My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Three Musketeers Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Three Musketeers Clone Giant Skeleton
Giant Snowball
Minion Horde Goblin Hut Three Musketeers Clone Witch
Zap
Minion Horde Goblin Hut Three Musketeers Clone Witch
Barbarian Barrel
Goblin Hut Three Musketeers Clone Witch Giant Skeleton
The Log
Goblin Hut Three Musketeers Clone Witch Giant Skeleton
Earthquake
Goblin Hut Clone Witch
Arrows
Minion Horde Goblin Hut Clone Witch
Royal Delivery
Minion Horde Goblin Hut Three Musketeers Clone Witch Giant Skeleton
Fireball
Minion Horde Goblin Hut Three Musketeers Clone Witch
Poison
Minion Horde Goblin Hut Three Musketeers Clone Witch
Lightning
Goblin Hut Three Musketeers Witch
Rocket
Minion Horde Goblin Hut Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Clone Fireball Minion Horde Goblin Hut Witch Giant Skeleton Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Clone Fireball Minion Horde

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Giant Skeleton
Minion Horde
Clone Giant Skeleton
Fireball
Arrows
Goblin Hut
Three Musketeers Giant Skeleton
Three Musketeers
Goblin Hut Clone
Clone
Giant Skeleton Minion Horde Three Musketeers Witch
Witch
Clone Giant Skeleton
Giant Skeleton
Clone Arrows Minion Horde Goblin Hut Witch

Defense Synergies 0 6

Arrows
Fireball Goblin Hut Giant Skeleton
Minion Horde
Fireball
Arrows Goblin Hut
Goblin Hut
Arrows Fireball Giant Skeleton
Three Musketeers
Clone
Witch
Giant Skeleton
Giant Skeleton
Arrows Goblin Hut Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Goblin Hut
Minion Horde Goblin Hut Three Musketeers Witch
Minion Horde Goblin Hut Three Musketeers Witch Giant Skeleton
Minion Horde Goblin Hut Three Musketeers Witch
Arrows Fireball Giant Skeleton
Arrows Fireball
Minion Horde Three Musketeers Arrows Fireball Goblin Hut Witch
Arrows Fireball Giant Skeleton
Minion Horde Three Musketeers Witch Goblin Hut
Minion Horde Giant Skeleton
Minion Horde Witch Arrows Fireball Goblin Hut Giant Skeleton
Arrows Minion Horde Three Musketeers Fireball Goblin Hut Witch
Minion Horde Goblin Hut Fireball Three Musketeers Witch Giant Skeleton
Fireball Three Musketeers Arrows Minion Horde Goblin Hut Witch
Minion Horde Goblin Hut Three Musketeers
Minion Horde Fireball Goblin Hut Three Musketeers
Minion Horde Three Musketeers Arrows Fireball Goblin Hut Witch
Arrows Fireball Minion Horde Goblin Hut Three Musketeers Witch
Arrows Witch Fireball Goblin Hut Giant Skeleton
Goblin Hut Three Musketeers
Arrows Minion Horde Fireball Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Hut Witch Giant Skeleton
Fireball Arrows
Giant Skeleton Minion Horde Goblin Hut Witch
Giant Skeleton Minion Horde Fireball
Giant Skeleton Minion Horde Goblin Hut Three Musketeers Witch
Arrows Fireball Minion Horde Goblin Hut Three Musketeers Witch
Minion Horde Fireball Goblin Hut Witch Giant Skeleton
Giant Skeleton Minion Horde
Minion Horde Giant Skeleton Fireball Goblin Hut Witch
Witch Minion Horde Goblin Hut Three Musketeers
Minion Horde Goblin Hut Witch Giant Skeleton
Arrows Fireball Giant Skeleton
Giant Skeleton Minion Horde Fireball Three Musketeers Witch
Minion Horde Fireball Three Musketeers Witch
Goblin Hut Witch Minion Horde Fireball Three Musketeers Giant Skeleton
Arrows Minion Horde Fireball Goblin Hut Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde Giant Skeleton
Arrows Fireball
Arrows Minion Horde Fireball Goblin Hut Giant Skeleton
Arrows Fireball Giant Skeleton
Fireball Arrows Minion Horde
Arrows Fireball Minion Horde Witch
Arrows Minion Horde Witch
Arrows Fireball
Arrows Fireball
Minion Horde Fireball Three Musketeers
Arrows Minion Horde Fireball
Fireball Arrows
Fireball Goblin Hut Three Musketeers
Arrows Minion Horde Fireball
Arrows Fireball Goblin Hut
Arrows Minion Horde Fireball Goblin Hut Three Musketeers Witch
Arrows Minion Horde Fireball Goblin Hut Three Musketeers
Arrows Fireball Three Musketeers
Minion Horde
Arrows Fireball Three Musketeers
Arrows Fireball Witch
Minion Horde Fireball Giant Skeleton
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Fireball Witch
Minion Horde Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Arrows Minion Horde Fireball Witch
Minion Horde Fireball Goblin Hut Witch
Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Minion Horde Giant Skeleton
Arrows Fireball
Minion Horde Fireball Goblin Hut Witch
Fireball Arrows Three Musketeers Witch
Arrows Fireball
Fireball Minion Horde Three Musketeers
Arrows Fireball
Arrows Fireball Giant Skeleton
Minion Horde Three Musketeers
Minion Horde Fireball Witch Giant Skeleton
Fireball Witch
Fireball Witch Giant Skeleton

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