My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Goblin Barrel Skeleton Army
Giant Snowball
Goblin Gang Barbarians Minion Horde Musketeer Goblin Barrel Skeleton Army
Zap
Goblin Gang Minion Horde Goblin Barrel Skeleton Army
Barbarian Barrel
Goblin Gang Barbarians Musketeer Goblin Barrel Skeleton Army
The Log
Goblin Gang Barbarians Musketeer Goblin Barrel Skeleton Army
Earthquake
Goblin Gang Barbarians Goblin Barrel Skeleton Army
Arrows
Goblin Gang Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Goblin Gang Barbarians Minion Horde Musketeer Goblin Barrel Skeleton Army
Fireball
Goblin Gang Barbarians Minion Horde Musketeer Goblin Barrel Skeleton Army
Poison
Goblin Gang Barbarians Minion Horde Musketeer Skeleton Army
Lightning
Musketeer
Rocket
Barbarians Minion Horde Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Goblin Barrel Skeleton Army Musketeer Freeze Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Goblin Barrel Skeleton Army

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Freeze
Goblin Gang
Goblin Barrel
Barbarians
Minion Horde
Freeze
Musketeer
Goblin Barrel
Goblin Gang Arrows Skeleton Army
Skeleton Army
Goblin Barrel
Freeze
Arrows Minion Horde

Defense Synergies 1 8

Arrows
Barbarians
Goblin Gang
Musketeer Barbarians Skeleton Army
Barbarians
Arrows Goblin Gang Minion Horde Skeleton Army
Minion Horde
Barbarians Freeze
Musketeer
Goblin Gang Skeleton Army
Goblin Barrel
Skeleton Army
Goblin Gang Barbarians Musketeer Freeze
Freeze
Minion Horde Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer
Barbarians Minion Horde Skeleton Army Goblin Gang Musketeer
Goblin Gang Barbarians Minion Horde Skeleton Army Musketeer Freeze
Barbarians Minion Horde Skeleton Army Goblin Gang Musketeer
Arrows Barbarians Skeleton Army
Arrows Goblin Gang Skeleton Army Freeze Musketeer
Minion Horde Musketeer Arrows Goblin Gang Freeze
Arrows Barbarians Musketeer
Barbarians Minion Horde Goblin Gang Musketeer Skeleton Army
Goblin Gang Skeleton Army Barbarians Minion Horde Musketeer
Goblin Gang Barbarians Minion Horde Skeleton Army Arrows Musketeer Freeze
Arrows Minion Horde Musketeer Goblin Gang
Barbarians Minion Horde Skeleton Army Goblin Gang Musketeer Freeze
Skeleton Army Arrows Goblin Gang Barbarians Minion Horde Freeze
Barbarians Skeleton Army Goblin Gang Minion Horde
Barbarians Minion Horde Skeleton Army Goblin Gang Freeze
Barbarians Minion Horde Arrows Goblin Gang Musketeer Skeleton Army
Arrows Goblin Gang Barbarians Minion Horde Musketeer Skeleton Army
Arrows Freeze Barbarians Musketeer
Barbarians Musketeer
Goblin Gang Skeleton Army Arrows Barbarians Minion Horde Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Skeleton Army
Arrows Goblin Gang Musketeer
Goblin Gang Barbarians Skeleton Army Minion Horde Musketeer
Goblin Gang Skeleton Army Barbarians Minion Horde Musketeer
Barbarians Goblin Gang Minion Horde Musketeer Skeleton Army
Arrows Goblin Gang Minion Horde Musketeer Freeze
Goblin Gang Skeleton Army Barbarians Minion Horde Musketeer
Barbarians Minion Horde Skeleton Army
Minion Horde Freeze Barbarians Skeleton Army
Goblin Gang Barbarians Minion Horde Musketeer Skeleton Army
Barbarians Minion Horde Musketeer
Skeleton Army Arrows Barbarians
Barbarians Skeleton Army Goblin Gang Minion Horde
Barbarians Minion Horde Musketeer Skeleton Army
Goblin Gang Barbarians Skeleton Army Minion Horde Musketeer Freeze
Arrows Barbarians Minion Horde Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Musketeer Freeze
Arrows Musketeer
Arrows Minion Horde
Arrows Barbarians Musketeer Freeze
Arrows Minion Horde
Arrows Minion Horde Musketeer Freeze
Arrows Minion Horde Musketeer
Arrows Freeze
Arrows
Goblin Gang Minion Horde Musketeer
Arrows Minion Horde Musketeer
Arrows Musketeer
Musketeer
Arrows Minion Horde Musketeer Freeze
Arrows Musketeer
Arrows Minion Horde Musketeer
Arrows Minion Horde Musketeer
Arrows Freeze
Minion Horde
Arrows Musketeer
Arrows
Minion Horde Musketeer
Arrows
Musketeer
Arrows Barbarians Minion Horde Musketeer
Arrows Freeze
Minion Horde
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Minion Horde Musketeer
Minion Horde Musketeer Freeze
Minion Horde
Arrows Minion Horde Musketeer
Arrows Minion Horde Freeze
Minion Horde
Arrows
Minion Horde Goblin Gang Barbarians Musketeer Skeleton Army Freeze
Arrows Musketeer
Freeze
Arrows
Goblin Gang Minion Horde Musketeer
Arrows Musketeer
Arrows
Minion Horde Musketeer
Goblin Gang Minion Horde Musketeer Freeze
Musketeer
Musketeer Freeze

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