My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Baby Dragon Golem Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Inferno Dragon
Giant Snowball
Mega Minion Baby Dragon Inferno Dragon Lumberjack
Zap
Inferno Dragon
Barbarian Barrel
Knight Elite Barbarians Lumberjack
The Log
Elite Barbarians Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Elite Barbarians Mega Minion Baby Dragon Inferno Dragon Lumberjack
Fireball
Elite Barbarians Mega Minion Baby Dragon Inferno Dragon Lumberjack
Poison
Mega Minion
Lightning
Knight Elite Barbarians Mega Minion Baby Dragon Inferno Dragon Lumberjack
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Baby Dragon Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Mega Minion Baby Dragon Inferno Dragon Lumberjack Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Mega Minion Baby Dragon

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Golem Knight Mega Minion Lumberjack
Knight
Mega Minion Baby Dragon Arrows Elite Barbarians Lumberjack
Elite Barbarians
Arrows Knight Lumberjack
Mega Minion
Knight Golem Arrows Baby Dragon
Baby Dragon
Knight Golem Mega Minion Inferno Dragon Lumberjack
Golem
Arrows Mega Minion Baby Dragon Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Arrows Knight Elite Barbarians Baby Dragon Golem

Defense Synergies 1 10

Arrows
Knight Mega Minion Lumberjack
Knight
Mega Minion Arrows Baby Dragon Lumberjack
Elite Barbarians
Mega Minion
Mega Minion
Knight Arrows Elite Barbarians Baby Dragon Lumberjack
Baby Dragon
Knight Mega Minion Inferno Dragon Lumberjack
Golem
Inferno Dragon
Baby Dragon
Lumberjack
Arrows Knight Mega Minion Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Baby Dragon
Elite Barbarians Inferno Dragon Lumberjack Knight Mega Minion
Lumberjack Knight Elite Barbarians Mega Minion Inferno Dragon
Elite Barbarians Inferno Dragon Lumberjack Knight Mega Minion
Arrows Elite Barbarians Lumberjack
Arrows Mega Minion Baby Dragon Lumberjack
Mega Minion Inferno Dragon Arrows Baby Dragon
Arrows Baby Dragon
Inferno Dragon Elite Barbarians Lumberjack
Knight Elite Barbarians Lumberjack
Arrows Knight Mega Minion Baby Dragon Lumberjack
Arrows Mega Minion Inferno Dragon Baby Dragon
Lumberjack Knight Elite Barbarians
Arrows Mega Minion Baby Dragon Lumberjack
Elite Barbarians Inferno Dragon Knight Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Arrows Knight Elite Barbarians Lumberjack
Arrows Knight Elite Barbarians Mega Minion Baby Dragon Lumberjack
Arrows Baby Dragon Knight Mega Minion Inferno Dragon Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Arrows Knight Elite Barbarians Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Elite Barbarians
Arrows Knight Elite Barbarians Mega Minion Baby Dragon Inferno Dragon Lumberjack
Lumberjack Knight Elite Barbarians
Lumberjack Knight Elite Barbarians
Knight Elite Barbarians Inferno Dragon Lumberjack
Arrows Baby Dragon
Knight Elite Barbarians Mega Minion Lumberjack
Knight Elite Barbarians Inferno Dragon Lumberjack
Knight Elite Barbarians Mega Minion Baby Dragon Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Knight Elite Barbarians Mega Minion Lumberjack
Arrows Elite Barbarians
Elite Barbarians Knight Lumberjack
Baby Dragon
Elite Barbarians Knight Mega Minion Baby Dragon Inferno Dragon Lumberjack
Arrows Elite Barbarians Mega Minion Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Knight
Arrows Baby Dragon
Arrows Mega Minion Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Elite Barbarians Lumberjack
Arrows Knight
Arrows Baby Dragon
Knight Elite Barbarians Baby Dragon
Arrows Baby Dragon
Arrows Elite Barbarians Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Arrows Mega Minion Baby Dragon
Arrows Baby Dragon
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Baby Dragon
Mega Minion Inferno Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Elite Barbarians Arrows Baby Dragon
Mega Minion
Elite Barbarians Mega Minion
Arrows
Arrows
Arrows
Arrows Mega Minion Baby Dragon
Arrows
Knight Mega Minion Baby Dragon Lumberjack
Arrows Baby Dragon
Arrows
Elite Barbarians Mega Minion
Elite Barbarians Baby Dragon
Baby Dragon

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