Deck 4.4


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Bad

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Wizard Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Goblin Hut Wizard Hunter Princess

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Rocket

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Princess

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Royal Giant
Giant Snowball Goblin Gang Princess
Zap Goblin Gang
Barbarian Barrel Goblin Gang Princess
The Log Goblin Gang Goblin Hut Princess
Earthquake Goblin Gang Goblin Hut
Arrows Goblin Gang Princess
Royal Delivery Goblin Gang Hunter Princess
Fireball Goblin Gang Goblin Hut Wizard Hunter Princess
Poison Goblin Gang Goblin Hut Wizard Hunter Princess
Lightning Goblin Hut Wizard Hunter
Rocket Goblin Hut Wizard Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Rocket Hunter Princess

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Princess Hunter Goblin Hut Wizard Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Princess Hunter

Synergies   2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows + Royal Giant
Goblin Gang + Princess
Royal Giant + Arrows Rocket Goblin Hut Wizard Hunter
Goblin Hut + Royal Giant
+ Royal Giant
+ Royal Giant
+ Royal Giant
+ Goblin Gang

Counters   45 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Arrows Princess Goblin Hut Hunter Wizard Goblin Gang Rocket
Princess Wizard Goblin Gang Arrows Hunter
Arrows Princess
Wizard Royal Giant Goblin Hut Rocket Goblin Gang
Wizard Princess Rocket
Arrows Wizard Princess Hunter Goblin Gang Rocket
Princess Hunter Arrows Goblin Gang Rocket Wizard
Goblin Hut Wizard Goblin Gang
Rocket Wizard Goblin Gang
Hunter Wizard
Wizard Princess Goblin Gang Hunter
Arrows Princess Goblin Gang Hunter Wizard
Hunter Wizard Goblin Gang
Goblin Gang Hunter
Princess Rocket Goblin Gang
Rocket Hunter Goblin Hut Goblin Gang
Wizard Hunter Princess Goblin Gang
Goblin Gang Hunter Wizard
Royal Giant Princess Rocket Wizard
Goblin Gang Wizard Hunter Princess Rocket
Arrows Princess Hunter Goblin Gang Wizard
Hunter
Rocket
Hunter Goblin Hut
Royal Giant Princess Goblin Hut Rocket
Princess Wizard Goblin Gang Rocket
Wizard Goblin Gang Princess Goblin Hut Hunter
Rocket
Rocket Royal Giant Goblin Hut Princess
Rocket Wizard Princess
Arrows Goblin Hut Hunter Goblin Gang Wizard
Princess Wizard Arrows Hunter
Goblin Gang Arrows Wizard Princess Hunter
Wizard Arrows Princess Hunter Goblin Gang
Arrows Princess Wizard
Princess Goblin Gang Wizard Hunter
Princess Hunter Rocket Wizard
Goblin Gang Rocket Goblin Hut
Princess Rocket Hunter Wizard Arrows
Rocket Wizard Hunter Goblin Hut Princess
Goblin Gang Rocket
Goblin Gang Rocket Hunter
Rocket Hunter Wizard
Princess Rocket
Goblin Gang Hunter
Rocket Royal Giant Wizard
Hunter
Goblin Gang
Goblin Hut
Hunter Goblin Gang
Princess Arrows Hunter Goblin Gang Wizard
Goblin Gang
Rocket Wizard Hunter Goblin Gang
Hunter Goblin Gang Wizard Goblin Hut
Goblin Gang Arrows
Rocket Hunter Arrows Wizard Princess Goblin Gang
Goblin Gang Wizard Rocket Princess
Goblin Gang Wizard
Goblin Gang Princess Hunter Rocket
Rocket Wizard Goblin Hut Hunter Goblin Gang
Goblin Gang Arrows Princess Hunter Wizard
Rocket Goblin Gang Princess
Arrows Hunter Goblin Hut Wizard Princess
Wizard Goblin Gang Hunter

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Princess Wizard Hunter Arrows Goblin Gang
Wizard Goblin Gang Arrows Hunter
Wizard Arrows Princess Goblin Gang Hunter
Princess Arrows Wizard Goblin Gang Hunter
Hunter Arrows Princess Goblin Gang Wizard
Princess Arrows Wizard Hunter
Princess Arrows Wizard Hunter Goblin Gang
Goblin Gang Hunter Princess Wizard
Goblin Gang Wizard Arrows Princess Hunter
Princess
Royal Giant Princess
Arrows Wizard Hunter
Royal Giant
Arrows Princess Wizard
Goblin Gang Hunter
Royal Giant Goblin Hut Princess
Princess Royal Giant Rocket
Royal Giant Goblin Hut Goblin Gang Princess
Hunter Goblin Gang
Goblin Gang Princess Hunter