My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Night Witch
Giant Snowball
Goblin Gang Balloon Lumberjack Night Witch
Zap
Goblin Gang Inferno Tower Balloon Night Witch
Barbarian Barrel
Goblin Gang Inferno Tower Wizard Lumberjack Night Witch
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Wizard Balloon Lumberjack Night Witch
Fireball
Goblin Gang Inferno Tower Wizard Balloon Lumberjack Night Witch
Poison
Goblin Gang Inferno Tower Wizard Balloon Night Witch
Lightning
Inferno Tower Wizard Balloon Lumberjack Night Witch
Rocket
Inferno Tower Wizard Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Lumberjack Night Witch Inferno Tower Wizard Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Lumberjack Night Witch

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Lightning Lumberjack Night Witch
Goblin Gang
Balloon
Inferno Tower
Wizard
Balloon Lumberjack
Balloon
Arrows Lumberjack Goblin Gang Wizard
Lightning
Arrows
Lumberjack
Balloon Arrows Wizard Night Witch
Night Witch
Arrows Lumberjack

Defense Synergies 1 7

Arrows
Inferno Tower Lightning Lumberjack
Goblin Gang
Inferno Tower Lumberjack
Inferno Tower
Goblin Gang Arrows Lumberjack Night Witch
Wizard
Lumberjack
Balloon
Lightning
Arrows
Lumberjack
Arrows Goblin Gang Inferno Tower Wizard
Night Witch
Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower Wizard
Inferno Tower Lumberjack Goblin Gang Night Witch
Goblin Gang Inferno Tower Lumberjack Lightning Night Witch
Inferno Tower Lumberjack Night Witch Goblin Gang
Lightning Arrows Lumberjack
Arrows Goblin Gang Lumberjack Night Witch
Inferno Tower Lightning Arrows Goblin Gang Wizard Night Witch
Lightning Arrows Inferno Tower
Inferno Tower Goblin Gang Lumberjack Night Witch
Goblin Gang Inferno Tower Lumberjack Night Witch
Goblin Gang Arrows Wizard Lumberjack Night Witch
Arrows Inferno Tower Goblin Gang Wizard Night Witch
Inferno Tower Lumberjack Night Witch Goblin Gang Wizard Lightning
Wizard Arrows Goblin Gang Lumberjack Night Witch
Inferno Tower Goblin Gang Lumberjack
Inferno Tower Goblin Gang Lightning Lumberjack
Wizard Arrows Goblin Gang Inferno Tower Lumberjack Night Witch
Arrows Goblin Gang Wizard Lumberjack Night Witch
Arrows Wizard Lumberjack
Inferno Tower Lumberjack
Goblin Gang Wizard Arrows Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Inferno Tower
Arrows Goblin Gang Wizard Lightning Lumberjack
Goblin Gang Lumberjack Inferno Tower Lightning
Goblin Gang Lightning Lumberjack Inferno Tower Night Witch
Inferno Tower Goblin Gang Lumberjack Night Witch
Arrows Wizard Goblin Gang
Goblin Gang Inferno Tower Lightning Lumberjack Night Witch
Inferno Tower Lumberjack
Lightning Inferno Tower
Inferno Tower Goblin Gang
Inferno Tower Lumberjack
Lightning Arrows
Lightning Goblin Gang Inferno Tower Wizard Lumberjack Night Witch
Wizard
Goblin Gang Inferno Tower Lightning Lumberjack Night Witch
Arrows Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows
Lightning Arrows
Lightning Arrows
Wizard Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard Lightning
Arrows Wizard Lightning
Lightning Goblin Gang Lumberjack Night Witch
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning Arrows
Lightning Night Witch
Lightning Arrows Wizard
Lightning Arrows Wizard
Lightning Night Witch
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Wizard
Arrows Wizard Lightning
Lightning Arrows Wizard
Lightning Arrows
Lightning Arrows Wizard Night Witch
Lightning Wizard
Lightning Night Witch
Lightning Arrows Wizard Night Witch
Lightning Arrows
Arrows Wizard Lightning
Lightning Goblin Gang Night Witch
Lightning Arrows Wizard
Arrows
Lightning Goblin Gang Wizard Lumberjack
Arrows Wizard Lightning
Lightning Arrows
Goblin Gang Lightning
Lightning
Lightning

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