My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Baby Dragon Witch
Zap
Inferno Tower Witch
Barbarian Barrel
Inferno Tower Witch Giant Skeleton
The Log
Witch Giant Skeleton
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Baby Dragon Witch Giant Skeleton
Fireball
Inferno Tower Baby Dragon Witch
Poison
Inferno Tower Witch
Lightning
Inferno Tower Baby Dragon Witch
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Baby Dragon Poison Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Baby Dragon Poison Inferno Tower Witch Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Baby Dragon Poison

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Skeleton
Inferno Tower
Rocket
Baby Dragon
Poison Witch Giant Skeleton
Poison
Baby Dragon Giant Skeleton The Log
Witch
Baby Dragon Giant Skeleton
Giant Skeleton
Arrows Baby Dragon Poison Witch The Log
The Log
Poison Giant Skeleton

Defense Synergies 1 12

Arrows
Inferno Tower Giant Skeleton
Inferno Tower
The Log Arrows Baby Dragon Poison
Rocket
The Log
Baby Dragon
Inferno Tower Witch Giant Skeleton The Log
Poison
Inferno Tower The Log
Witch
Baby Dragon Giant Skeleton The Log
Giant Skeleton
Arrows Baby Dragon Witch The Log
The Log
Inferno Tower Rocket Baby Dragon Poison Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Inferno Tower Baby Dragon The Log
Inferno Tower Witch The Log
Inferno Tower Rocket Witch Giant Skeleton
Inferno Tower Witch
Arrows Rocket Poison Giant Skeleton The Log
Arrows The Log Baby Dragon
Inferno Tower Rocket Arrows Baby Dragon Poison Witch
Rocket Arrows Inferno Tower Baby Dragon Poison Giant Skeleton The Log
Inferno Tower Witch
Inferno Tower Giant Skeleton
Poison Witch Arrows Baby Dragon Giant Skeleton The Log
Arrows Inferno Tower Baby Dragon Poison Witch
Inferno Tower Rocket Witch Giant Skeleton The Log
Rocket Arrows Baby Dragon Poison Witch The Log
Inferno Tower
Inferno Tower Rocket The Log
Arrows Inferno Tower Poison Witch
Arrows Baby Dragon Witch The Log
Arrows Baby Dragon Poison Witch The Log Giant Skeleton
Inferno Tower
Arrows Baby Dragon Poison Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Witch Giant Skeleton
Poison Arrows Rocket Baby Dragon The Log
Giant Skeleton Inferno Tower Rocket Witch The Log
Rocket Giant Skeleton Inferno Tower The Log
Inferno Tower Giant Skeleton Witch
Arrows Rocket Poison Baby Dragon Witch
Rocket Inferno Tower Witch Giant Skeleton
Inferno Tower Giant Skeleton
Rocket Giant Skeleton Inferno Tower Baby Dragon Poison Witch The Log
Inferno Tower Witch
Inferno Tower Witch Giant Skeleton
Rocket Arrows Poison Giant Skeleton The Log
Rocket Giant Skeleton Inferno Tower Witch
Baby Dragon Witch
Inferno Tower Witch Rocket Baby Dragon Poison Giant Skeleton The Log
Arrows Poison Inferno Tower Baby Dragon Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Rocket Baby Dragon Giant Skeleton The Log
Arrows Poison Baby Dragon The Log
Rocket Arrows Baby Dragon Poison Giant Skeleton The Log
Arrows Rocket Poison Giant Skeleton The Log
Rocket Poison Arrows Baby Dragon The Log
Arrows Poison Rocket Baby Dragon Witch
Arrows Baby Dragon Poison Witch The Log
Arrows Poison The Log Baby Dragon
Arrows Poison The Log
Rocket Poison
Rocket Poison Arrows The Log
Poison Arrows Rocket Baby Dragon
Rocket Poison Baby Dragon The Log
Arrows Rocket Baby Dragon Poison
Arrows Baby Dragon Poison The Log
Rocket Arrows Baby Dragon Poison Witch The Log
Arrows Rocket Baby Dragon Poison The Log
Arrows Rocket Poison
Rocket
Rocket Arrows Baby Dragon Poison The Log
Rocket Arrows Baby Dragon Poison Witch The Log
Rocket Baby Dragon Poison Giant Skeleton The Log
Rocket Arrows Poison
Rocket The Log
Rocket Arrows Baby Dragon Poison The Log
Arrows Poison The Log Baby Dragon Witch
Witch
Arrows Poison The Log Baby Dragon Witch
Arrows Baby Dragon Poison Witch The Log
Rocket Poison Arrows Baby Dragon The Log
Poison Arrows Baby Dragon Witch
Rocket Poison Witch
Poison Arrows Rocket The Log
Rocket Arrows Poison
Giant Skeleton
Rocket Arrows Poison The Log
Rocket Witch
Rocket Poison Arrows Baby Dragon Witch
Arrows The Log
Poison Rocket Baby Dragon
Arrows The Log Baby Dragon Poison
Rocket Arrows Poison Giant Skeleton
Rocket Baby Dragon Poison Witch Giant Skeleton The Log
Rocket Poison Witch
Poison Rocket Baby Dragon Witch Giant Skeleton The Log

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