My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Miner
Zap
Inferno Tower
Barbarian Barrel
Inferno Tower Executioner Ice Wizard
The Log
Earthquake
Inferno Tower
Arrows
Royal Delivery
Executioner Miner Ice Wizard
Fireball
Inferno Tower Executioner Ice Wizard
Poison
Inferno Tower Executioner Ice Wizard
Lightning
Inferno Tower Executioner Ice Wizard
Rocket
Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Tornado Poison Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Tornado Poison Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Tornado Poison Executioner Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Miner Ice Wizard Poison Inferno Tower Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Tornado Miner Ice Wizard

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Miner
Inferno Tower
Rocket
Tornado Miner
Tornado
Rocket Executioner Poison Ice Wizard
Poison
Miner Tornado
Executioner
Tornado Miner
Miner
Poison Arrows Rocket Executioner
Ice Wizard
Tornado

Defense Synergies 3 8

Arrows
Inferno Tower Tornado Ice Wizard
Inferno Tower
Arrows Tornado Poison Ice Wizard
Rocket
Tornado
Tornado
Rocket Executioner Ice Wizard Arrows Inferno Tower Poison
Poison
Inferno Tower Tornado Ice Wizard
Executioner
Tornado
Miner
Ice Wizard
Tornado Arrows Inferno Tower Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower Executioner
Inferno Tower Executioner Ice Wizard
Inferno Tower Rocket Tornado Executioner Ice Wizard
Inferno Tower Ice Wizard
Arrows Rocket Tornado Poison
Arrows Tornado Executioner Ice Wizard
Inferno Tower Rocket Tornado Arrows Poison Executioner Ice Wizard
Rocket Arrows Inferno Tower Poison
Inferno Tower Tornado Ice Wizard
Tornado Inferno Tower Miner Ice Wizard
Poison Executioner Ice Wizard Arrows Tornado
Arrows Inferno Tower Executioner Tornado Poison Ice Wizard
Inferno Tower Rocket Ice Wizard
Rocket Executioner Arrows Tornado Poison
Inferno Tower
Inferno Tower Rocket Tornado
Arrows Inferno Tower Tornado Poison Executioner
Arrows Tornado Executioner Ice Wizard
Arrows Tornado Poison Executioner Ice Wizard
Inferno Tower Tornado
Arrows Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower
Poison Arrows Rocket Executioner Miner
Inferno Tower Rocket
Rocket Inferno Tower Tornado
Inferno Tower Executioner
Arrows Rocket Poison Executioner Tornado Ice Wizard
Rocket Inferno Tower Ice Wizard
Inferno Tower
Rocket Inferno Tower Tornado Poison
Inferno Tower
Inferno Tower
Rocket Arrows Tornado Poison
Rocket Inferno Tower Executioner
Executioner
Inferno Tower Rocket Tornado Poison Executioner
Arrows Poison Executioner Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Rocket
Arrows Poison Tornado Executioner Miner Ice Wizard
Rocket Arrows Poison Miner
Arrows Rocket Poison
Rocket Poison Executioner Arrows
Arrows Poison Executioner Rocket Tornado Ice Wizard
Arrows Tornado Poison Executioner
Arrows Poison Tornado Executioner Ice Wizard
Arrows Poison Miner Tornado
Rocket Tornado Poison
Rocket Poison Miner Arrows Tornado
Poison Arrows Rocket Tornado Executioner
Rocket Poison Executioner Miner
Arrows Rocket Poison
Arrows Poison
Rocket Arrows Poison Executioner
Arrows Rocket Poison Executioner
Arrows Rocket Tornado Poison
Rocket
Rocket Arrows Poison Executioner
Rocket Arrows Tornado Poison Miner
Rocket Poison
Rocket Arrows Tornado Poison
Rocket Tornado
Rocket Arrows Poison
Arrows Tornado Poison Executioner Ice Wizard
Arrows Poison Miner Tornado Executioner Ice Wizard
Arrows Tornado Poison Miner
Rocket Poison Miner Arrows Tornado
Poison Arrows Tornado Executioner Ice Wizard
Rocket Poison
Poison Arrows Rocket Miner
Rocket Arrows Poison
Rocket Arrows Poison
Rocket
Rocket Poison Arrows Tornado Executioner Ice Wizard
Arrows
Poison Miner Rocket Executioner
Arrows Poison Executioner
Rocket Arrows Tornado Poison
Executioner
Rocket Tornado Poison
Rocket Tornado Poison Executioner
Poison Rocket Tornado Executioner Miner

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