My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Baby Dragon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner Inferno Dragon Lava Hound
Giant Snowball
Guards Baby Dragon Miner Inferno Dragon Lava Hound
Zap
Guards Inferno Dragon Lava Hound
Barbarian Barrel
Goblin Cage Guards
The Log
Goblin Cage Guards
Earthquake
Goblin Cage Guards
Arrows
Guards Lava Hound
Royal Delivery
Goblin Cage Guards Baby Dragon Miner Inferno Dragon Lava Hound
Fireball
Goblin Cage Baby Dragon Inferno Dragon Lava Hound
Poison
Goblin Cage Guards Lava Hound
Lightning
Goblin Cage Baby Dragon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Baby Dragon Poison Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Miner Goblin Cage Baby Dragon Poison Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Guards Miner Goblin Cage

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Miner
Goblin Cage
Baby Dragon Miner Lava Hound
Guards
Miner Lava Hound
Baby Dragon
Lava Hound Goblin Cage Poison Miner Inferno Dragon
Poison
Miner Lava Hound Baby Dragon
Miner
Guards Poison Lava Hound Arrows Goblin Cage Baby Dragon Inferno Dragon
Inferno Dragon
Lava Hound Baby Dragon Miner
Lava Hound
Arrows Baby Dragon Poison Miner Inferno Dragon Goblin Cage Guards

Defense Synergies 0 7

Arrows
Goblin Cage
Guards Baby Dragon Poison Inferno Dragon
Guards
Goblin Cage Baby Dragon Poison
Baby Dragon
Goblin Cage Guards Inferno Dragon
Poison
Goblin Cage Guards
Miner
Inferno Dragon
Goblin Cage Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Baby Dragon
Inferno Dragon Goblin Cage
Goblin Cage Inferno Dragon
Goblin Cage Inferno Dragon Guards
Arrows Goblin Cage Poison
Arrows Guards Baby Dragon
Inferno Dragon Arrows Goblin Cage Baby Dragon Poison
Arrows Goblin Cage Baby Dragon Poison
Inferno Dragon Goblin Cage
Guards Miner
Guards Poison Arrows Baby Dragon
Arrows Inferno Dragon Baby Dragon Poison
Goblin Cage Guards
Arrows Goblin Cage Guards Baby Dragon Poison
Inferno Dragon Goblin Cage
Goblin Cage Inferno Dragon
Arrows Goblin Cage Poison
Arrows Goblin Cage Guards Baby Dragon
Arrows Goblin Cage Baby Dragon Poison Guards Inferno Dragon
Goblin Cage Inferno Dragon
Arrows Guards Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblin Cage
Poison Arrows Baby Dragon Miner Inferno Dragon
Guards Goblin Cage
Guards Goblin Cage
Goblin Cage Guards Inferno Dragon
Arrows Poison Baby Dragon
Guards Goblin Cage
Goblin Cage Inferno Dragon
Goblin Cage Baby Dragon Poison Inferno Dragon
Goblin Cage Guards Inferno Dragon
Inferno Dragon Goblin Cage Guards
Arrows Goblin Cage Guards Poison
Goblin Cage Guards
Goblin Cage Baby Dragon
Guards Goblin Cage Baby Dragon Poison Inferno Dragon
Arrows Poison Goblin Cage Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Guards Baby Dragon
Arrows Poison Baby Dragon Miner
Arrows Baby Dragon Poison Miner
Arrows Guards Poison
Poison Arrows Baby Dragon
Arrows Poison Baby Dragon
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon
Arrows Poison Miner
Guards Poison
Poison Miner Arrows
Poison Arrows Baby Dragon
Poison Baby Dragon Miner
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison
Arrows Poison
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison Miner
Baby Dragon Poison
Arrows Poison
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon
Inferno Dragon
Arrows Poison Miner Baby Dragon
Arrows Baby Dragon Poison Miner
Poison Miner Arrows Baby Dragon
Poison Arrows Baby Dragon
Guards Poison
Poison Arrows Miner
Arrows Poison
Arrows Poison
Guards
Poison Arrows Baby Dragon
Arrows
Poison Miner Baby Dragon
Arrows Baby Dragon Poison
Arrows Poison
Guards Baby Dragon Poison
Poison
Poison Baby Dragon Miner

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