My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Furnace Baby Dragon Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Musketeer Furnace Baby Dragon Balloon
Zap
Goblin Gang Furnace Balloon
Barbarian Barrel
Knight Goblin Gang Musketeer Furnace
The Log
Goblin Gang Musketeer Furnace
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Knight Goblin Gang Musketeer Baby Dragon Balloon
Fireball
Goblin Gang Musketeer Furnace Baby Dragon Balloon
Poison
Goblin Gang Musketeer Furnace Balloon
Lightning
Knight Musketeer Furnace Baby Dragon Balloon
Rocket
Musketeer Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Fireball Musketeer Furnace Baby Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Goblin Gang Fireball

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Balloon Knight
Knight
Goblin Gang Musketeer Baby Dragon Balloon Arrows Fireball Furnace
Goblin Gang
Knight Baby Dragon Balloon
Fireball
Arrows Knight Baby Dragon
Musketeer
Knight Baby Dragon Balloon
Furnace
Knight Baby Dragon Balloon
Baby Dragon
Knight Goblin Gang Fireball Musketeer Furnace Balloon
Balloon
Arrows Knight Goblin Gang Musketeer Furnace Baby Dragon

Defense Synergies 3 11

Arrows
Knight Fireball Furnace
Knight
Goblin Gang Musketeer Arrows Fireball Furnace Baby Dragon
Goblin Gang
Knight Musketeer Furnace
Fireball
Arrows Knight Musketeer
Musketeer
Knight Goblin Gang Fireball Furnace Baby Dragon
Furnace
Arrows Knight Goblin Gang Musketeer Baby Dragon
Baby Dragon
Knight Musketeer Furnace
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer Baby Dragon
Knight Goblin Gang Musketeer Furnace
Goblin Gang Furnace Knight Musketeer
Knight Goblin Gang Musketeer Furnace
Arrows Fireball
Arrows Goblin Gang Fireball Musketeer Furnace Baby Dragon
Musketeer Furnace Arrows Goblin Gang Fireball Baby Dragon
Arrows Fireball Musketeer Baby Dragon
Goblin Gang Musketeer Furnace
Knight Goblin Gang Musketeer
Goblin Gang Arrows Knight Fireball Musketeer Furnace Baby Dragon
Arrows Musketeer Goblin Gang Fireball Furnace Baby Dragon
Furnace Knight Goblin Gang Fireball Musketeer
Fireball Arrows Goblin Gang Furnace Baby Dragon
Knight Goblin Gang Furnace
Goblin Gang Fireball Furnace
Arrows Knight Goblin Gang Fireball Musketeer Furnace
Arrows Fireball Knight Goblin Gang Musketeer Furnace Baby Dragon
Arrows Furnace Baby Dragon Knight Fireball Musketeer
Musketeer
Goblin Gang Arrows Knight Fireball Musketeer Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Furnace
Fireball Arrows Knight Goblin Gang Musketeer Baby Dragon
Goblin Gang Knight Musketeer Furnace
Goblin Gang Knight Fireball Musketeer
Knight Goblin Gang Musketeer
Arrows Fireball Furnace Goblin Gang Musketeer Baby Dragon
Goblin Gang Knight Fireball Musketeer Furnace
Knight
Knight Fireball Baby Dragon
Goblin Gang Musketeer
Knight Musketeer
Arrows Fireball
Knight Goblin Gang Fireball
Fireball Musketeer Furnace Baby Dragon
Goblin Gang Knight Fireball Musketeer Furnace Baby Dragon
Arrows Fireball Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Musketeer Baby Dragon
Arrows Fireball Musketeer Baby Dragon
Arrows Fireball Baby Dragon
Arrows Knight Fireball Musketeer
Fireball Arrows Furnace Baby Dragon
Arrows Fireball Musketeer Furnace Baby Dragon
Arrows Musketeer Furnace Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Goblin Gang Fireball Musketeer
Arrows Knight Fireball Musketeer
Fireball Arrows Musketeer Baby Dragon
Knight Fireball Musketeer Baby Dragon
Arrows Fireball Musketeer Baby Dragon
Arrows Fireball Musketeer Furnace Baby Dragon
Arrows Fireball Musketeer Furnace Baby Dragon
Arrows Fireball Musketeer Furnace Baby Dragon
Arrows Fireball
Arrows Fireball Musketeer Baby Dragon
Arrows Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Arrows Fireball
Musketeer
Arrows Fireball Musketeer Baby Dragon
Arrows Fireball Furnace Baby Dragon
Arrows Fireball Musketeer Baby Dragon
Fireball Arrows Musketeer Baby Dragon
Fireball Arrows Musketeer Baby Dragon
Arrows Fireball Musketeer Furnace Baby Dragon
Fireball Musketeer
Fireball
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Goblin Gang Fireball Musketeer
Fireball Arrows Musketeer Baby Dragon
Arrows Fireball
Fireball Knight Goblin Gang Musketeer Baby Dragon
Arrows Fireball Musketeer Baby Dragon
Arrows Fireball
Musketeer
Goblin Gang Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Musketeer Baby Dragon

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