My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Mega Minion Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rascals Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Mega Minion Hog Rider
Zap
Barbarian Barrel
Knight Rascals Ice Wizard
The Log
Rascals Hog Rider
Earthquake
Hog Rider
Arrows
Rascals
Royal Delivery
Knight Rascals Mega Minion Hog Rider Ice Wizard
Fireball
Rascals Mega Minion Hog Rider Ice Wizard
Poison
Rascals Mega Minion Ice Wizard
Lightning
Knight Mega Minion Ice Wizard
Rocket
Rascals Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Mega Minion Ice Wizard Hog Rider Freeze Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Mega Minion

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Mega Minion Freeze
Knight
Mega Minion Hog Rider Arrows The Log Ice Wizard
Rascals
Mega Minion Hog Rider
Mega Minion
Knight Arrows Rascals
Hog Rider
Arrows Knight Freeze The Log Rascals
Freeze
Hog Rider Arrows
The Log
Hog Rider Knight
Ice Wizard
Knight

Defense Synergies 2 9

Arrows
Knight Mega Minion Ice Wizard
Knight
Mega Minion Ice Wizard Arrows The Log
Rascals
The Log
Mega Minion
Knight Arrows Freeze The Log Ice Wizard
Hog Rider
Freeze
Mega Minion
The Log
Knight Rascals Mega Minion Ice Wizard
Ice Wizard
Knight Arrows Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion The Log
Knight Rascals Mega Minion The Log Ice Wizard
Knight Rascals Mega Minion Freeze Ice Wizard
Knight Rascals Mega Minion Ice Wizard
Arrows The Log
Arrows Freeze The Log Rascals Mega Minion Ice Wizard
Mega Minion Arrows Rascals Freeze Ice Wizard
Arrows Rascals The Log
Rascals Ice Wizard
Knight Rascals Ice Wizard
Ice Wizard Arrows Knight Rascals Mega Minion Freeze The Log
Arrows Mega Minion Rascals Ice Wizard
Knight Rascals Freeze The Log Ice Wizard
Arrows Rascals Mega Minion Freeze The Log
Knight Rascals
Rascals Freeze The Log
Arrows Knight Rascals
Arrows Knight Rascals Mega Minion The Log Ice Wizard
Arrows Freeze The Log Knight Rascals Mega Minion Ice Wizard
Rascals Arrows Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals
Arrows Knight Mega Minion The Log
Knight Rascals The Log
Knight Rascals The Log
Knight Rascals
Arrows Rascals Freeze Ice Wizard
Rascals Knight Mega Minion Ice Wizard
Knight Rascals
Freeze Knight Mega Minion The Log
Mega Minion
Knight Rascals Mega Minion
Arrows The Log
Rascals Knight
Rascals
Rascals Knight Mega Minion Freeze The Log
Arrows Rascals Mega Minion Freeze The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Rascals Freeze The Log
Arrows The Log Ice Wizard
Arrows The Log
Arrows Knight Rascals Freeze The Log
Arrows The Log
Arrows Mega Minion Freeze Ice Wizard
Arrows The Log
Arrows The Log Freeze Ice Wizard
Arrows The Log
Arrows Knight The Log
Arrows
Knight The Log
Arrows Freeze
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Freeze
Arrows Mega Minion The Log
Arrows The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Freeze The Log Ice Wizard
Mega Minion
Arrows The Log Ice Wizard
Arrows The Log
Arrows The Log
Arrows Ice Wizard
Mega Minion Freeze
Mega Minion
Arrows The Log
Arrows Freeze
Arrows The Log
Freeze
Arrows Mega Minion Ice Wizard
Freeze
Arrows The Log
Knight Rascals Mega Minion
Arrows The Log
Arrows
Mega Minion
Rascals Freeze The Log
Freeze The Log

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