My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Battle Ram Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Miner
Giant Snowball
Goblin Gang Battle Ram Witch Miner
Zap
Goblin Gang Battle Ram Inferno Tower Witch
Barbarian Barrel
Goblin Gang Valkyrie Battle Ram Inferno Tower Witch
The Log
Goblin Gang Battle Ram Witch
Earthquake
Goblin Gang Inferno Tower Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Valkyrie Battle Ram Witch Miner
Fireball
Goblin Gang Battle Ram Inferno Tower Witch
Poison
Goblin Gang Inferno Tower Witch
Lightning
Ice Golem Valkyrie Battle Ram Inferno Tower Witch
Rocket
Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Valkyrie Battle Ram Inferno Tower Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Goblin Gang Miner Valkyrie Battle Ram Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Arrows Goblin Gang Miner

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Battle Ram Miner
Goblin Gang
Ice Golem Miner Valkyrie Battle Ram
Ice Golem
Goblin Gang Battle Ram Witch Miner
Valkyrie
Goblin Gang Battle Ram Witch
Battle Ram
Ice Golem Arrows Goblin Gang Valkyrie Witch
Inferno Tower
Witch
Ice Golem Valkyrie Battle Ram Miner
Miner
Goblin Gang Arrows Ice Golem Witch

Defense Synergies 2 9

Arrows
Ice Golem Valkyrie Inferno Tower
Goblin Gang
Inferno Tower Ice Golem Valkyrie Miner
Ice Golem
Inferno Tower Arrows Goblin Gang Witch
Valkyrie
Arrows Goblin Gang Inferno Tower Witch
Battle Ram
Inferno Tower
Goblin Gang Ice Golem Arrows Valkyrie
Witch
Ice Golem Valkyrie
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Valkyrie Inferno Tower
Inferno Tower Goblin Gang Valkyrie Witch
Goblin Gang Inferno Tower Witch Valkyrie
Inferno Tower Witch Goblin Gang Valkyrie
Arrows Valkyrie
Arrows Goblin Gang Valkyrie
Inferno Tower Arrows Goblin Gang Witch
Arrows Ice Golem Valkyrie Inferno Tower
Inferno Tower Witch Goblin Gang
Goblin Gang Ice Golem Valkyrie Inferno Tower Miner
Goblin Gang Valkyrie Witch Arrows Ice Golem
Arrows Inferno Tower Goblin Gang Witch
Inferno Tower Goblin Gang Valkyrie Witch
Valkyrie Arrows Goblin Gang Witch
Inferno Tower Goblin Gang
Inferno Tower Goblin Gang
Arrows Goblin Gang Valkyrie Inferno Tower Witch
Arrows Goblin Gang Valkyrie Witch
Arrows Valkyrie Witch Ice Golem
Inferno Tower
Goblin Gang Valkyrie Arrows Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Ice Golem Inferno Tower Witch
Arrows Goblin Gang Ice Golem Valkyrie Miner
Goblin Gang Ice Golem Valkyrie Inferno Tower Witch
Goblin Gang Valkyrie Ice Golem Inferno Tower
Inferno Tower Goblin Gang Valkyrie Witch
Arrows Goblin Gang Ice Golem Witch
Goblin Gang Ice Golem Valkyrie Inferno Tower Witch
Inferno Tower Valkyrie
Ice Golem Valkyrie Inferno Tower Witch
Inferno Tower Witch Goblin Gang
Valkyrie Inferno Tower Witch
Arrows Valkyrie
Goblin Gang Ice Golem Valkyrie Inferno Tower Witch
Valkyrie Witch
Goblin Gang Inferno Tower Witch Ice Golem Valkyrie
Arrows Valkyrie Ice Golem Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Valkyrie
Arrows Miner
Arrows Miner
Arrows Ice Golem Valkyrie
Arrows Valkyrie
Arrows Ice Golem Witch
Arrows Witch
Arrows Ice Golem
Arrows Miner
Goblin Gang
Miner Arrows Valkyrie
Arrows
Ice Golem Miner
Arrows
Arrows Ice Golem
Arrows Witch
Arrows
Arrows
Arrows
Arrows Valkyrie Witch Miner
Arrows
Arrows
Arrows Ice Golem Valkyrie Witch
Witch
Arrows Miner Witch
Arrows Witch Miner
Miner Arrows
Arrows Ice Golem Witch
Witch
Arrows Miner
Arrows
Arrows
Goblin Gang Witch
Arrows Witch
Arrows
Miner Goblin Gang Valkyrie
Arrows Ice Golem
Arrows
Goblin Gang Witch
Witch
Witch Miner

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