My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Graveyard
Giant Snowball
Archers Graveyard
Zap
Archers Graveyard
Barbarian Barrel
Archers Knight Tesla Graveyard
The Log
Archers Graveyard
Earthquake
Archers Tesla Graveyard
Arrows
Archers Graveyard
Royal Delivery
Archers Knight Bowler Graveyard
Fireball
Archers Tesla Bowler
Poison
Archers Graveyard
Lightning
Knight Tesla Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Knight Tesla Fireball Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Knight

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Bowler Graveyard
Arrows
Fireball Graveyard Archers Knight Bowler
Knight
Archers Graveyard Arrows Fireball The Log
Tesla
Fireball
Arrows Graveyard Knight The Log
Bowler
Graveyard Archers Arrows The Log
The Log
Knight Fireball Bowler Graveyard
Graveyard
Arrows Knight Fireball Bowler Archers The Log

Defense Synergies 5 12

Archers
Knight Tesla Bowler The Log
Arrows
Knight Tesla Fireball Bowler
Knight
Archers Tesla Arrows Fireball Bowler The Log
Tesla
Knight The Log Archers Arrows Fireball Bowler
Fireball
The Log Arrows Knight Tesla
Bowler
The Log Archers Arrows Knight Tesla
The Log
Tesla Fireball Bowler Archers Knight
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Tesla Fireball The Log
Knight Tesla The Log
Tesla Bowler Archers Knight
Tesla Knight Bowler
Arrows Fireball Bowler The Log
Arrows Fireball Bowler The Log Archers Tesla
Tesla Archers Arrows Fireball
Bowler Arrows Tesla Fireball The Log
Tesla
Knight Archers Tesla Bowler
Archers Arrows Knight Tesla Fireball Bowler The Log
Arrows Tesla Archers Fireball
Tesla Bowler Knight Fireball The Log
Fireball Bowler Arrows Tesla The Log
Knight Tesla
Tesla Fireball Bowler The Log
Tesla Arrows Knight Fireball Bowler
Arrows Tesla Fireball Archers Knight Bowler The Log
Arrows The Log Archers Knight Tesla Fireball Bowler
Tesla
Bowler Archers Arrows Knight Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tesla Fireball Bowler
Fireball Archers Arrows Knight Tesla Bowler The Log
Knight Bowler The Log
Bowler Knight Tesla Fireball The Log
Knight Tesla Bowler
Arrows Fireball Archers Tesla
Archers Knight Tesla Fireball Bowler
Knight Tesla
Knight Fireball The Log
Tesla
Knight Tesla Bowler
Arrows Fireball Bowler The Log
Bowler Knight Tesla Fireball
Archers Tesla Fireball Bowler
Tesla Archers Knight Fireball Bowler The Log
Arrows Bowler Archers Tesla Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight The Log
Arrows Fireball Bowler The Log
Arrows Fireball The Log
Arrows Knight Fireball The Log
Fireball Arrows Bowler The Log
Arrows Fireball
Archers Arrows Bowler The Log
Arrows Fireball The Log Bowler
Arrows Fireball The Log
Fireball Bowler
Arrows Knight Fireball Bowler The Log
Fireball Archers Arrows
Knight Fireball Bowler The Log
Arrows Fireball
Arrows Fireball The Log
Arrows Fireball Bowler The Log
Arrows Fireball Bowler The Log
Arrows Fireball
Archers Arrows Fireball Bowler The Log
Arrows Fireball Bowler The Log
Fireball Bowler The Log
Arrows Fireball
Bowler The Log
Arrows Fireball The Log
Arrows The Log Fireball Bowler
Arrows Fireball The Log Bowler
Fireball Arrows Bowler The Log
Fireball Arrows The Log
Archers Arrows Fireball
Fireball
Fireball Bowler
Arrows Fireball The Log
Arrows Fireball
Arrows Fireball Bowler The Log
Archers Fireball
Fireball Archers Arrows
Arrows The Log Fireball
Fireball Knight Bowler
Arrows The Log Fireball Bowler
Arrows Fireball
Fireball Bowler The Log
Fireball
Fireball Bowler The Log

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