My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Bowler Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon
Giant Snowball
Guards Inferno Dragon
Zap
Guards Inferno Dragon
Barbarian Barrel
Knight Tesla Guards Ice Wizard
The Log
Guards
Earthquake
Tesla Guards
Arrows
Guards
Royal Delivery
Knight Guards Bowler Ice Wizard Inferno Dragon
Fireball
Tesla Bowler Ice Wizard Inferno Dragon
Poison
Guards Ice Wizard
Lightning
Knight Tesla Bowler Ice Wizard Inferno Dragon
Rocket
Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Guards Bowler Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Knight Guards Ice Wizard Tesla Inferno Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Knight Guards

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Bowler
Knight
Arrows Barbarian Barrel Ice Wizard
Tesla
Barbarian Barrel
Knight Bowler Ice Wizard
Guards
Bowler
Arrows Barbarian Barrel Ice Wizard
Ice Wizard
Knight Barbarian Barrel Bowler
Inferno Dragon

Defense Synergies 2 17

Arrows
Knight Tesla Barbarian Barrel Bowler Ice Wizard
Knight
Tesla Ice Wizard Arrows Barbarian Barrel Bowler
Tesla
Knight Arrows Barbarian Barrel Guards Bowler Inferno Dragon
Barbarian Barrel
Arrows Knight Tesla Guards Bowler Ice Wizard
Guards
Tesla Barbarian Barrel Ice Wizard
Bowler
Arrows Knight Tesla Barbarian Barrel Ice Wizard
Ice Wizard
Knight Arrows Barbarian Barrel Guards Bowler Inferno Dragon
Inferno Dragon
Tesla Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Tesla Barbarian Barrel
Inferno Dragon Knight Tesla Ice Wizard
Tesla Bowler Knight Ice Wizard Inferno Dragon
Tesla Inferno Dragon Knight Guards Bowler Ice Wizard
Arrows Barbarian Barrel Bowler
Arrows Barbarian Barrel Bowler Tesla Guards Ice Wizard
Tesla Inferno Dragon Arrows Ice Wizard
Bowler Arrows Tesla Barbarian Barrel
Tesla Inferno Dragon Ice Wizard
Knight Guards Tesla Barbarian Barrel Bowler Ice Wizard
Guards Ice Wizard Arrows Knight Tesla Barbarian Barrel Bowler
Arrows Tesla Inferno Dragon Ice Wizard
Tesla Bowler Knight Guards Ice Wizard
Bowler Arrows Tesla Barbarian Barrel Guards
Inferno Dragon Knight Tesla
Tesla Bowler Inferno Dragon
Tesla Arrows Knight Bowler
Arrows Tesla Knight Barbarian Barrel Guards Bowler Ice Wizard
Arrows Barbarian Barrel Knight Tesla Guards Bowler Ice Wizard Inferno Dragon
Tesla Inferno Dragon
Bowler Arrows Knight Tesla Barbarian Barrel Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla Barbarian Barrel Bowler
Arrows Knight Tesla Barbarian Barrel Bowler Inferno Dragon
Guards Knight Bowler
Guards Bowler Knight Tesla Barbarian Barrel
Knight Tesla Guards Bowler Inferno Dragon
Arrows Tesla Ice Wizard
Guards Knight Tesla Bowler Ice Wizard
Knight Tesla Inferno Dragon
Knight Barbarian Barrel Inferno Dragon
Tesla Guards Inferno Dragon
Inferno Dragon Knight Tesla Guards Bowler
Arrows Guards Bowler
Bowler Knight Tesla Guards
Tesla Bowler
Tesla Guards Knight Barbarian Barrel Bowler Inferno Dragon
Arrows Bowler Tesla Barbarian Barrel Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Barbarian Barrel Guards
Arrows Barbarian Barrel Bowler Ice Wizard
Arrows Barbarian Barrel
Arrows Knight Barbarian Barrel Guards
Arrows Barbarian Barrel Bowler
Arrows Ice Wizard
Arrows Bowler
Arrows Barbarian Barrel Bowler Ice Wizard
Arrows
Guards Bowler
Arrows Knight Barbarian Barrel Bowler
Arrows
Knight Barbarian Barrel Bowler
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Bowler
Arrows Barbarian Barrel Bowler
Arrows Barbarian Barrel
Arrows Barbarian Barrel Bowler
Arrows Barbarian Barrel Bowler
Bowler
Arrows
Bowler
Arrows Barbarian Barrel
Arrows Barbarian Barrel Bowler Ice Wizard
Inferno Dragon
Arrows Barbarian Barrel Bowler Ice Wizard
Arrows Bowler
Arrows Barbarian Barrel
Arrows Ice Wizard
Guards
Bowler
Arrows
Arrows
Arrows Bowler
Barbarian Barrel Guards
Arrows Ice Wizard
Arrows Barbarian Barrel
Knight Bowler
Arrows Bowler
Arrows
Guards Bowler
Barbarian Barrel Bowler

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