My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Valkyrie Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Goblins Barbarians Musketeer Furnace
Zap
Goblins Royal Giant Furnace
Barbarian Barrel
Goblins Barbarians Musketeer Valkyrie Furnace
The Log
Goblins Barbarians Royal Giant Musketeer Furnace
Earthquake
Barbarians Furnace
Arrows
Goblins Furnace
Royal Delivery
Goblins Barbarians Musketeer Valkyrie
Fireball
Barbarians Musketeer Furnace
Poison
Barbarians Musketeer Furnace
Lightning
Musketeer Valkyrie Furnace
Rocket
Barbarians Musketeer Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Fireball Musketeer Valkyrie Furnace Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Arrows Fireball Musketeer

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Royal Giant Valkyrie
Arrows
Royal Giant Fireball
Barbarians
Royal Giant
Arrows Fireball Furnace Goblins Musketeer
Fireball
Arrows Royal Giant
Musketeer
Valkyrie Royal Giant
Valkyrie
Musketeer Goblins Furnace
Furnace
Royal Giant Valkyrie

Defense Synergies 1 10

Goblins
Musketeer
Arrows
Barbarians Fireball Valkyrie Furnace
Barbarians
Arrows Furnace
Royal Giant
Fireball
Arrows Musketeer Valkyrie
Musketeer
Valkyrie Goblins Fireball Furnace
Valkyrie
Musketeer Arrows Fireball Furnace
Furnace
Arrows Barbarians Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie
Barbarians Goblins Musketeer Valkyrie Furnace
Barbarians Furnace Goblins Musketeer Valkyrie
Barbarians Goblins Musketeer Valkyrie Furnace
Arrows Barbarians Fireball Valkyrie
Arrows Fireball Goblins Musketeer Valkyrie Furnace
Musketeer Furnace Arrows Fireball
Arrows Barbarians Fireball Musketeer Valkyrie
Barbarians Goblins Musketeer Furnace
Goblins Barbarians Musketeer Valkyrie
Goblins Barbarians Valkyrie Arrows Fireball Musketeer Furnace
Arrows Musketeer Fireball Furnace
Barbarians Furnace Fireball Musketeer Valkyrie
Fireball Valkyrie Goblins Arrows Barbarians Furnace
Barbarians Furnace
Barbarians Fireball Furnace
Barbarians Goblins Arrows Fireball Musketeer Valkyrie Furnace
Arrows Fireball Goblins Barbarians Musketeer Valkyrie Furnace
Arrows Valkyrie Furnace Barbarians Fireball Musketeer
Barbarians Musketeer
Valkyrie Goblins Arrows Barbarians Fireball Musketeer Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Goblins Fireball Furnace
Fireball Arrows Musketeer Valkyrie
Barbarians Goblins Musketeer Valkyrie Furnace
Valkyrie Barbarians Fireball Musketeer
Barbarians Musketeer Valkyrie
Arrows Fireball Furnace Musketeer
Goblins Barbarians Fireball Musketeer Valkyrie Furnace
Barbarians Valkyrie
Goblins Barbarians Fireball Valkyrie
Barbarians Musketeer
Barbarians Musketeer Valkyrie
Arrows Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie
Barbarians Fireball Musketeer Valkyrie Furnace
Barbarians Goblins Fireball Musketeer Valkyrie Furnace
Arrows Valkyrie Barbarians Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Arrows Barbarians Fireball Musketeer Valkyrie
Fireball Arrows Valkyrie Furnace
Arrows Fireball Musketeer Furnace
Arrows Musketeer Furnace
Arrows Fireball
Arrows Fireball
Goblins Fireball Musketeer
Arrows Fireball Musketeer Valkyrie
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer Furnace
Arrows Fireball Musketeer Furnace
Arrows Fireball Musketeer Furnace
Arrows Fireball
Arrows Fireball Musketeer
Arrows Fireball Valkyrie
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Barbarians Fireball Musketeer
Arrows Fireball Valkyrie Furnace
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer Furnace
Fireball Musketeer
Fireball
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Barbarians Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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