My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Prince Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince Miner Night Witch Lava Hound
Giant Snowball
Goblin Gang Mega Minion Furnace Miner Night Witch Lava Hound
Zap
Goblin Gang Furnace Prince Night Witch Lava Hound
Barbarian Barrel
Goblin Gang Furnace Night Witch
The Log
Goblin Gang Furnace Prince
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace Night Witch Lava Hound
Royal Delivery
Goblin Gang Mega Minion Prince Miner Night Witch Lava Hound
Fireball
Goblin Gang Mega Minion Furnace Night Witch Lava Hound
Poison
Goblin Gang Mega Minion Furnace Night Witch Lava Hound
Lightning
Mega Minion Furnace Prince Night Witch
Rocket
Furnace Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Prince Miner Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Mega Minion Miner Furnace Night Witch Prince Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Mega Minion Miner

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Mega Minion Prince Miner Night Witch
Goblin Gang
Miner Prince Lava Hound
Mega Minion
Lava Hound Arrows Furnace Miner
Furnace
Miner Mega Minion Prince Lava Hound
Prince
Arrows Goblin Gang Furnace Miner
Miner
Goblin Gang Furnace Lava Hound Arrows Mega Minion Prince
Night Witch
Arrows Lava Hound
Lava Hound
Arrows Mega Minion Miner Goblin Gang Furnace Night Witch

Defense Synergies 0 10

Arrows
Mega Minion Furnace Prince
Goblin Gang
Furnace Prince Miner
Mega Minion
Arrows Furnace Miner Night Witch
Furnace
Arrows Goblin Gang Mega Minion Prince
Prince
Arrows Goblin Gang Furnace
Miner
Goblin Gang Mega Minion
Night Witch
Mega Minion
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion
Goblin Gang Mega Minion Furnace Prince Night Witch
Goblin Gang Furnace Prince Mega Minion Night Witch
Prince Night Witch Goblin Gang Mega Minion Furnace
Arrows Prince
Arrows Goblin Gang Mega Minion Furnace Night Witch
Mega Minion Furnace Arrows Goblin Gang Night Witch
Arrows
Goblin Gang Furnace Prince Night Witch
Goblin Gang Prince Miner Night Witch
Goblin Gang Arrows Mega Minion Furnace Night Witch
Arrows Mega Minion Goblin Gang Furnace Night Witch
Furnace Prince Night Witch Goblin Gang
Arrows Goblin Gang Mega Minion Furnace Prince Night Witch
Goblin Gang Furnace Prince
Goblin Gang Furnace Prince
Arrows Goblin Gang Furnace Prince Night Witch
Arrows Goblin Gang Mega Minion Furnace Prince Night Witch
Arrows Furnace Mega Minion
Prince
Goblin Gang Arrows Furnace Prince Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Prince
Arrows Goblin Gang Mega Minion Prince Miner
Goblin Gang Furnace Prince
Goblin Gang Prince Night Witch
Goblin Gang Prince Night Witch
Arrows Furnace Goblin Gang
Goblin Gang Prince Mega Minion Furnace Night Witch
Prince
Mega Minion Prince
Goblin Gang Mega Minion
Mega Minion Prince
Arrows Prince
Prince Goblin Gang Night Witch
Furnace
Goblin Gang Mega Minion Furnace Prince Night Witch
Arrows Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Miner
Arrows Miner
Arrows Prince
Arrows Furnace
Arrows Mega Minion Furnace
Arrows Furnace
Arrows
Arrows Miner
Goblin Gang Prince Night Witch
Miner Arrows Prince
Arrows
Miner
Arrows
Arrows Furnace Prince
Arrows Furnace
Arrows Furnace
Arrows
Night Witch
Arrows Mega Minion Prince
Arrows Miner
Prince Night Witch
Arrows
Prince
Arrows
Arrows Furnace
Mega Minion
Arrows Miner
Arrows Prince Miner
Miner Arrows
Arrows Furnace Night Witch
Mega Minion
Mega Minion Night Witch
Arrows Miner Night Witch
Arrows
Prince
Arrows
Goblin Gang Prince Night Witch
Arrows Mega Minion
Arrows
Miner Goblin Gang Mega Minion Prince
Arrows
Arrows
Mega Minion Prince
Goblin Gang
Prince Miner

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