My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch Lumberjack
Zap
Witch
Barbarian Barrel
Valkyrie Wizard Witch Lumberjack
The Log
Hog Rider Witch Lumberjack
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Wizard Witch P.E.K.K.A Lumberjack
Fireball
Hog Rider Wizard Witch Lumberjack
Poison
Wizard Witch
Lightning
Valkyrie Wizard Witch Lumberjack
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Hog Rider Freeze Lumberjack Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Valkyrie Hog Rider Freeze

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Freeze Lumberjack
Valkyrie
Hog Rider Lumberjack Wizard Witch P.E.K.K.A
Hog Rider
Arrows Valkyrie Freeze Wizard Witch Lumberjack
Wizard
Valkyrie Hog Rider P.E.K.K.A Lumberjack
Freeze
Hog Rider Arrows
Witch
Valkyrie Hog Rider P.E.K.K.A Lumberjack
P.E.K.K.A
Arrows Valkyrie Wizard Witch Lumberjack
Lumberjack
Valkyrie Arrows Hog Rider Wizard Witch P.E.K.K.A

Defense Synergies 0 13

Arrows
Valkyrie P.E.K.K.A Lumberjack
Valkyrie
Arrows Wizard Freeze Witch P.E.K.K.A Lumberjack
Hog Rider
Wizard
Valkyrie Freeze P.E.K.K.A Lumberjack
Freeze
Valkyrie Wizard Lumberjack
Witch
Valkyrie Lumberjack
P.E.K.K.A
Arrows Valkyrie Wizard
Lumberjack
Arrows Valkyrie Wizard Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
P.E.K.K.A Lumberjack Valkyrie Witch
Witch P.E.K.K.A Lumberjack Valkyrie Freeze
Witch P.E.K.K.A Lumberjack Valkyrie
Arrows Valkyrie P.E.K.K.A Lumberjack
Arrows Freeze Valkyrie Lumberjack
Arrows Wizard Freeze Witch
Arrows Valkyrie P.E.K.K.A
Witch P.E.K.K.A Lumberjack
Valkyrie Lumberjack
Valkyrie Witch Arrows Wizard Freeze Lumberjack
Arrows Wizard Witch
P.E.K.K.A Lumberjack Valkyrie Wizard Freeze Witch
Valkyrie Wizard Arrows Freeze Witch P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Freeze P.E.K.K.A Lumberjack
Wizard Arrows Valkyrie Witch P.E.K.K.A Lumberjack
Arrows Valkyrie Wizard Witch Lumberjack
Arrows Valkyrie Wizard Freeze Witch Lumberjack
P.E.K.K.A Lumberjack
Valkyrie Wizard Arrows Witch P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Witch P.E.K.K.A
Arrows Valkyrie Wizard Lumberjack
P.E.K.K.A Lumberjack Valkyrie Witch
Valkyrie P.E.K.K.A Lumberjack
P.E.K.K.A Valkyrie Witch Lumberjack
Arrows Wizard Freeze Witch
P.E.K.K.A Valkyrie Witch Lumberjack
P.E.K.K.A Valkyrie Lumberjack
Freeze P.E.K.K.A Valkyrie Witch
Witch P.E.K.K.A
P.E.K.K.A Valkyrie Witch Lumberjack
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Valkyrie Wizard Witch Lumberjack
Wizard Valkyrie Witch
Witch Valkyrie Freeze P.E.K.K.A Lumberjack
Arrows Valkyrie Wizard Freeze Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Freeze
Arrows
Arrows
Arrows Valkyrie Freeze
Wizard Arrows Valkyrie
Arrows Wizard Freeze Witch
Arrows Wizard Witch
Arrows Wizard Freeze
Arrows Wizard
Lumberjack
Arrows Valkyrie Wizard
Arrows Wizard
Arrows Freeze
Arrows
Arrows Wizard Witch
Arrows Wizard
Arrows Freeze
Arrows Wizard
Arrows Valkyrie Wizard Witch
Arrows Wizard
Arrows
Arrows Freeze Valkyrie Wizard Witch
Witch
Arrows Wizard Witch
Arrows Wizard Witch
Arrows
Arrows Wizard Witch
Wizard Freeze Witch
Arrows Wizard
Arrows Freeze
P.E.K.K.A
Arrows Wizard
Freeze Witch
Arrows Wizard Witch
Freeze
Arrows
Valkyrie Wizard Lumberjack
Arrows Wizard
Arrows
P.E.K.K.A
Freeze Witch
Witch
Freeze Witch

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