My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Zappies P.E.K.K.A Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon
Giant Snowball
Zappies Inferno Dragon
Zap
Zappies Bandit Inferno Dragon
Barbarian Barrel
Knight Zappies Bandit
The Log
Zappies Bandit
Earthquake
Zappies
Arrows
Zappies
Royal Delivery
Knight Zappies P.E.K.K.A Bandit Inferno Dragon
Fireball
Zappies Bandit Inferno Dragon
Poison
Zappies
Lightning
Knight Bandit Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Freeze P.E.K.K.A Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Knight Bandit Zappies Freeze Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Knight Bandit

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Freeze Bandit
Knight
Arrows Zappies Barbarian Barrel
Zappies
Knight Barbarian Barrel P.E.K.K.A Bandit
Barbarian Barrel
Knight Zappies P.E.K.K.A Bandit
Freeze
Arrows
P.E.K.K.A
Arrows Zappies Barbarian Barrel
Bandit
Arrows Zappies Barbarian Barrel
Inferno Dragon

Defense Synergies 0 11

Arrows
Knight Barbarian Barrel P.E.K.K.A Bandit
Knight
Arrows Zappies Barbarian Barrel
Zappies
Knight Barbarian Barrel P.E.K.K.A Bandit
Barbarian Barrel
Arrows Knight Zappies P.E.K.K.A Bandit
Freeze
P.E.K.K.A
Arrows Zappies Barbarian Barrel
Bandit
Arrows Zappies Barbarian Barrel
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Zappies Barbarian Barrel
P.E.K.K.A Inferno Dragon Knight Zappies Bandit
P.E.K.K.A Knight Zappies Freeze Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon Knight Zappies Bandit
Arrows Barbarian Barrel P.E.K.K.A
Arrows Barbarian Barrel Freeze Zappies Bandit
Inferno Dragon Arrows Zappies Freeze
Arrows Barbarian Barrel P.E.K.K.A Bandit
Zappies P.E.K.K.A Inferno Dragon
Knight Zappies Barbarian Barrel Bandit
Arrows Knight Zappies Barbarian Barrel Freeze Bandit
Arrows Inferno Dragon Zappies
P.E.K.K.A Knight Zappies Freeze Bandit
Arrows Zappies Barbarian Barrel Freeze P.E.K.K.A
P.E.K.K.A Inferno Dragon Knight Zappies Bandit
Zappies Freeze P.E.K.K.A Bandit Inferno Dragon
Arrows Knight Zappies P.E.K.K.A
Arrows Knight Zappies Barbarian Barrel Bandit
Arrows Barbarian Barrel Freeze Knight Zappies Bandit Inferno Dragon
P.E.K.K.A Zappies Inferno Dragon
Arrows Knight Zappies Barbarian Barrel P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zappies Barbarian Barrel P.E.K.K.A Bandit
Bandit Arrows Knight Barbarian Barrel Inferno Dragon
Zappies P.E.K.K.A Bandit Knight
P.E.K.K.A Knight Zappies Barbarian Barrel Bandit
P.E.K.K.A Knight Zappies Bandit Inferno Dragon
Arrows Zappies Freeze
P.E.K.K.A Knight Zappies Bandit
P.E.K.K.A Knight Zappies Inferno Dragon
Freeze P.E.K.K.A Knight Zappies Barbarian Barrel Bandit Inferno Dragon
P.E.K.K.A Zappies Inferno Dragon
P.E.K.K.A Inferno Dragon Knight Zappies
P.E.K.K.A Arrows
P.E.K.K.A Knight Zappies Bandit
Zappies
Zappies Knight Barbarian Barrel Freeze P.E.K.K.A Inferno Dragon
Arrows Zappies Barbarian Barrel Freeze P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Barbarian Barrel Freeze Bandit
Arrows Barbarian Barrel Bandit
Arrows Barbarian Barrel Bandit
Arrows Knight Barbarian Barrel Freeze
Arrows Barbarian Barrel
Arrows Freeze
Arrows
Arrows Barbarian Barrel Freeze
Arrows Bandit
Arrows Knight Barbarian Barrel Bandit
Arrows
Knight Barbarian Barrel Bandit
Arrows Barbarian Barrel Freeze Bandit
Arrows Barbarian Barrel
Arrows Barbarian Barrel Bandit
Arrows Barbarian Barrel Bandit
Arrows Barbarian Barrel Freeze
Arrows Barbarian Barrel Bandit
Arrows Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Arrows Freeze Barbarian Barrel
Inferno Dragon
Arrows Barbarian Barrel Bandit
Arrows Bandit
Arrows Barbarian Barrel Bandit
Arrows
Zappies Freeze
Arrows Bandit
Arrows Zappies Freeze
P.E.K.K.A
Arrows
Zappies Barbarian Barrel Freeze Bandit
Arrows Zappies
Freeze
Arrows Barbarian Barrel
Knight
Arrows
Arrows
P.E.K.K.A
Zappies Freeze
Zappies
Barbarian Barrel Freeze Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: