjack The Log
Mini P.E.K.K.A Lumberjack
Arrows Furnace Wizard
Mini P.E.K.K.A Spear Goblins Furnace Lumberjack
Mini P.E.K.K.A Lumberjack
Spear Goblins Mini P.E.K.K.A The Log
Mini P.E.K.K.A Lumberjack
Arrows The Log
Mini P.E.K.K.A Wizard Lumberjack
Wizard Furnace
Spear Goblins Mini P.E.K.K.A Furnace The Log Lumberjack
Arrows Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Wizard Arrows Furnace The Log
Arrows Wizard Spear Goblins Furnace
Arrows Furnace Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Mini P.E.K.K.A Lumberjack
Arrows Wizard The Log
Arrows Wizard
The Log
Arrows
Arrows Furnace The Log
Spear Goblins Arrows Furnace Wizard The Log
Arrows Furnace Wizard The Log
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard The Log
Arrows Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Furnace Wizard
Arrows The Log Wizard
Arrows Wizard The Log
Arrows The Log
Arrows Furnace Wizard
Wizard
Mini P.E.K.K.A
Arrows Wizard The Log
Arrows
Arrows Wizard The Log
Spear Goblins
Arrows Wizard
Arrows The Log
Mini P.E.K.K.A Wizard Lumberjack
Arrows The Log Wizard
Arrows
The Log
The Log

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