My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Skeleton Army Bandit
Giant Snowball
Minion Horde Hog Rider Skeleton Army
Zap
Minion Horde Skeleton Army Bandit
Barbarian Barrel
Valkyrie Wizard Skeleton Army Bandit Electro Wizard
The Log
Hog Rider Skeleton Army Bandit
Earthquake
Hog Rider Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Valkyrie Hog Rider Wizard Skeleton Army Bandit Electro Wizard
Fireball
Minion Horde Hog Rider Wizard Skeleton Army Bandit Electro Wizard
Poison
Minion Horde Wizard Skeleton Army Electro Wizard
Lightning
Valkyrie Wizard Bandit Electro Wizard
Rocket
Minion Horde Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Bandit Valkyrie Hog Rider Electro Wizard Minion Horde Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Army Bandit Valkyrie

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Bandit
Minion Horde
Hog Rider
Valkyrie
Hog Rider Wizard Bandit Electro Wizard
Hog Rider
Arrows Valkyrie Minion Horde Wizard Bandit Electro Wizard
Wizard
Valkyrie Hog Rider Bandit
Skeleton Army
Bandit
Arrows Valkyrie Hog Rider Wizard Electro Wizard
Electro Wizard
Valkyrie Hog Rider Bandit

Defense Synergies 0 11

Arrows
Valkyrie Bandit
Minion Horde
Valkyrie
Arrows Wizard Bandit Electro Wizard
Hog Rider
Wizard
Valkyrie Skeleton Army Bandit Electro Wizard
Skeleton Army
Wizard Bandit Electro Wizard
Bandit
Arrows Valkyrie Wizard Skeleton Army Electro Wizard
Electro Wizard
Valkyrie Wizard Skeleton Army Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Electro Wizard
Minion Horde Skeleton Army Valkyrie Bandit Electro Wizard
Minion Horde Skeleton Army Valkyrie Bandit Electro Wizard
Minion Horde Skeleton Army Valkyrie Bandit Electro Wizard
Arrows Valkyrie Skeleton Army
Arrows Skeleton Army Valkyrie Bandit Electro Wizard
Minion Horde Electro Wizard Arrows Wizard
Arrows Valkyrie Bandit Electro Wizard
Minion Horde Skeleton Army
Skeleton Army Minion Horde Valkyrie Bandit Electro Wizard
Minion Horde Valkyrie Skeleton Army Electro Wizard Arrows Wizard Bandit
Arrows Minion Horde Wizard Electro Wizard
Minion Horde Skeleton Army Valkyrie Wizard Bandit Electro Wizard
Valkyrie Wizard Skeleton Army Arrows Minion Horde Electro Wizard
Skeleton Army Minion Horde Bandit Electro Wizard
Minion Horde Skeleton Army Bandit Electro Wizard
Minion Horde Wizard Arrows Valkyrie Skeleton Army Electro Wizard
Arrows Minion Horde Valkyrie Wizard Skeleton Army Bandit Electro Wizard
Arrows Valkyrie Wizard Bandit Electro Wizard
Electro Wizard
Valkyrie Wizard Skeleton Army Arrows Minion Horde Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Bandit Electro Wizard
Bandit Electro Wizard Arrows Valkyrie Wizard
Skeleton Army Bandit Minion Horde Valkyrie Electro Wizard
Valkyrie Skeleton Army Minion Horde Bandit Electro Wizard
Minion Horde Valkyrie Skeleton Army Bandit
Arrows Wizard Minion Horde Electro Wizard
Skeleton Army Minion Horde Valkyrie Bandit Electro Wizard
Minion Horde Valkyrie Skeleton Army
Minion Horde Electro Wizard Valkyrie Skeleton Army Bandit
Minion Horde Skeleton Army
Minion Horde Valkyrie
Skeleton Army Arrows Valkyrie Electro Wizard
Skeleton Army Minion Horde Valkyrie Wizard Bandit
Wizard Minion Horde Valkyrie Skeleton Army
Skeleton Army Electro Wizard Minion Horde Valkyrie
Arrows Valkyrie Minion Horde Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie Bandit
Arrows Bandit Electro Wizard
Arrows Minion Horde Bandit
Arrows Valkyrie
Wizard Arrows Minion Horde Valkyrie
Arrows Wizard Minion Horde
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Wizard Bandit
Minion Horde Electro Wizard
Arrows Minion Horde Valkyrie Wizard Bandit Electro Wizard
Arrows Wizard
Bandit
Arrows Minion Horde Bandit
Arrows
Arrows Minion Horde Wizard Bandit
Arrows Minion Horde Wizard Bandit
Arrows
Minion Horde
Arrows Wizard Bandit Electro Wizard
Arrows Valkyrie Wizard
Minion Horde
Arrows Wizard
Arrows Minion Horde
Arrows Valkyrie Wizard
Minion Horde
Arrows Wizard Bandit Electro Wizard
Arrows Wizard Bandit
Arrows Bandit
Arrows Minion Horde Wizard Electro Wizard
Electro Wizard Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard Bandit
Arrows Minion Horde Electro Wizard
Minion Horde
Arrows Wizard
Minion Horde Electro Wizard Skeleton Army Bandit
Arrows Wizard Electro Wizard
Arrows
Minion Horde Valkyrie Wizard Electro Wizard
Arrows Wizard
Arrows
Minion Horde
Minion Horde Electro Wizard
Electro Wizard
Bandit Electro Wizard

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