My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Mega Minion Hog Rider
Zap
Inferno Tower
Barbarian Barrel
Knight Elite Barbarians Inferno Tower Wizard
The Log
Elite Barbarians Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Royal Delivery
Knight Elite Barbarians Mega Minion Hog Rider Wizard
Fireball
Elite Barbarians Mega Minion Hog Rider Inferno Tower Wizard
Poison
Mega Minion Inferno Tower Wizard
Lightning
Knight Elite Barbarians Mega Minion Inferno Tower Wizard
Rocket
Elite Barbarians Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Mega Minion Fireball Hog Rider Inferno Tower Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Mega Minion Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Hog Rider Knight Mega Minion
Knight
Mega Minion Hog Rider Arrows Elite Barbarians Fireball Wizard
Elite Barbarians
Arrows Knight Fireball Hog Rider Wizard
Mega Minion
Knight Arrows Fireball
Fireball
Arrows Hog Rider Knight Elite Barbarians Mega Minion
Hog Rider
Arrows Knight Fireball Elite Barbarians Wizard
Inferno Tower
Wizard
Knight Elite Barbarians Hog Rider

Defense Synergies 2 11

Arrows
Knight Mega Minion Fireball Inferno Tower
Knight
Mega Minion Inferno Tower Arrows Fireball Wizard
Elite Barbarians
Mega Minion Wizard
Mega Minion
Knight Arrows Elite Barbarians Inferno Tower Wizard
Fireball
Arrows Knight Inferno Tower
Hog Rider
Inferno Tower
Knight Arrows Mega Minion Fireball
Wizard
Knight Elite Barbarians Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Fireball Inferno Tower Wizard
Elite Barbarians Inferno Tower Knight Mega Minion
Inferno Tower Knight Elite Barbarians Mega Minion
Elite Barbarians Inferno Tower Knight Mega Minion
Arrows Elite Barbarians Fireball
Arrows Fireball Mega Minion
Mega Minion Inferno Tower Arrows Fireball Wizard
Arrows Fireball Inferno Tower
Inferno Tower Elite Barbarians
Knight Elite Barbarians Inferno Tower
Arrows Knight Mega Minion Fireball Wizard
Arrows Mega Minion Inferno Tower Fireball Wizard
Inferno Tower Knight Elite Barbarians Fireball Wizard
Fireball Wizard Arrows Mega Minion
Elite Barbarians Inferno Tower Knight
Inferno Tower Elite Barbarians Fireball
Wizard Arrows Knight Elite Barbarians Fireball Inferno Tower
Arrows Fireball Knight Elite Barbarians Mega Minion Wizard
Arrows Wizard Knight Mega Minion Fireball
Elite Barbarians Inferno Tower
Wizard Arrows Knight Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Fireball Inferno Tower
Fireball Arrows Knight Elite Barbarians Mega Minion Wizard
Knight Elite Barbarians Inferno Tower
Knight Elite Barbarians Fireball Inferno Tower
Inferno Tower Knight Elite Barbarians
Arrows Fireball Wizard
Knight Elite Barbarians Mega Minion Fireball Inferno Tower
Inferno Tower Knight Elite Barbarians
Knight Elite Barbarians Mega Minion Fireball Inferno Tower
Inferno Tower Mega Minion
Knight Elite Barbarians Mega Minion Inferno Tower
Arrows Elite Barbarians Fireball
Elite Barbarians Knight Fireball Inferno Tower Wizard
Wizard Fireball
Elite Barbarians Inferno Tower Knight Mega Minion Fireball
Arrows Elite Barbarians Mega Minion Fireball Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball
Arrows Fireball
Arrows Knight Fireball
Fireball Wizard Arrows
Arrows Fireball Wizard Mega Minion
Arrows Wizard
Arrows Fireball Wizard
Arrows Fireball Wizard
Elite Barbarians Fireball
Arrows Knight Fireball Wizard
Fireball Arrows Wizard
Knight Elite Barbarians Fireball
Arrows Fireball
Arrows Elite Barbarians Fireball
Arrows Fireball Wizard
Arrows Fireball Wizard
Arrows Fireball
Arrows Mega Minion Fireball Wizard
Arrows Fireball Wizard
Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard
Mega Minion
Arrows Fireball Wizard
Fireball Arrows Wizard
Fireball Arrows
Elite Barbarians Arrows Fireball Wizard
Mega Minion Fireball Wizard
Elite Barbarians Mega Minion Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard
Fireball
Fireball Arrows Mega Minion Wizard
Arrows Fireball
Fireball Knight Mega Minion Wizard
Arrows Fireball Wizard
Arrows Fireball
Elite Barbarians Mega Minion
Elite Barbarians Fireball
Fireball
Fireball

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