Deck 5.1


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Mediocre

4 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

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Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

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Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Golem

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rocket Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Golem

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Valkyrie Balloon Golem

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minion Horde Balloon
Giant Snowball Minion Horde
Zap Minion Horde Inferno Tower Balloon
Barbarian Barrel
The Log
Earthquake Inferno Tower
Arrows Minion Horde
Royal Delivery Minion Horde
Fireball Minion Horde Inferno Tower Wizard Balloon
Poison Minion Horde Inferno Tower Wizard
Lightning Valkyrie Inferno Tower Wizard Balloon
Rocket Valkyrie Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Rocket

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Minion Horde Inferno Tower Wizard Balloon Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Arrows Valkyrie Minion Horde Inferno Tower

Synergies   2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows + Inferno Tower Balloon Golem
Minion Horde +
Valkyrie + Balloon Wizard
Inferno Tower + Arrows
+ Golem Valkyrie
+ Golem
+ Valkyrie Arrows
+ Wizard Rocket Arrows

Counters   54 77

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Valkyrie Rocket Inferno Tower Arrows Wizard Minion Horde
Wizard Arrows Valkyrie Minion Horde
Arrows
Inferno Tower Balloon Wizard Minion Horde Golem Valkyrie Rocket
Wizard Valkyrie Rocket Minion Horde
Wizard Minion Horde Arrows Rocket
Valkyrie Arrows Wizard Rocket Minion Horde
Minion Horde Inferno Tower Wizard
Valkyrie Rocket Golem Wizard Inferno Tower Minion Horde
Valkyrie Wizard
Wizard Minion Horde
Arrows Valkyrie Wizard
Minion Horde Valkyrie Wizard
Minion Horde Valkyrie Inferno Tower
Rocket Valkyrie Minion Horde
Minion Horde Rocket Inferno Tower
Minion Horde Valkyrie Inferno Tower Wizard
Minion Horde Inferno Tower Wizard Valkyrie
Rocket Balloon Wizard
Minion Horde Rocket Wizard
Minion Horde Wizard Arrows Valkyrie
Minion Horde Inferno Tower
Rocket
Minion Horde Inferno Tower Valkyrie
Rocket Balloon
Valkyrie Wizard Rocket Inferno Tower
Wizard Valkyrie Minion Horde Inferno Tower
Rocket
Rocket Balloon Valkyrie
Rocket Minion Horde Valkyrie Wizard
Arrows Wizard Inferno Tower Minion Horde Valkyrie
Arrows Wizard Valkyrie Minion Horde
Arrows Valkyrie Minion Horde Wizard
Wizard Valkyrie Arrows
Arrows Minion Horde Wizard
Wizard Minion Horde Inferno Tower
Valkyrie Rocket Wizard
Minion Horde Valkyrie Inferno Tower
Minion Horde Valkyrie Inferno Tower Rocket
Valkyrie Wizard Rocket Arrows
Rocket Inferno Tower Wizard Minion Horde
Minion Horde Inferno Tower Rocket
Inferno Tower Valkyrie Minion Horde Rocket
Rocket Minion Horde Wizard
Valkyrie Rocket Inferno Tower
Minion Horde Valkyrie Inferno Tower
Minion Horde Rocket Golem Wizard Inferno Tower Balloon Valkyrie
Inferno Tower Valkyrie Minion Horde
Minion Horde Inferno Tower
Inferno Tower Minion Horde
Valkyrie
Arrows Wizard Valkyrie
Valkyrie Inferno Tower Minion Horde
Rocket Wizard Minion Horde Valkyrie
Valkyrie Wizard Inferno Tower
Valkyrie Arrows
Rocket Wizard Valkyrie Arrows Minion Horde
Minion Horde Wizard Rocket
Valkyrie Minion Horde Inferno Tower Wizard
Valkyrie Minion Horde Rocket
Inferno Tower Rocket Wizard Minion Horde
Minion Horde Valkyrie Arrows Wizard
Rocket Minion Horde Inferno Tower Valkyrie
Inferno Tower Arrows Minion Horde Wizard
Wizard Valkyrie Inferno Tower Minion Horde Golem

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Valkyrie Wizard Arrows
Wizard Arrows
Wizard Arrows Valkyrie Minion Horde
Arrows Wizard Valkyrie
Arrows Minion Horde Wizard
Arrows Wizard Valkyrie
Arrows Valkyrie Wizard
Valkyrie Inferno Tower Wizard Minion Horde
Wizard Arrows Minion Horde
Valkyrie
Balloon
Wizard Arrows
Minion Horde Valkyrie
Arrows Wizard
Balloon
Rocket Balloon Minion Horde
Minion Horde
Valkyrie
Valkyrie