Deck 4.1


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Great!
Synergy Deck synergy Good

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Princess Sparky

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner Sparky

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Princess

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Miner

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minion Horde Royal Giant Skeleton Army Miner
Giant Snowball Minion Horde Skeleton Army Princess
Zap Minion Horde Skeleton Army Sparky
Barbarian Barrel Skeleton Army Princess
The Log Skeleton Army Princess
Earthquake Skeleton Army
Arrows Minion Horde Skeleton Army Princess
Royal Delivery Minion Horde Skeleton Army Princess Sparky
Fireball Minion Horde Princess Sparky
Poison Minion Horde Skeleton Army Princess Sparky
Lightning Sparky
Rocket Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Princess Sparky

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Miner Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Miner Princess Fireball Minion Horde Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Army Miner Princess

Synergies   4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows + Royal Giant Miner
Minion Horde + Miner Royal Giant Skeleton Army
Royal Giant + Fireball Miner Arrows Minion Horde Sparky
Fireball + Royal Giant Princess Miner
+ Minion Horde Miner Princess
+ Royal Giant Minion Horde Skeleton Army Arrows Fireball
+ Fireball Skeleton Army
+ Royal Giant

Counters   63 73

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Princess Skeleton Army Fireball Minion Horde Arrows
Arrows Princess Skeleton Army Minion Horde Fireball
Fireball Arrows Miner Princess
Royal Giant Minion Horde Skeleton Army Fireball Miner
Princess Sparky Skeleton Army Fireball Minion Horde
Princess Fireball Minion Horde Arrows
Sparky Princess Skeleton Army Arrows Minion Horde Fireball
Sparky Skeleton Army Minion Horde
Skeleton Army Sparky Minion Horde
Sparky Skeleton Army
Princess Minion Horde Fireball
Arrows Fireball Miner Skeleton Army Princess
Sparky Skeleton Army Minion Horde
Minion Horde Skeleton Army Miner
Skeleton Army Minion Horde Miner Princess Fireball
Minion Horde Sparky Skeleton Army
Minion Horde Sparky Princess
Minion Horde Skeleton Army Sparky Fireball
Princess Royal Giant Miner Fireball
Fireball Princess Minion Horde
Fireball Skeleton Army Sparky Minion Horde Arrows Princess
Sparky Minion Horde Skeleton Army
Fireball
Sparky Skeleton Army Minion Horde
Princess Fireball Royal Giant Miner
Fireball Princess Miner
Fireball Princess Minion Horde Skeleton Army
Miner Fireball
Royal Giant Fireball Princess
Fireball Skeleton Army Minion Horde Princess
Arrows Fireball Minion Horde Skeleton Army
Princess Arrows Skeleton Army Fireball Minion Horde
Skeleton Army Arrows Fireball Princess Minion Horde
Arrows Skeleton Army Princess
Arrows Fireball Princess Minion Horde
Princess Minion Horde
Fireball Princess
Skeleton Army Minion Horde Miner
Skeleton Army Minion Horde
Princess Arrows Fireball Sparky
Minion Horde Fireball Princess
Minion Horde Skeleton Army Miner
Skeleton Army Sparky Minion Horde
Minion Horde Fireball
Skeleton Army Princess Miner
Skeleton Army Minion Horde
Royal Giant Skeleton Army Minion Horde Miner Sparky
Minion Horde Sparky
Minion Horde Skeleton Army Sparky
Skeleton Army Minion Horde Sparky
Skeleton Army
Princess Miner Fireball Arrows
Skeleton Army Minion Horde
Minion Horde Sparky Skeleton Army
Skeleton Army Sparky
Fireball Arrows
Skeleton Army Fireball Minion Horde Arrows Princess
Minion Horde Princess Skeleton Army Fireball
Skeleton Army Minion Horde Fireball
Skeleton Army Fireball Princess Minion Horde
Skeleton Army Minion Horde Sparky
Skeleton Army Minion Horde Arrows Princess
Minion Horde Princess Miner Skeleton Army
Minion Horde Arrows Fireball Princess
Sparky Minion Horde

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Princess Sparky Skeleton Army Arrows Fireball
Arrows
Arrows Skeleton Army Princess Minion Horde
Arrows Princess
Princess Arrows Minion Horde Fireball
Princess Arrows
Fireball Arrows Princess
Skeleton Army Miner Princess Minion Horde Sparky
Arrows Princess Minion Horde Fireball
Fireball Princess
Fireball Skeleton Army Royal Giant Princess
Fireball Arrows
Skeleton Army Minion Horde Royal Giant
Arrows Princess
Fireball Royal Giant Princess
Fireball Princess Royal Giant Minion Horde Sparky
Skeleton Army Fireball Minion Horde Royal Giant Sparky Miner Princess
Fireball
Princess Fireball