My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Goblin Barrel Skeleton Army
Giant Snowball
Minions Goblin Gang Goblin Barrel Skeleton Army Baby Dragon
Zap
Minions Goblin Gang Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Goblin Gang Goblin Barrel Skeleton Army
The Log
Goblin Gang Goblin Barrel Skeleton Army
Earthquake
Goblin Gang Goblin Barrel Skeleton Army
Arrows
Minions Goblin Gang Goblin Barrel Skeleton Army
Royal Delivery
Knight Minions Goblin Gang Goblin Barrel Skeleton Army Baby Dragon
Fireball
Minions Goblin Gang Goblin Barrel Skeleton Army Baby Dragon
Poison
Minions Goblin Gang Skeleton Army
Lightning
Knight Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Minions Goblin Gang Goblin Barrel Skeleton Army Fireball Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Minions Goblin Gang

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Knight Goblin Barrel
Knight
Minions Goblin Gang Goblin Barrel Baby Dragon Arrows Fireball
Minions
Knight Baby Dragon
Goblin Gang
Knight Goblin Barrel Baby Dragon
Fireball
Arrows Knight Baby Dragon
Goblin Barrel
Knight Goblin Gang Arrows Skeleton Army Baby Dragon
Skeleton Army
Goblin Barrel
Baby Dragon
Knight Minions Goblin Gang Fireball Goblin Barrel

Defense Synergies 2 7

Arrows
Knight Fireball
Knight
Minions Goblin Gang Arrows Fireball Skeleton Army Baby Dragon
Minions
Knight Baby Dragon
Goblin Gang
Knight Skeleton Army
Fireball
Arrows Knight
Goblin Barrel
Skeleton Army
Knight Goblin Gang
Baby Dragon
Knight Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball Baby Dragon
Skeleton Army Knight Minions Goblin Gang
Goblin Gang Skeleton Army Knight Minions
Skeleton Army Knight Minions Goblin Gang
Arrows Fireball Skeleton Army
Arrows Goblin Gang Fireball Skeleton Army Minions Baby Dragon
Minions Arrows Goblin Gang Fireball Baby Dragon
Arrows Fireball Baby Dragon
Minions Goblin Gang Skeleton Army
Knight Goblin Gang Skeleton Army
Minions Goblin Gang Skeleton Army Arrows Knight Fireball Baby Dragon
Arrows Minions Goblin Gang Fireball Baby Dragon
Skeleton Army Knight Minions Goblin Gang Fireball
Fireball Skeleton Army Arrows Minions Goblin Gang Baby Dragon
Skeleton Army Knight Goblin Gang
Skeleton Army Goblin Gang Fireball
Arrows Knight Minions Goblin Gang Fireball Skeleton Army
Arrows Fireball Knight Minions Goblin Gang Skeleton Army Baby Dragon
Arrows Baby Dragon Knight Minions Fireball
Goblin Gang Skeleton Army Arrows Knight Minions Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeleton Army Fireball
Fireball Arrows Knight Goblin Gang Baby Dragon
Goblin Gang Skeleton Army Knight Minions
Goblin Gang Skeleton Army Knight Fireball
Knight Goblin Gang Skeleton Army
Arrows Fireball Minions Goblin Gang Baby Dragon
Goblin Gang Skeleton Army Knight Minions Fireball
Knight Skeleton Army
Knight Minions Fireball Skeleton Army Baby Dragon
Goblin Gang Skeleton Army
Knight Minions
Skeleton Army Arrows Fireball
Skeleton Army Knight Goblin Gang Fireball
Fireball Skeleton Army Baby Dragon
Goblin Gang Skeleton Army Knight Minions Fireball Baby Dragon
Arrows Minions Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Knight Fireball
Fireball Arrows Baby Dragon
Arrows Fireball Minions Baby Dragon
Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Minions Goblin Gang Fireball
Arrows Knight Fireball
Fireball Arrows Baby Dragon
Knight Fireball Baby Dragon
Arrows Minions Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Minions
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Minions Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Minions Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Minions Goblin Gang Fireball Skeleton Army
Fireball Arrows Baby Dragon
Arrows Fireball
Fireball Knight Goblin Gang Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Minions Goblin Gang Fireball Baby Dragon
Fireball
Fireball Baby Dragon

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