My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Royal Giant Goblin Barrel Skeleton Army Inferno Dragon
Giant Snowball
Goblin Gang Minion Horde Goblin Barrel Skeleton Army Inferno Dragon
Zap
Goblin Gang Minion Horde Royal Giant Goblin Barrel Skeleton Army Inferno Dragon
Barbarian Barrel
Goblin Gang Goblin Barrel Skeleton Army Ice Wizard
The Log
Goblin Gang Royal Giant Goblin Barrel Skeleton Army
Earthquake
Goblin Gang Goblin Barrel Skeleton Army
Arrows
Goblin Gang Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Goblin Gang Minion Horde Goblin Barrel Skeleton Army Ice Wizard Inferno Dragon
Fireball
Goblin Gang Minion Horde Goblin Barrel Skeleton Army Ice Wizard Inferno Dragon
Poison
Goblin Gang Minion Horde Skeleton Army Ice Wizard
Lightning
Ice Wizard Inferno Dragon
Rocket
Minion Horde Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Goblin Barrel Skeleton Army Ice Wizard Inferno Dragon Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Goblin Barrel Skeleton Army

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Goblin Barrel
Goblin Gang
Goblin Barrel Royal Giant
Minion Horde
Royal Giant
Royal Giant
Arrows Goblin Barrel Ice Wizard Goblin Gang Minion Horde
Goblin Barrel
Goblin Gang Royal Giant Arrows Skeleton Army Ice Wizard
Skeleton Army
Goblin Barrel
Ice Wizard
Royal Giant Goblin Barrel
Inferno Dragon

Defense Synergies 0 8

Arrows
Ice Wizard
Goblin Gang
Skeleton Army Ice Wizard Inferno Dragon
Minion Horde
Ice Wizard
Royal Giant
Goblin Barrel
Skeleton Army
Goblin Gang Ice Wizard Inferno Dragon
Ice Wizard
Arrows Goblin Gang Minion Horde Skeleton Army Inferno Dragon
Inferno Dragon
Goblin Gang Skeleton Army Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde Skeleton Army Inferno Dragon Goblin Gang Ice Wizard
Goblin Gang Minion Horde Skeleton Army Ice Wizard Inferno Dragon
Minion Horde Skeleton Army Inferno Dragon Goblin Gang Ice Wizard
Arrows Skeleton Army
Arrows Goblin Gang Skeleton Army Ice Wizard
Minion Horde Inferno Dragon Arrows Goblin Gang Ice Wizard
Arrows
Minion Horde Inferno Dragon Goblin Gang Skeleton Army Ice Wizard
Goblin Gang Skeleton Army Minion Horde Ice Wizard
Goblin Gang Minion Horde Skeleton Army Ice Wizard Arrows
Arrows Minion Horde Inferno Dragon Goblin Gang Ice Wizard
Minion Horde Skeleton Army Goblin Gang Ice Wizard
Skeleton Army Arrows Goblin Gang Minion Horde
Skeleton Army Inferno Dragon Goblin Gang Minion Horde
Minion Horde Skeleton Army Goblin Gang Inferno Dragon
Minion Horde Arrows Goblin Gang Skeleton Army
Arrows Goblin Gang Minion Horde Skeleton Army Ice Wizard
Arrows Ice Wizard Inferno Dragon
Inferno Dragon
Goblin Gang Skeleton Army Arrows Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army
Arrows Goblin Gang Inferno Dragon
Goblin Gang Skeleton Army Minion Horde
Goblin Gang Skeleton Army Minion Horde
Goblin Gang Minion Horde Skeleton Army Inferno Dragon
Arrows Goblin Gang Minion Horde Ice Wizard
Goblin Gang Skeleton Army Minion Horde Ice Wizard
Minion Horde Skeleton Army Inferno Dragon
Minion Horde Skeleton Army Inferno Dragon
Goblin Gang Minion Horde Skeleton Army Inferno Dragon
Inferno Dragon Minion Horde
Skeleton Army Arrows
Skeleton Army Goblin Gang Minion Horde
Minion Horde Skeleton Army
Goblin Gang Skeleton Army Minion Horde Inferno Dragon
Arrows Minion Horde Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Ice Wizard
Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows Minion Horde Ice Wizard
Arrows Minion Horde
Arrows Ice Wizard
Arrows
Goblin Gang Minion Horde
Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde
Arrows
Arrows
Minion Horde
Arrows
Arrows Minion Horde
Arrows Ice Wizard
Minion Horde Inferno Dragon
Arrows Ice Wizard
Arrows
Arrows
Arrows Minion Horde Ice Wizard
Minion Horde
Minion Horde
Arrows Minion Horde
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Goblin Gang Skeleton Army
Arrows Ice Wizard
Arrows
Goblin Gang Minion Horde
Arrows
Arrows
Minion Horde
Goblin Gang Minion Horde

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