My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Miner
Giant Snowball
Minion Horde Musketeer Hog Rider Goblin Hut Miner
Zap
Minion Horde Goblin Hut
Barbarian Barrel
Musketeer Bomb Tower Goblin Hut
The Log
Musketeer Hog Rider Goblin Hut
Earthquake
Bomb Tower Hog Rider Goblin Hut
Arrows
Minion Horde Goblin Hut
Royal Delivery
Minion Horde Musketeer Hog Rider Goblin Hut Miner
Fireball
Minion Horde Musketeer Bomb Tower Hog Rider Goblin Hut
Poison
Minion Horde Musketeer Bomb Tower Goblin Hut
Lightning
Musketeer Bomb Tower Goblin Hut
Rocket
Minion Horde Musketeer Bomb Tower Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Miner Musketeer Bomb Tower Hog Rider Freeze Minion Horde Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Miner Musketeer Bomb Tower

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Freeze Miner
Minion Horde
Miner Hog Rider Freeze
Musketeer
Hog Rider Goblin Hut Miner
Bomb Tower
Hog Rider
Arrows Musketeer Freeze Minion Horde Goblin Hut
Goblin Hut
Musketeer Hog Rider Miner
Freeze
Hog Rider Arrows Minion Horde
Miner
Minion Horde Arrows Musketeer Goblin Hut

Defense Synergies 0 6

Arrows
Bomb Tower Goblin Hut
Minion Horde
Freeze
Musketeer
Bomb Tower Goblin Hut Miner
Bomb Tower
Arrows Musketeer
Hog Rider
Goblin Hut
Arrows Musketeer
Freeze
Minion Horde
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer Goblin Hut
Minion Horde Bomb Tower Musketeer Goblin Hut
Minion Horde Bomb Tower Goblin Hut Musketeer Freeze
Minion Horde Bomb Tower Goblin Hut Musketeer
Arrows Bomb Tower
Arrows Freeze Musketeer Bomb Tower
Minion Horde Musketeer Arrows Bomb Tower Goblin Hut Freeze
Arrows Musketeer Bomb Tower
Minion Horde Musketeer Bomb Tower Goblin Hut
Minion Horde Musketeer Miner
Minion Horde Arrows Musketeer Bomb Tower Goblin Hut Freeze
Arrows Minion Horde Musketeer Goblin Hut
Minion Horde Bomb Tower Goblin Hut Musketeer Freeze
Bomb Tower Arrows Minion Horde Goblin Hut Freeze
Minion Horde Bomb Tower Goblin Hut
Minion Horde Bomb Tower Goblin Hut Freeze
Minion Horde Bomb Tower Arrows Musketeer Goblin Hut
Arrows Bomb Tower Minion Horde Musketeer Goblin Hut
Arrows Bomb Tower Freeze Musketeer Goblin Hut
Musketeer Bomb Tower Goblin Hut
Arrows Minion Horde Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut
Arrows Musketeer Bomb Tower Miner
Minion Horde Musketeer Bomb Tower Goblin Hut
Minion Horde Musketeer
Minion Horde Musketeer Goblin Hut
Arrows Minion Horde Musketeer Bomb Tower Goblin Hut Freeze
Minion Horde Musketeer Bomb Tower Goblin Hut
Minion Horde Bomb Tower
Minion Horde Freeze Bomb Tower Goblin Hut
Minion Horde Musketeer Goblin Hut
Minion Horde Musketeer Bomb Tower Goblin Hut
Arrows
Minion Horde Bomb Tower
Minion Horde Musketeer Bomb Tower
Goblin Hut Minion Horde Musketeer Bomb Tower Freeze
Arrows Minion Horde Musketeer Bomb Tower Goblin Hut Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Musketeer Freeze
Arrows Musketeer Miner
Arrows Minion Horde Goblin Hut Miner
Arrows Musketeer Freeze
Arrows Minion Horde
Arrows Minion Horde Musketeer Freeze
Arrows Minion Horde Musketeer
Arrows Freeze
Arrows Miner
Minion Horde Musketeer
Miner Arrows Minion Horde Musketeer
Arrows Musketeer
Musketeer Goblin Hut Miner
Arrows Minion Horde Musketeer Freeze
Arrows Musketeer Goblin Hut
Arrows Minion Horde Musketeer Goblin Hut
Arrows Minion Horde Musketeer Goblin Hut
Arrows Freeze
Minion Horde
Arrows Musketeer
Arrows Miner
Minion Horde Musketeer
Arrows
Musketeer
Arrows Minion Horde Musketeer
Arrows Freeze
Minion Horde
Arrows Miner Musketeer
Arrows Musketeer Miner
Miner Arrows Musketeer
Arrows Minion Horde Musketeer
Minion Horde Musketeer Goblin Hut Freeze
Minion Horde
Arrows Minion Horde Musketeer Miner
Arrows Minion Horde Freeze
Minion Horde
Arrows
Minion Horde Musketeer Goblin Hut Freeze
Arrows Musketeer
Freeze
Arrows
Miner Minion Horde Musketeer
Arrows Musketeer
Arrows
Minion Horde Musketeer
Minion Horde Musketeer Freeze
Musketeer
Musketeer Freeze Miner

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