My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Three Musketeers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Royal Hogs Three Musketeers
Giant Snowball
Minion Horde Royal Hogs Three Musketeers Baby Dragon
Zap
Minion Horde Royal Hogs Three Musketeers
Barbarian Barrel
Elite Barbarians Royal Hogs Three Musketeers
The Log
Elite Barbarians Royal Hogs Three Musketeers
Earthquake
Royal Hogs
Arrows
Minion Horde Royal Hogs
Royal Delivery
Minion Horde Elite Barbarians Royal Hogs Three Musketeers Baby Dragon
Fireball
Minion Horde Elite Barbarians Royal Hogs Three Musketeers Baby Dragon
Poison
Minion Horde Royal Hogs Three Musketeers
Lightning
Elite Barbarians Three Musketeers Baby Dragon
Rocket
Minion Horde Elite Barbarians Royal Hogs Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Baby Dragon Freeze Minion Horde Royal Hogs Elite Barbarians Rocket Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Baby Dragon Freeze Minion Horde

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Royal Hogs Freeze
Minion Horde
Freeze
Elite Barbarians
Arrows Three Musketeers
Royal Hogs
Arrows Three Musketeers
Rocket
Three Musketeers
Elite Barbarians Royal Hogs
Baby Dragon
Freeze
Arrows Minion Horde

Defense Synergies 0 1

Arrows
Minion Horde
Freeze
Elite Barbarians
Royal Hogs
Rocket
Three Musketeers
Baby Dragon
Freeze
Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Baby Dragon
Minion Horde Elite Barbarians Three Musketeers
Minion Horde Rocket Three Musketeers Elite Barbarians Freeze
Minion Horde Elite Barbarians Three Musketeers
Arrows Elite Barbarians Rocket
Arrows Freeze Baby Dragon
Minion Horde Rocket Three Musketeers Arrows Baby Dragon Freeze
Rocket Arrows Baby Dragon
Minion Horde Three Musketeers Elite Barbarians
Elite Barbarians Minion Horde
Minion Horde Arrows Baby Dragon Freeze
Arrows Minion Horde Three Musketeers Baby Dragon
Minion Horde Elite Barbarians Rocket Three Musketeers Freeze
Rocket Three Musketeers Arrows Minion Horde Baby Dragon Freeze
Elite Barbarians Minion Horde Three Musketeers
Minion Horde Rocket Elite Barbarians Three Musketeers Freeze
Minion Horde Three Musketeers Arrows Elite Barbarians
Arrows Minion Horde Elite Barbarians Three Musketeers Baby Dragon
Arrows Baby Dragon Freeze
Elite Barbarians Three Musketeers
Arrows Minion Horde Elite Barbarians Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Arrows Elite Barbarians Rocket Baby Dragon
Minion Horde Elite Barbarians Rocket
Rocket Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Three Musketeers
Arrows Rocket Minion Horde Three Musketeers Baby Dragon Freeze
Rocket Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Minion Horde Rocket Freeze Elite Barbarians Baby Dragon
Minion Horde Three Musketeers
Minion Horde Elite Barbarians
Rocket Arrows Elite Barbarians
Elite Barbarians Rocket Minion Horde Three Musketeers
Minion Horde Three Musketeers Baby Dragon
Elite Barbarians Minion Horde Rocket Three Musketeers Baby Dragon Freeze
Arrows Minion Horde Elite Barbarians Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Rocket Baby Dragon Freeze
Arrows Baby Dragon
Rocket Arrows Minion Horde Baby Dragon
Arrows Rocket Freeze
Rocket Arrows Minion Horde Baby Dragon
Arrows Minion Horde Rocket Baby Dragon Freeze
Arrows Minion Horde Baby Dragon
Arrows Baby Dragon Freeze
Arrows
Rocket Minion Horde Elite Barbarians Three Musketeers
Rocket Arrows Minion Horde
Arrows Rocket Baby Dragon
Rocket Elite Barbarians Three Musketeers Baby Dragon
Arrows Minion Horde Rocket Baby Dragon Freeze
Arrows Elite Barbarians Baby Dragon
Rocket Arrows Minion Horde Three Musketeers Baby Dragon
Arrows Minion Horde Rocket Three Musketeers Baby Dragon
Arrows Rocket Three Musketeers Freeze
Minion Horde Rocket
Rocket Arrows Three Musketeers Baby Dragon
Rocket Arrows Baby Dragon
Rocket Minion Horde Baby Dragon
Rocket Arrows
Rocket
Rocket Arrows Minion Horde Baby Dragon
Arrows Freeze Baby Dragon
Minion Horde
Arrows Baby Dragon
Arrows Baby Dragon
Rocket Arrows Baby Dragon
Elite Barbarians Arrows Minion Horde Baby Dragon
Rocket Minion Horde Freeze
Minion Horde Elite Barbarians
Arrows Minion Horde Rocket
Rocket Arrows Minion Horde Freeze
Minion Horde
Rocket Arrows
Minion Horde Rocket Freeze
Rocket Arrows Three Musketeers Baby Dragon
Freeze
Arrows
Minion Horde Rocket Three Musketeers Baby Dragon
Arrows Baby Dragon
Rocket Arrows
Minion Horde Elite Barbarians Three Musketeers
Minion Horde Elite Barbarians Rocket Baby Dragon Freeze
Rocket
Rocket Baby Dragon Freeze

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