My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Goblin Hut Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Sparky
Giant Snowball
Bats Goblin Hut Goblin Barrel
Zap
Bats Goblin Hut Goblin Barrel Sparky
Barbarian Barrel
Valkyrie Goblin Hut Wizard Goblin Barrel Sparky
The Log
Goblin Hut Goblin Barrel Sparky
Earthquake
Goblin Hut Goblin Barrel
Arrows
Bats Goblin Hut Goblin Barrel
Royal Delivery
Bats Valkyrie Goblin Hut Wizard Goblin Barrel Sparky
Fireball
Goblin Hut Wizard Goblin Barrel Sparky
Poison
Bats Goblin Hut Wizard Sparky
Lightning
Valkyrie Goblin Hut Wizard Sparky
Rocket
Valkyrie Goblin Hut Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Valkyrie Goblin Hut Wizard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Goblin Barrel Valkyrie

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Goblin Barrel Sparky
Arrows
Sparky Goblin Barrel Mega Knight
Valkyrie
Bats Goblin Barrel Goblin Hut Wizard Sparky
Goblin Hut
Valkyrie Goblin Barrel Mega Knight
Wizard
Valkyrie Sparky Mega Knight
Goblin Barrel
Valkyrie Bats Arrows Goblin Hut Sparky Mega Knight
Sparky
Arrows Bats Valkyrie Wizard Goblin Barrel
Mega Knight
Bats Arrows Goblin Hut Wizard Goblin Barrel

Defense Synergies 1 11

Bats
Valkyrie Sparky Mega Knight
Arrows
Mega Knight Valkyrie Goblin Hut Sparky
Valkyrie
Bats Arrows Goblin Hut Wizard Sparky
Goblin Hut
Arrows Valkyrie Wizard
Wizard
Valkyrie Goblin Hut Mega Knight
Goblin Barrel
Sparky
Bats Arrows Valkyrie
Mega Knight
Arrows Bats Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Hut Wizard Sparky
Sparky Bats Valkyrie Goblin Hut Mega Knight
Goblin Hut Sparky Mega Knight Bats Valkyrie
Goblin Hut Sparky Bats Valkyrie Mega Knight
Arrows Valkyrie Sparky Mega Knight
Arrows Bats Valkyrie Mega Knight
Bats Arrows Goblin Hut Wizard
Arrows Valkyrie Sparky Mega Knight
Sparky Goblin Hut
Valkyrie Sparky Mega Knight
Bats Valkyrie Arrows Goblin Hut Wizard Mega Knight
Arrows Bats Goblin Hut Wizard
Goblin Hut Sparky Mega Knight Bats Valkyrie Wizard
Valkyrie Wizard Sparky Mega Knight Bats Arrows Goblin Hut
Sparky Goblin Hut Mega Knight
Goblin Hut Sparky Mega Knight
Wizard Sparky Mega Knight Bats Arrows Valkyrie Goblin Hut
Arrows Mega Knight Bats Valkyrie Goblin Hut Wizard
Arrows Valkyrie Wizard Bats Goblin Hut Mega Knight
Sparky Goblin Hut
Valkyrie Wizard Mega Knight Bats Arrows Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Goblin Hut Sparky
Arrows Valkyrie Wizard Mega Knight
Mega Knight Bats Valkyrie Goblin Hut Sparky
Valkyrie Mega Knight Bats Sparky
Valkyrie Goblin Hut Sparky Mega Knight
Arrows Wizard Bats Goblin Hut
Sparky Bats Valkyrie Goblin Hut
Mega Knight Valkyrie Sparky
Mega Knight Bats Valkyrie Goblin Hut Sparky
Goblin Hut Sparky
Mega Knight Bats Valkyrie Goblin Hut Sparky
Mega Knight Arrows Valkyrie
Mega Knight Valkyrie Wizard Sparky
Wizard Valkyrie Sparky Mega Knight
Goblin Hut Sparky Bats Valkyrie
Bats Arrows Valkyrie Mega Knight Goblin Hut Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Sparky
Arrows
Arrows Goblin Hut Sparky
Arrows Valkyrie Sparky
Wizard Arrows Valkyrie Sparky Mega Knight
Arrows Wizard Bats
Arrows Wizard Sparky
Arrows Wizard
Arrows Wizard
Bats Sparky
Arrows Valkyrie Wizard Sparky
Arrows Wizard
Goblin Hut Sparky
Arrows
Arrows Goblin Hut Sparky
Arrows Goblin Hut Wizard Sparky
Arrows Goblin Hut Wizard Sparky Mega Knight
Arrows Sparky
Bats Sparky
Arrows Wizard Sparky Mega Knight
Arrows Valkyrie Wizard Mega Knight
Sparky Mega Knight
Arrows Wizard
Sparky
Arrows
Arrows Valkyrie Wizard Sparky Mega Knight
Arrows Wizard Sparky
Arrows Wizard Sparky Mega Knight
Arrows Sparky
Bats Arrows Wizard Sparky
Bats Goblin Hut Wizard
Sparky
Arrows Wizard Sparky Mega Knight
Arrows Sparky
Sparky Mega Knight
Arrows Wizard Sparky
Bats Goblin Hut
Arrows Wizard
Arrows
Valkyrie Wizard Sparky Mega Knight
Arrows Wizard
Arrows Sparky
Sparky Mega Knight
Bats Sparky
Bats
Sparky Mega Knight

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